I was wondering if it's possible to apply the regenerating trait of General's Bodyguard to all units and just remove retraining all together, nothing annoys me more in Med II than having to have units a specific building in order to retrain them (Ex: Spearmen Sergeants can only be retrained in a castle with a certain barracks level) and I thought implementing a system closer to Napoleon:Total War's replenishment system would be a cool way to get around this. I'm aware that certain units in the EDU have to be designated as the "General's unit" and my concern is that designating them as such gives them the regenerative trait, which I think would make this impossible to implement. Another concern I have is that it isn't possible to edit the magnitude of regeneration per turn which might cause balance issues. If it's a simple matter of text editing, and if it's possible, I'll probably take it upon myself to make this (But I'm going to wait for the CHIP mod).




Reply With Quote









