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Thread: FORTVNA AVGVST: The Year of the Four Emperors

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  1. #1

    Default FORTVNA AVGVST: The Year of the Four Emperors

    Hello everyone. I'm relatively new to the forums, though I've been a owner/player of the games within the Total War series since the very first Shogun hit the shelves so many years ago. I've always had an interest in the fall of the Julio-Claudian dynasty and the tumultuous "year" that followed which saw four different emperors, a lot of warfare, and in the end left the Roman empire stable with the Flavians implanted. So, my idea is to create a mod that begins in The Year of the Four Emperors (69 AD) and continues from there. I'm going to detail the historical situation and then my ideas for the mod -- which will stray from history in the slightest bit. I have a lot of ideas for this mod, most of which I've included into my descriptions. However, that being said, most of the ideas are still nothing more than ideas.

    Historical Background

    Historical Background:
    Historically, as is quite obvious, the various "factions" of the Roman empire survived only as long as the claimant did. Galba was the first, actually being declared Caesar by his legions not much after Nero's suicide (in the summer of 68 AD). Galba then marched to Rome where he was accepted by the Senate. He was an old-fashioned man (and quite old when he became Caesar), that saw no point in bribing armies to be loyal to him. Likewise, he was completely against the pomp and regalia with which Nero and Caligula before him had conducted their reigns. At the start of the new year, in 69 AD, Galba sent proclamations to the legions of the empire and demanded they swear allegiance to him. The legions of the Rhine, not impressed by Galba, opted for their own commander: Aulus Vitellius (later to become Aulus Vitellius Germanicus). So, right away from the very start of 69 AD there was Galba with a shaky hold on what had been Julio-Claudian Rome, and there was Vitellius with Gaul and Britain.

    Galba, like so many other Romans, also made the mistake of not keeping to his promises. Before being named Caesar, he enlisted the support of his fellow Hispanian governor Marcus Salvius Otho. Otho traveled to Rome with Galba and expected to be adopted by the man and thus named his heir (and become the next Caesar upon Galba's death -- which as I mentioned, he was quite old.) In the historical records, Galba, realizing how unpopular he was in the eyes of Rome's nobility, decided to adopt a man by the name of Lucius Calpurnius Piso Licinianus. Piso was was a well-known magistrate in Rome, but he had little-to-no experience in battle or commanding troops. Otho, then, insulted and hurt by Galba's decision, garnered the support of the Praetorians in a plot against Galba. To leave out a lot of the details, Otho was successful and on the 15th of January Galba was murdered with Otho being declared Caesar in his place.

    Not long after Galba's murder, Otho had to deal with Vitellius who was marching into Italy with his Rhine legions. A series of battles ensured in northern Italy where Otho was not defeated. Despite the fact that he had not been beaten, Otho decided to take his own life not long afterward. Vitellius then marched to Rome and was declared Caesar. Around the same time a man by the name of Titus Flavius Vespasianus (whom we all know as Vespasian) was also named Caesar by his legions: becoming the fourth contender for the throne. Vespasian had been in Judaea with seven legions seeing to the siege of Jerusalem. He was given the task in 66 AD by Nero, and throughout all the civil wars in Italy remained steadfast to his task. However, when his own men proclaimed him Caesar in Alexandria in 69 AD, Vespasian did little to abate the calls. He left his son of the same name (known to us as Titus) in control of the besieging forces along with a general by the name of Tiberius Julius Alexander, and sailed to Italy.

    Though Vitellius had managed to seat himself quite comfortably, he was confronted by a two-front war when Vespasian arrived. Firstly, Vespasian secured the allegiance of the Dalmatian/Illryian legions (that had formerly been loyal to Otho) and marched on Rome from the east. Secondly, and perhaps just as much of a worry, was the rebellion of the Batavians under Gaius Julius Civilis (known historically as just: Julius Civilis.) Civilis, though considered the leader of the rebellion, was in allegiance with a host of other Gallo-Romans that decided to revolt against the shaky empire. Within the ranks of the Batavians (and later several other tribes) was also a man named Gaius Julius Sabinus, who claimed to be the great-grandson of Julius Caesar, through his Gallic mother that Caesar had taken a fancy to on his campaigns so many years before. Vespasian encouraged the Batavian rebellion (which eventually formed a Gallic Empire -- however shortlived it may have been). With his enemy distracted, Vespasian defeated Vitellius and took control in Rome, becoming the last of the "four emperors". The next year he sent his son-in-law, Quintus Petilius Cerialis to deal with the Batavians; they were effectively put down.

    Thus ends a short and very brief history of: The Year of the Four Emperors.


    The Mod:
    As stated above, the mod will begin at the opening of 69 AD (in January). In order to create a more challenging and enjoyable campaign, I decided that certain liberties would be taken with the history; "what if?" questions. For the purpose of game-play, the mod will begin with the assumption that Otho was not able to garner enough support with the Praetorians or the nobility of Rome to successfully assassinate Galba. Instead, his plot was discovered and before being murdered himself, he quickly fled the capital to his loyal legions in Dalmatia. (Remember: the Dalmatian legions were loyal to Otho first. It was only after his defeat that they sided with Vespasian.) So, there will be four Roman factions: the Sulpicii (Galba's family) :: the Salvii (Otho's family) :: the Vitellii (Vitellius' family) :: and the Flavii (Vespasian's family.) In addition; there will be a faction to represent the Batavians who will be scripted to rebel upon a certain trigger-event.

    With four Roman factions (and one psuedo-Roman faction), the gameplay should prove interesting. Three of the four will start the campaign at war; the Flavians will begin the game allied to Galba's faction. Since Galba is recognized as Caesar by his legions and by the Senate, the Flavians will be allied with the Sulpicians. Therefore at the start of the game, Galba, Otho, and Vitellius will be considered "Caesar Augustus" while Vespasian will not be. However, should the player wish to throw Vespasian into the ring, another script-based event (breaking an alliance, or attacking Galba's forces) would give Vespasian the trait: "Caesar Augustus" and that would be that. Likewise, the Batavians will also be a vassal/ally of Galba's faction at the start of the game. If they are not player-controlled, they will be very aggressive and make war quickly to increase both the risks for the Vitellii and the Sulpicii.

    All of that being said: there will not only be 5 factions to the mod.
    The Factions

    The Roman Factions:
    COGNATIO SVLPICII = The House of Servius Sulpicius Galba
    COGNATIO SALVII = The House of Marcus Salvius Otho
    COGNATIO VITELLII = The House of Aulus Vitellius Germanicus
    COGNATIO FLAVII = The House of Titus Flavius Vespasianus
    BATAVIORVM = Roman Batavia (pseudo-Roman)

    Germanic Factions:
    VISTVLA VENTI = The Germanic Venetae/Venti, of the Vistula river
    TRIBVS CHATTI = The Chatti (Germanic tribe)
    TRIBVS SVEBI = The Suebi (Germanic tribe)
    TRIBVS MARCOMANNI = The Marcomanni (Germanic tribe)

    Scythian/Steppe Factions:
    TRIBVS ALANI = The Alans
    SARMATAE = The Sarmatians

    Pseudo-Greek Factions:

    REGNVM DACIORVM = The Kingdom of Dacia
    REGNVM BOSPORI = The Bosporan Kingdom

    Factions of the British Isles:
    COITIONVS CALEDONIVM = Caledonian Confederation (Pictish tribes)
    REGNVM HIBERNIVM = The Kingdom of Hibernia (ancient Irish kingdom)

    African Factions:
    REGNVM AETHIOPIVM = The Kingdom of Ethiopia (Kush/Axum)
    COITIONVS MVSVLAMIVM = Musulami Confederation (Numidian/Moorish tribes)

    Eastern Factions:
    REGNVM ARMENIAE = The Kingdom of Armenia
    REGNVM PARTHICVM = The Kingdom of Parthia
    REGNVM BACTRIANORVM = The Kushan Empire (to the Romans: The Kingdom of Bactria)


    I have many more ideas and a lot more information (I'm a historian) on the factions, I also have done quite a bit of the research work already, and some of the text/map modding. I need help with implementing new buildings (design/coding), new units (design [either new designs or borrowing from others]/coding), designing faction emblems, and getting the scripting and all that to work. Also, anyone who may want to help with researching/writing, feel free to offer your services.

    If anyone is interested in joining my "team" (which is just me at the moment), send me a PM with what it is that you think you can bring to the mod and any relevant experience you may have. Also, if anyone out there has any suggestions/questions, please let me know!
    My AARs: [EB AAR] Sons of Achilles

    Like RPing? Like Imperial Rome? Check out Aeterna Roma!

  2. #2

    Default Re: FORTVNA AVGVST: The Year of the Four Emperors

    Great idea! Good luck!

  3. #3
    Grymloq's Avatar Domesticus
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    Default Re: FORTVNA AVGVST: The Year of the Four Emperors

    really nice idea! + rep
    but shouldn't be Batavi, instead of Batavorum?

  4. #4

    Default Re: FORTVNA AVGVST: The Year of the Four Emperors

    Thanks for the feedback!

    Grymloq: It could be either I suppose. I chose Bataviorum more for the emphasis on the geographical locale than an emphasis on the tribe. The historical event is known as the "Batavian Rebellion" but in truth several other Gallic/Germanic tribes joined in (Trevii, and Lingones just to name a few.) But, I'll think it over some more; Batavi may actually make more sense. Thanks for pointing that out!
    My AARs: [EB AAR] Sons of Achilles

    Like RPing? Like Imperial Rome? Check out Aeterna Roma!

  5. #5
    Sabazios's Avatar Semisalis
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    Default Re: FORTVNA AVGVST: The Year of the Four Emperors

    cool, looking forward to kick some roman ass with the batavi!

    Maybe its an idea to script the dismissing of the Imperial guard by Galba as the start for war/end of alliance between the Batavians and his faction. You could even let a Batavian family member spawn in Italy with some elite batavian cav units. Also the 8 batavian cohorts who joined the batavian revolt later could be scripted.
    Last edited by Sabazios; February 25, 2011 at 08:00 AM. Reason: idea

  6. #6

    Default Re: FORTVNA AVGVST: The Year of the Four Emperors

    I was hoping people would be interested in the Batavi. Their story (and that of their leaders) is a very interesting one. And, it'll add a new sort of aspect to the "Roman" contenders -- especially for people who want to say that Julius Sabinus' connection to Julius Caesar was real.

    All very good ideas, Sabazios. I'll make sure to write them down and keep them in mind for when I get to the scripting. (Still working on design stuff at the moment!) If you have any more ideas, please let me know. Or if you'd be interested in helping at all, I'm looking for any help I can get .
    My AARs: [EB AAR] Sons of Achilles

    Like RPing? Like Imperial Rome? Check out Aeterna Roma!

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