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  1. #1

    Default Quick question for the experienced

    Added some new legion units for Armenia, Puntus and Numidia.
    When entering into a cus bat i get CTD with this note

    "must supply a type identifier first by adding models after model "data?models_units/textures/0_inf_legion_gloss.tga"


    This is what i have in the descr_model_battle text ...

    type roman_legionary_cohort_i
    skeleton fs_javelinman, fs_slow_swordsman ; throwing javelin
    indiv_range 40
    texture romans_julii, data/models_unit/textures/unit_roman_legionary_I_julii.tga
    texture romans_brutii, data/models_unit/textures/unit_roman_legionary_I_brutii.tga
    texture romans_scipii, data/models_unit/textures/unit_roman_legionary_I_scipii.tga
    texture romans_senate, data/models_unit/textures/unit_roman_legionary_I_senate.tga
    texture armenia, data/models_unit/textures/0_INF_ARMENIA_LEGION1.TGA
    texture numidia, data/models_unit/textures/0_INF_NUMIDIA_LEGION1.TGA
    texture pontus, data/models_unit/textures/0_INF_PONTUS_LEGION1.TGA
    texture carthage, data/models_unit/textures/0_CARTHAGE_LEGION_FIRST.TGA
    model_flexi_m data/models_unit/unit_roman_legionary_high.cas, 15
    model_flexi_m data/models_unit/unit_roman_legionary_med.cas, 30
    model_flexi_m data/models_unit/unit_roman_legionary_low.cas, 40
    model_flexi data/models_unit/unit_roman_legionary_lowest.cas, max
    model_sprite carthage, 60.0, data/sprites/carthage_roman_legionary_cohort_i_sprite.spr
    model_sprite numidia, 60.0, data/sprites/numidia_roman_legionary_cohort_i_sprite.spr
    model_sprite armenia, 60.0, data/sprites/armenia_roman_legionary_cohort_i_sprite.spr
    \model_sprite pontus, 60.0, data/sprites/armenia_roman_legionary_cohort_i_sprite.spr
    model_sprite romans_senate, 60.0, data/sprites/romans_senate_roman_legionary_cohort_i_sprite.spr
    model_sprite romans_scipii, 60.0, data/sprites/romans_scipii_roman_legionary_cohort_i_sprite.spr
    model_sprite romans_brutii, 60.0, data/sprites/romans_brutii_roman_legionary_cohort_i_sprite.spr
    model_sprite romans_julii, 60.0, data/sprites/romans_julii_roman_legionary_cohort_i_sprite.spr
    model_tri 400, 0.5f, 0.5f, 0.5f

  2. #2

    Default

    You may need to rename your gloss file but I'm not sure about that. I've done alot of what you're doing but I've never seen that particular error message. Try looking through this tutorial and see if it helps.

    Good Luck

    http://forums.totalwar.org/vb/showthread.php?t=51750

  3. #3
    Dr Fox's Avatar Civis
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    Oct 2005
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    178

    Default

    it is because you don't have a texture file named 0_inf_legion_gloss.tga just copy the file 2 times and then rename the new files after the new unit textures you have added and then try it
    Rock!?!?!

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