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February 03, 2006, 04:40 AM
#1
Semisalis
Emergent factions unit file?
I wonder if when an emergent faction appears it only uses horde units?
I am removing all the priest units from the game and i want to be sure it would not cause a CTD if the AI choose a priest unit among the emergent units.
And is there a file that shows the possible units an emergent faction could use when appearing in the game?
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February 03, 2006, 09:27 AM
#2
look in descr_sm_factions for the units each faction uses when it emerges/hordes(i think). I believe the game just uses horde units, but i do not know what it uses for the romano-britons.
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February 03, 2006, 01:29 PM
#3
Civis
for the romano brits just a random army appears somewhere in wales it does not use hordes unless in the descr_sm_factions.txt file it says that the faction can horde and then when it appears it will appear as a horde
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February 03, 2006, 02:30 PM
#4
Paintedwolves run free
It uses the horde units in the SM_faction* file and it creates characters. eg it will create diplomats even if you disable them through the buildings file.
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February 04, 2006, 01:42 AM
#5
Semisalis
So for the romano-britons as they have no horde units and none of their units are listed on the descr_sm_factions, i guess the game choose from all their existing units.
So i guess it is OK to remove the priest units.
Did someone that had the priest units removed can tell if it is no problem with the romano-britons?
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