Need I say more?
Who wants in? I'm thinking we start this great adventure in the dark Ages and see how far we can take this thing till SV releases 4.0
All Factions (Except ERE I will be them) are open and we will post our file on a thread i will create in the Multi-player forum.
It will have most of the same rules and regulations as the other Multiplayers in that forum.
So who is interested? once those whom are interested sign up we will do this.
The Rules
RULES:
You have 24h to play the turn
After 24 hours your turn will be subbed. You may choose your sub or if viable i will sub you.
Player v Player battles must be auto resolved and screenies posted as proof.
Battles against AI may be fought on the battle map
All defeated armies are not allowed to move on the turn after they have been defeated, nor can they be attacked:
( Armies that are defeated in battle by a player that comes after them in the turn list may not move the following turn. This is to make it fair for people who are defeated by players that come before them in the turn list, and thus lose all their movement points
-Armies that are defeated in battle may not be attacked on the following turn, as they are banned from moving, either by the game mechanics or by the rule above. They must be allowed to move first, or must be reinforced. If the defeated army retreats to a settlement or fort, this rule does not apply )
No attacking ships inside a port. Similarly, you cannot leave a blocked port without fighting the enemy ships first.
No Merchant Stacks
No reloading turns. Penalty is straight ban!
Spies cant open gates.
You can build only 2 forts/faction in a region.
You cant destroy any buildings .
Assassins may not kill Family Members!
No surrounding enemy armies with one unit stacks, solely to deny them a retreat.
Any regions that are gifted/sold/traded with another Faction must have all units bar one immediatly disbanded.
You must PM the next player when it becomes there turn. Repeated failure to do this simple task will result in an ingame fine.
Rules are subject to change and/or updating. It is each players responsibility to keep themselves upto date with the rules.
Factions :
East Franks - Tavix
West Franks - Bleach
Romans - Codix
Rus cluster - Husker




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