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  1. #1
    Poach's Avatar Civitate
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    Default Amusing outcome

    Germany, late 1930's: Hitler orders that a total of 9 Divisions of Fallschrimjagers be created, with sufficient transport for a single drop operation, for the coming war against Europe. The Divisions are created and organised into I. Fallschrim Armee, equipped with 9 squadrons of transport aircraft.

    Polish front, 1939: Elements of the Fallschrim Armee deploy behind enemy lines, capturing large sections of the enemy rear area and linking up with the advancing I. and II. SS-Panzer-Sturm Korps, heavily equipped linebreaker Corps whose mission was to create a link with the Fallschrimjagers. Poland falls in a week.

    Low Countries/France, 1939-1940: Holland and Belgium fall swiftly, Herrsgruppe A begins advance into northern France. I. Fallschrim Armee assembles in Holland for their mission.

    British Isles, 1940: 9 Divisions of Fallschrimjagers drop in and around London: 5 drop around the city, encircling it, 2 drop onto the city itself, and a further 2 drop at Dover. The British Army, heavily engaged in France, can offer only token resistance.

    London falls.

    Fallschrimjagers break out of the British encirclement before it can be complete, driving units into Cornwall, Wales and the North of England. One by one, pockets of retreating British units are corners and annihilated. Fallschrimjager transport planes arrive on British soil: British units retreating into Scotland find German Fallschrimjagers dug in at Glasgow and Edinburgh.

    Late 1940: Western Front closed down, British Isles and France fully occupied. Remnant British units evacuated in Northern Scotland by the Royal Navy to the new British capital in India. Japanese troops begin advance through Burma, Persia joins Axis and begin advance from the west. I. Fallschrim Armee prepares to drop on Egypt to support the yet-to-be-completed I. Marinekorps.





    Moral of the story: No one expects the Fallschrimjagers!
    Last edited by Poach; March 01, 2011 at 04:53 AM.

  2. #2

    Default Re: Amusing outcome

    A good example of why paratroopers can be extremely powerful if used right.

  3. #3
    CK23's Avatar Campidoctor
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    Default Re: Amusing outcome

    With the Common Weapons DLC...Fallschrimjager are the best unit, aside from the Waffen-SS units (which are awesome for prolonged combat.)
    Rabble rousing, Pleb Commander CK23

  4. #4
    Poach's Avatar Civitate
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    Default Re: Amusing outcome

    This was unmodded SF. Thankfully, the British had no serious Armour stationed on the Isles during the initial invasion. I managed to land an Armoured Corps at Dover when the Fallschrimjagers captured that, which allowed me to combat British Armour returning from Egypt and France.

  5. #5
    CK23's Avatar Campidoctor
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    Default Re: Amusing outcome

    Yeah, I used my Fallschrimjäger to capture Paris and then London and I must admit, it was quite the feeling. I am amazed how Hitler stopped using Fallschirmjäger after Crete, I mean I understand why...but seriously they are an amazing bunch, that goes for paratroopers as a whole..

    Anywho, I suggest keeping an Army's worth of them stationed around, I'm about to invade the Soviet Union now in '41 and I am scaling back my plans to build up my Fallschirmjäger Armee.
    Rabble rousing, Pleb Commander CK23

  6. #6

    Default Re: Amusing outcome

    Yeah, the paratroopers are great I remember that I read a AAR on the Paradox forums about a guy that played that only used paratroopers as Japan and absolutely crushed any resistance.
    These fine gentlemen's have thanks to their consistent idiotic posts have earned their place on my ignore list: mrmouth, The Illusionist, motiv-8, mongrel, azoth, thorn777 and elfdude. If you want to join their honourable rank you just have to post idiotic posts and you will get there in no time.

  7. #7
    CK23's Avatar Campidoctor
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    Default Re: Amusing outcome

    They best thing is dropping behind enemy lines and linking them up.
    Rabble rousing, Pleb Commander CK23

  8. #8

    Default Re: Amusing outcome

    There was an instance I read about on Paradox forums when one guy was playing as Germany and has just started the invasion of USSR. Next thing he knows Berlin is captured by the Soviets. They did a massive paratrooper drop on the city. The entire German army as a result lost all it's supplies. That's some hilarious stuff but also kudos to the AI.

  9. #9
    HissingNewt's Avatar Vicarius
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    Default Re: Amusing outcome

    Yeah, Fallschirmjagers are amazing. I used a few divisions of them to capture Sevastopol and Kerch and create a new front against Russia (even though it took two nukes to make the garrison in a fort surrender after being besieged for weeks). I need to get more Falls and drop them behind their lines to capture ports. I have a ton of marines that could back them up, too.
    "Hullabaloo, caneck! Caneck!"

  10. #10
    Poach's Avatar Civitate
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    Default Re: Amusing outcome

    Unfortunately for me I had to fight fully-supplied British Divisions on the Isles: all their supplies had moved out from London to various ports so they could be exported. As such, British supplied didn't start to experience shortages until I had most of England's ports under my control.

    Still, 9 Fallschrimjager Divisions and 3 Armoured Divisions (plus 10 Infantry Divisions landed to relieve the Fallschrimjagers after the British retreated into Scotland) were enough to take the Isles before they could land any serious reinforcements.

  11. #11
    CK23's Avatar Campidoctor
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    Default Re: Amusing outcome

    Yeah, it took me a bit more, I believe it was two Armeekorps worth of troops (5 or 6 Divisions each) and my 5 divisions of Fallschrim to capture the islands.
    Rabble rousing, Pleb Commander CK23

  12. #12
    Poach's Avatar Civitate
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    Default Re: Amusing outcome

    Hmm that takes you to 17 in total. My initial Fallschrimjager assault was of 9, followed by an Armoured Corps of 3 divisions (12 total), followed by 10 Infantry Divisions taking over from the 9 Fallschrimjager Divisions, meaning I had around 12-13 Divisions in action at any one time.

    Not that much less than you, and I prioritised cutting off and destroying enemy Divisions. Had I not annihilated a good 5-6 Divisions in London and Dover, plus another 2 or 3 in Wales, I'd have probably needed to keep the Fallschrimjagers in action even after the Infantry arrived, as right up until I finished off Scotland I was still fighting 10+ British Divisions being landed from their various postings around the world.

  13. #13
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    Default Re: Amusing outcome

    I had transportation problems because my uboats weren't doing their job properly and were getting my transport fleets sunk, so I held off the brits with my falls and my one infantry korps.
    Rabble rousing, Pleb Commander CK23

  14. #14
    Poach's Avatar Civitate
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    Default Re: Amusing outcome

    I branched out and captured Dover very early, and once the ports nearby were captured I could just move my transport ships between ports, the RN couldn't intercept fast enough because of the distance.

  15. #15
    HissingNewt's Avatar Vicarius
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    Default Re: Amusing outcome

    I'm a big fan of invading to the northeast of London and blitzing down to it.
    "Hullabaloo, caneck! Caneck!"

  16. #16
    Gwyn ap Nud's Avatar Ducenarius
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    Default Re: Amusing outcome

    I HAD a game where instead of going through BENELUX, I brought Italy into the war, and the combined force of the German/Italy/Hungarian armies were able to break the line at the France/Italy border, and after about 4 days of hard fighting at the border, and the occasional attack on the Maginot Line to keep as many enemy units pinned there as possible, my southern armies basically had no resistance. All of France fell within a week and a half of my first assault. Poland fell in less than that: For that battle, I left a huge hole in my line, so that the Polish first tried to drive forwards there, but then ended up shifting those soldiers to other fronts, when ALL of my tanks, in one group, then came down through that whole and took all their big cities. Poland fell in a week.

    I was just mopping up BENELUX when all my savegames got corrupted.

    Cogito Ergo Vicco

  17. #17
    Poach's Avatar Civitate
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    Default Re: Amusing outcome

    Update on the situation:

    British Empire surrenders and becomes a puppet of the Reich (I had to edit their capital back to London to let them spawn units there), the 2 Armies in the UK invade Ireland and create a puppet state of it also. 1 Army remains to garrison the isles, backed up by enough Garrison Divisions to cover every port (I have far more soldiers in the isles than the UK does ), the other is redeployed to France and assigned to Heersgruppe C, which mobilises to the Eastern Front following the arrival of Garrison Divisions to cover French ports.

    Mexico and Argentina join Axis. USA remains neutral but only I am influencing it.

    War against Russia is declared:

    Heersgruppe A, B and C begin advance from Polish border.

    I. and II. Marinekorps land in Turkey following war being declared against them. Italian troops advance from Iraq and Greece and Turkey surrenders to Italy. South Caucasus front opens, manned primarily by Italian troops. Red Army penetrates deep into Turkey, Fallschrim Armee go into action and turn the tide by cutting off and annihlating the cutting edge of the Red forces. Front stabilised, Fallschrim Armee returns to the Fatherland to act as strategic reserve.

    The Marinekorps lands at Archangelsk, taking the port and surrounding countryside and establishing a perimeter. Russian forces taken from the northern sector of the Eastern Front to attempt to re-take the port allow for Heersgruppe A to break through and capture most of the Baltic States and nearly link up with Finland, who is still neutral right now.

    Currently waiting for the UK to finish mopping up Danish and Canadian divisions that fled with them to India so I can bring the UK into the war. Japan making poor progress from Manchuria: gaining ground but very slowly.

    Hitler orders plan Z into effect: the first German Aircraft Carrier goes into contrcution, plus 1 Escort Carrier. Destroyers and Cruisers, as well as a Battleship, enter construction. Kriegsmarine prepares to restructure into a SAG and CSG group, until now the bulk of the Kriegsmarine fighting power had been used to escort the transport fleet around.

    When Russia falls, Mexico will be the new frontline.
    Last edited by Poach; March 10, 2011 at 04:15 AM.

  18. #18
    HissingNewt's Avatar Vicarius
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    Default Re: Amusing outcome

    That's pretty similar to how my game went (except I nuked Russia about 30 times to destroy their unity and infrastructure). Mexico entered the war too early and got occupied.

    Have you tried out the Super Heavy Battleships? I've found them to be really effective at escorting transports.
    "Hullabaloo, caneck! Caneck!"

  19. #19
    Poach's Avatar Civitate
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    Default Re: Amusing outcome

    Unfortunately the tide has turned against me: Turkey fell when I left, but the Russians haven't been able to take Greece. My advance stalled and has been turned back in the north: the frontline goes from East Prussia directly east and turns south towards the Crimean Peninsula. My soldiers have no supplies, I am unsure on how to remedy the situation.

    Archengelsk had to be evacuated.

  20. #20
    Nyxos's Avatar when in doubt, doubt.
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    Default Re: Amusing outcome

    damn typical russian outcome, if i were you, I'd get all my troops to that border, even if that means leaving france undefended. I needed 1.5 millions men and 6 months to kill russia, and I lost about 500K men.
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