What would I have to edit to tweak the range of siege engines? Would changing the range stat on export_desc_units be enough?
If yes, would it be savegame compatible?
It's a minor issue, but one that I find could be improved. Some siege engines, like the trebuchet, feel a bit too short on the range side, and since the AI suffers a lot from the habit to sit on their rear uphill and wait for the player to attack (wether they are attacking or defending), a bit more range to siege engines might help encourage them to go on the offensive a little more.




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