BIG UNITS FOR ss 6.4
I used to playing with units from 250 to 200 in the SS 6.2 with minmod of Huge battles, I proceeded to create the first Minimod giants battle for SS 6.4 Minimod
This consists simply of a change in the size of the units as well as the balance of factions, I mean, is to know that the nordic cavalry not was abundant in contrast to the Mongols that his army consisted of cavalry almost 100%, which is why there are factions that their infantry units will be a tad larger, as well as others that the cavalry came to the 150 units.
The most basic units are 250, 225, 200 or 180 elite units or more taridas ranging between 180, 170, 150, 120, 100, 40, as well as cavalry units ranging from 150,120,100,90,80 and 40.
Mercenaries
The number of men of any mercenary units has been vastly superior, due to historical reasons, or to represent those rebel factions that has no place in the mod, for example, Armenian units are slightly more numerous as well as those of Wales and some Nordic units (Sweden) , also the light horse of the steppes has expanded enough to represent the fact that tribes are going into battle, and that goes all the tribe, which is why mercenary units will be more relevant now, both in number and in battle.
Siege Weapons
number of siege weapons as well as their salaries has widened considerably:
Ballistic Catapults 4 to 6 units
Catapult / Mangonels from 2 to 4 units
bombards / guns / gunpowder weapons in general... of 2 / 3 4 units
Monster Bombard 1 to 2 units
Installation
Installation is as simple, you only have to replace the file downloaded by the same in the data folder of the mod.
Link
http://www.megaupload.com/?d=2BO5CVCG
PD: I hope you like the Minimod, when you attack an army of 3000 men, you self-esteem rises
PD2: Sorry for my english guys
....a little pic




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