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Thread: FreePlay Campaigns - All Factions Playable!

  1. #161
    Radious's Avatar I came, I saw, I modded
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    Default Re: [MOD] FreePlay Campaign

    Quote Originally Posted by mumakil View Post
    You need to upgrade your farms. The higher level your castle is the more food u need
    Yes i did that, but then upgraded castle and was again in minus. And to get higher farm level it takes ages to develope proper tech. Until then i cant upgrade castle again, because if i do people are hungry and angry :-)

  2. #162

    Default Re: [MOD] FreePlay Campaign

    Great news!

    How u plan master? If we can play a /custom army/ siege battles, happened both situation? So if u attack OR defend a castle?

  3. #163
    Big Dogg's Avatar Semisalis
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    Default Re: [MOD] FreePlay Campaign

    You truly are a God of modding. Cheers and +rep

  4. #164
    Radious's Avatar I came, I saw, I modded
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    Default Re: [MOD] FreePlay Campaign

    I hope you will remove all 3 stupid tutorial battles from campaign and put instead of them some nice custom battles. How many variations you making?

  5. #165

    Default Re: [MOD] FreePlay Campaign

    Oh cool thank you very much mitch this is looking good, will be looking forward to playing it, it should make the next 3 weeks before the game release bareable.

  6. #166

    Default Re: [MOD] FreePlay Campaign

    Thank you very much for this! Now I can squeeze more hours out of this demo!

  7. #167
    Makrell's Avatar The first of all fish
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    Default Re: [MOD] FreePlay Campaign

    WUHUHUHUHU

  8. #168

    Default Re: [MOD] FreePlay Campaign

    new screen shot looks sick can't wait

  9. #169
    DaVinci's Avatar TW Modder 2005-2016
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    Default Re: [MOD] FreePlay Campaign

    Great job, Mitch, indeed blitzmodding

    Will download, when the described battle mode works.
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  10. #170

    Default Re: [MOD] FreePlay Campaign

    Awesome, thanks!
    Coming soon.

  11. #171
    man_utdmasta's Avatar Libertus
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    Default Re: [MOD] FreePlay Campaign

    Good luck with the increased battles mod.

    'Now I am become Death, the Distroyer of worlds' - Robert J. Oppenheimer

  12. #172
    SonOfOdin's Avatar More tea?
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    Default Re: [MOD] FreePlay Campaign

    Quote Originally Posted by pointwolf View Post
    Is it possible to change the campaign difficulty? I was playing last night but it was quite easy.
    It's a tutorial campaign...I don't think it's meant to be hard
    /The Eagle Standard/Under the patronage of Omnipotent-Q/Werder Bremen fan/

  13. #173
    MeenChawitTH's Avatar Miles
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    Default Re: [MOD] FreePlay Campaign

    Bug Report : Do not recruit Matchlock Ashigaru (Normal ones), it shows in the recruitment tab, but one in the army, will cause insta-CTD


  14. #174
    HissingNewt's Avatar Vicarius
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    Default Re: [MOD] FreePlay Campaign

    Quote Originally Posted by MeenChawitTH View Post
    Bug Report : Do not recruit Matchlock Ashigaru (Normal ones), it shows in the recruitment tab, but one in the army, will cause insta-CTD
    Damn. I teched up to that point immediately last night so I could get them.
    "Hullabaloo, caneck! Caneck!"

  15. #175
    pointwolf's Avatar Tiro
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    Default Re: [MOD] FreePlay Campaign

    I got matchlock no problem didn't ctd...

  16. #176
    Inevitability won
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    Default Re: [MOD] FreePlay Campaign

    I'v definatly had matchlock too. Infact the custom battles even have them, so they're not what caused the CTD.

  17. #177

    Default Re: [MOD] FreePlay Campaign

    mitch , i really appreciate your work and congratulate you , my questions is when do you think you can release the mod with more custom battles?

  18. #178
    Inevitability won
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    Default Re: [MOD] FreePlay Campaign

    Not sure.

    Two problems atm are, finding the correct co-ordinates for the castles on the map and I'm also having trouble removing the extensive scripting CA added to each battle, the battles should be very easy to create after I finished the scripting.

  19. #179

    Default Re: [MOD] FreePlay Campaign

    Mitch.
    I'm not impatient, but I would like to ask how the mod goes with real time battles?
    After then, we can in siege batles attack an DEFEND a castle too?

  20. #180

    Default Re: [MOD] FreePlay Campaign

    so mitch do you think that you will be able to play every battle in the campaign but like just on the same map or ?

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