anyway to stop it ?
or theres a sub_mod that prevents that ?
anyway to stop it ?
or theres a sub_mod that prevents that ?
I've been trying to educe the chances of this happening with the revised scripts for the CHIP mod.
But a determined aggressor can wipe out a faction with assassins when it gets down to 1 or 2 settlements.
there is once I saw Turk got wiped from black death...all their FM died in same turn