Page 4 of 50 FirstFirst 123456789101112131429 ... LastLast
Results 61 to 80 of 988

Thread: Preview: Minas Morgul, Edoras, Rivendell, Hobbiton, Rammas Echor and Caras Galadhon

  1. #61
    sanderman2's Avatar Centenarius
    Join Date
    Dec 2010
    Location
    The Netherlands
    Posts
    848

    Default Re: Preview: Minas Morgul

    Woooowww, i really wanted to see Minas Morgul.
    I was really wondering how anyone is going to make it but you dit it man.
    Beautifull.

  2. #62
    el Cid's Avatar Campidoctor
    Join Date
    May 2009
    Location
    The Netherlands
    Posts
    1,645

    Default Re: Preview: Minas Morgul

    Holy Mother of God!

    Great job DA!

  3. #63
    W1Z21's Avatar Tiro
    Join Date
    Sep 2010
    Location
    Michigan
    Posts
    256

    Default Re: Preview: Minas Morgul

    awesome... simply awesome!! +rep
    We all die, its just a matter of how.... and when
    -William Wallace

  4. #64

    Default Re: Preview: Minas Morgul

    magnificent +rep

  5. #65

    Default Re: Preview: Minas Morgul

    OMG that's awesome

  6. #66
    DeltaCommando5's Avatar Foederatus
    Join Date
    Mar 2011
    Location
    Frontlines
    Posts
    25

    Default Re: Preview: Minas Morgul

    Amazing. What an amazing bastion to defend, and one heck of a siege to take!

  7. #67
    baz44331's Avatar Ordinarius
    Join Date
    Feb 2009
    Location
    Ireland
    Posts
    787

    Default Re: Preview: Minas Morgul

    Epic!!

  8. #68
    Scorpius Centaurus's Avatar Miles
    Join Date
    May 2010
    Location
    Brisbane, Australia.
    Posts
    323

    Default Re: Preview: Minas Morgul

    Holy Cow! That is truly amazing! Fantastic work DA. Any plans on making more settlements?

  9. #69

    Default Re: Preview: Minas Morgul

    Stunning! Really a pleasant surprise.

    And it really looks hard to conquer, but I guess this is as it should be...

  10. #70

    Default Re: Preview: Minas Morgul

    Quote Originally Posted by Devils_Advocate View Post
    You can´t use siege towers or ladders for anything either, only rams. The important thing to conquer this is the army composition, a force of merely cavalry is likely hopelessly lost.
    How about catapults and trebuchets? Are there animations for the crumbling of the walls?

  11. #71

    Default Re: Preview: Minas Morgul

    Looks fantastic, hope it will get the eerie shiny green gleam like the movie.

    BTW, are you guys going to work on the default settlements? to create better / more appropriate village / town / large town etc . someone has created a hill top fort for SS, looks ok.

    R
    oOo

    Rome 2 refugee ...

    oOo

  12. #72

    Default Re: Preview: Minas Morgul

    yes they are. In fact the surprise settlement is going to be a generic settlement.

  13. #73
    Automatix's Avatar Semisalis
    Join Date
    Jul 2008
    Location
    Czech republic
    Posts
    453

    Default Re: Preview: Minas Morgul

    wow realy awesome settlement +rep
    Great orders make from soldiers heroes, wrong orders make from them cowards.
    - Niccolo Machiavelli


  14. #74
    AnthoniusII's Avatar Μέγαc Δομέστικοc
    Join Date
    Feb 2007
    Location
    Thessalonike Greece
    Posts
    19,047

    Default Re: Preview: Minas Morgul

    How did i missed that?
    Exelent work! +rep!!!
    TGC in order to continue its development seak one or more desicated scripters to put our campaign scripts mess to an order plus to create new events and create the finall missing factions recruitment system. In return TGC will give permision to those that will help to use its material stepe by step. The result will be a fully released TGC plus many mods that will benefit TGC's material.
    Despite the mod is dead does not mean that anyone can use its material
    read this to avoid misunderstandings.

    IWTE tool master and world txt one like this, needed inorder to release TGC 1.0 official to help TWC to survive.
    Adding MARKA HORSES in your mod and create new varietions of them. Tutorial RESTORED.


  15. #75
    Rero's Avatar Senator
    Join Date
    Jun 2010
    Location
    Gällivare Sweden
    Posts
    1,107

    Default Re: Preview: Minas Morgul

    the silence...... followed by total war
    Emi master race!
    TheIncendiaryPig

  16. #76

    Default Re: Preview: Minas Morgul

    awesome!
    that's exactly what the game needs! - one of the cities most disputed

    what will you create next?

  17. #77

    Default Re: Preview: Minas Morgul

    There will be hell of a fights for this citadel

  18. #78

    Default Re: Preview: Minas Morgul

    looks so so so good man well done

  19. #79
    ♔Oggie♔'s Avatar Senator
    Join Date
    Nov 2008
    Location
    The Netherlands
    Posts
    1,471

    Default Re: Preview: Minas Morgul

    Wonderfull simply wonderfull! I cannot wait to siege that settlement!

  20. #80
    Campidoctor
    Join Date
    May 2010
    Location
    Denmark
    Posts
    1,528

    Default Re: Preview: Minas Morgul

    can't wait to defend it...

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •