I think he refers to enjoyment of playing against graphically-improved Muslim units (which happens most of the time when playing as the Crusader States). I did not make replacements for Crusader units except for some 'Muslim-ish' units such as Syrian Auxiliaries, although replacements for the Christian units might be made in the future.
Can you add version 2.3 of this mode?
Let me know that version 2.3 .. I even used it a few mode...
This should be a sticky.
Simply great to have BC models in SS.6.4
(P.S. if you mix this with Huge battle sub mod its even more awsome!)
can i copy broken crescent 3.2 unit to ss4
I guess you mean bc 2.3? For your private use, you can do anything.
Could you expand this and add BC byzantine models in, i find them far superior in BC, if not could someone direct me as to how i could do it. The captain in BC uses a double handed axe, which would conflict with the one handed sword used for the SS model
Sticky...
Does this work with BGRIV? I am assuming it does?
@Phosphoricus
Did you consider making unit cards for the units that changed models? Some of the units look much different from their unit card.
I always got CTD while I play The Kwarezm in battle screen.
and these is a system log.
03:29:35.356 [system.rpt] [always] CPU: SSE2
03:29:35.356 [system.rpt] [always] ==== system log start, build date: Feb 25 2008 version development ===
03:29:35.362 [system.io] [always] mounted pack packs/data_0.pack
03:29:35.363 [system.io] [always] mounted pack packs/data_1.pack
03:29:35.364 [system.io] [always] mounted pack packs/data_2.pack
03:29:35.366 [system.io] [always] mounted pack packs/data_3.pack
03:29:35.367 [system.io] [always] mounted pack packs/data_4.pack
03:29:35.368 [system.io] [always] mounted pack packs/localized.pack
03:31:51.149 [system.rpt] [error] Medieval 2: Total War encountered an unspecified error and will now exit.
@Ruda_STR
You need to go to your default config file located in your SS6.3 folder and change this section:
[log]
to=mods/SS6.3/system.log.txt
level=* error
level=* trace
Could anyone post some screenies with Khwarezmian units please ?
is this compatible with BotB 2
this has probably been asked before, just thought i could get a definite answer, is there a way to preserve SS 6.4 animations, but still merge broken crescent's new models/appearances for muslim units. i just cant stand the old school 2h axe animation, but really love the new merge from the 2h swordsmen.
any takers ??????
i followed those steps exactly but as soon as I tried to play the game crashed in the initial loading screen anyone else had that or know how to fix it?
this is my error log btw if this helps
02:16:26.687 [system.rpt] [always] CPU: SSE2
02:16:26.687 [system.rpt] [always] ==== system log start, build date: Feb 25 2008 version development ===
02:16:26.937 [system.io] [always] mounted pack packs/data_0.pack
02:16:27.062 [system.io] [always] mounted pack packs/data_1.pack
02:16:27.125 [system.io] [always] mounted pack packs/data_2.pack
02:16:27.453 [system.io] [always] mounted pack packs/data_3.pack
02:16:27.765 [system.io] [always] mounted pack packs/data_4.pack
02:16:27.812 [system.io] [always] mounted pack packs/localized.pack
02:16:45.062 [script.err] [error] Script Error in mods/SS6.3/data/descr_mount.txt, at line 253, column 1
Could not find battle model for mount 'mount_to_barded_horse'.
02:16:45.062 [script.err] [error] Script Error in mods/SS6.3/data/descr_mount.txt, at line 268, column 1
Could not find battle model for mount 'Mount_Lith_Padded_Horse'.
02:16:50.234 [script.err] [error] Script Error in mods/SS6.3/data/export_descr_unit.txt, at line 1577, column 1
Could not find mount battle model for unit type 'mount_to_barded_horse'.
02:16:50.234 [data.invalid] [error] DATABASE_TABLE error found : error reading record from file mods/SS6.3/data/export_descr_unit.txt.