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Thread: Fight or die - Overhaul mod by Drakenlorde

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  1. #1

    Default Fight or die - Overhaul mod by Drakenlorde

    I am not the author, i am merely linking to a submod recently posted on moddb



    http://www.moddb.com/mods/third-age-...r-die/#1954673




    Anyone tried it?

  2. #2
    el Cid's Avatar Campidoctor
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    Default Re: Fight or die - Overhaul mod by Drakenlorde

    I really don't understand what it does, so I won't download.

  3. #3
    Semisalis
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    Default Re: Fight or die - Overhaul mod by Drakenlorde

    Quote Originally Posted by el Cid View Post
    I really don't understand what it does, so I won't download.
    Same thing for me .

  4. #4

    Default Re: Fight or die - Overhaul mod by Drakenlorde

    I found out what it does under "features" here is the link
    http://www.moddb.com/mods/third-age-...eplay-overhaul

  5. #5
    Ngugi's Avatar TATW & Albion Local Mod
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    Default Re: Fight or die - Overhaul mod by Drakenlorde

    It says
    Fight or Die is a overhaul of third age total war to give the game a realistic gameplay and a historicly more realism following the Tolkien books about the factions relations. Challenge as been raised and a lot of immersive content as been add. This mod is for those who want a real challenge and want an immersive game.
    Dunno what it mean in detail though..

    EDIT: Oh, Emilersej stuck in between there

    Kingdom of Lindon preview video out





    DCI: Last Alliance
    - WIP Second Age mod | DCI: Tôl Acharn - mighty Dúnedain Counter Invasions |
    Additional Mercenary Minimod - more mercs; for TATW and DCI | Family Tree minimods - lore improvements | Remade Event Pictures - enhance cultures trough images |
    Favorite TATW compilation: Withwnars Submod Collection
    Patron of Mank, Kiliç Alì, FireFreak111, MIKEGOLF & Arachir Galudirithon, Earl of Memory

  6. #6
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    Default Re: Fight or die - Overhaul mod by Drakenlorde

    it also adds new, though lesser quality unit cards..

  7. #7

    Default Re: Fight or die - Overhaul mod by Drakenlorde

    It is just lose of time,version 1.4 with bugs,but with RR/RC...

  8. #8

    Default Re: Fight or die - Overhaul mod by Drakenlorde

    The guy who made this is French Canadian with English as his second language, and you can see some of his videos playing this mod if you search Drakenlorde on youtube.

  9. #9

    Default Re: Fight or die - Overhaul mod by Drakenlorde

    Why is it that the units in this mod(uruk hai for instance) seem more natural than in third age 2.1?


    My main problem with third age 2.1 is that the textures seem more low resolution-like or blurry on units.


    Is it just me?

  10. #10
    Campidoctor
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    Default Re: Fight or die - Overhaul mod by Drakenlorde

    yes.

  11. #11

    Default Re: Fight or die - Overhaul mod by Drakenlorde

    Well i am not gonna try it its version 1.4. It could be good through. Maybe he put much Afford in it. Not all are the Quality of King Kong xD

  12. #12
    ShockBlast's Avatar Protector Domesticus
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    Default Re: Fight or die - Overhaul mod by Drakenlorde

    I found about the mod myself,i am quite sure that the mod is not Kong approved.

  13. #13

    Default Re: Fight or die - Overhaul mod by Drakenlorde

    It does look like a bunch of other mods on here repackeged and released as a seperate mod with some tweaked stats and 2d art.


  14. #14
    Germanicu5's Avatar Will buy spare time...
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    Default Re: Fight or die - Overhaul mod by Drakenlorde

    Right... "Better AI based on germanicus AI"... only that I don't recall letting anyone modify it, not mentioning the actual amount of work creating a proper AI takes.

    Has anyone downloaded the mod and perhaps could upload config_ai_battle.xml, battle_config.xml and campaign_script.txt for me?

    Regards
    I have no memory of this place.

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