A couple of observations regarding playing as the Teutonic Order.
I started a campaign on H/H.. I've progressed unto 1210 and have conquered the baltic cities from Thorn to Novgrod. It has been a difficult go as my cities constantly revolt and the Mongols and Rus do not like me. BTW I've played many many mods and wouldn't consider myself a Noob.
A couple of few observations:
1. I cannot recruit units from my conquered cities other than levies. Novgrod has a population of 5,000 and all I can train are the 3 turn levies. I've tried to destoy my buildings and build new ones. I still can't recruit. I think that I should be able to train some "local" type units. Also I can't train archers.
2. Cities that I control (Riga, Talin, Vilnius for example) don't seem to convert from paganism to christianity very well. It seems that the negative effects of the motte tend to overwhelm the positive effects of charracters and holy places. Perhaps some tweaks to conversion factors or a building that increases the conversion rates could be added. I know that realistically the Teutons had a rough go of it, but I've had cities for 15+ and they are 100% pagan and therefore very difficult to manage,
3. I've been involved in a couple of battles where my allies have helped. I teamed up with Hungary to capture the large prussian city (kalingrad??). This is one of the few mods that it pays to have allies.
4. When I captured the city, the population was 60% christian but the official religion was paganism, resulting in unrest. Is there a way to change the official religion? I destoyed all buildings and built "holy places", still no change.
5. Enemy battle AI seems pretty decent but enemy generals take forever to kill. I can have 100+ men fighting one general.
6. Good unit detail
7. Overall a fun mod with a few gliches.