Re: Custom Settlements Repository
Hi Everyone,
A short while ago, a subject came back again on SS6.4 forum about settlements. which are quite similare. Due to that, an "old" idea came back to my mind: why not customize some settlements to make them historically accurate?
I'm brand new in modding stuff and for the moment I'm looking for and reading as much as I can to understand all the issues involved in such project. At that stage, I'm just playing with different tools (IWTE, Milkshape, ...) to get familiarised but I have questions. There are some many threads to read that I get confused some times and I choose this thread to reach as many modder as I can and get the maximum inputs. I hope it is ok.
I think I understand the principle to create a customize settlement. What I'm not sure is how to install that settlement in the campaign map.
For example, I create a customised city for Paris. As the Seine river goes through the city, do I have to move the city location on the campaign map also (the city appears beside the Seine river on the campaign map)?
If I want the game to use that city map only for Paris, what other(s) file(s) do I need to change?
Last question for the moment: as the city grows up during the game time, I guess I have to make a city map for each level (small city, large city and so on) and change the file(s) accordingly as for my previous question.
Many thanks in advance for your help.