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Thread: naval_sink_modifier float

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  1. #1
    Gorrrrrn's Avatar Citizen
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    Default naval_sink_modifier float

    Quick Q:

    what does this line in descr_campaign_db.xml autoresolve section do?

    <naval_sink_modifier float = "xx.x"/>

    (I know the float means it's a floating point value )

    I've seen values of 1.5 and 65.0 - seems a large discrepancy.

  2. #2
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    Default Re: naval_sink_modifier float

    I'd imagine that 65 is trying to cause sea battles to end in sinkings for the defeated as often as possible.

  3. #3
    Gorrrrrn's Avatar Citizen
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    Default Re: naval_sink_modifier float

    Tx Taiji

    Hmmm. I think I'll go with something nearer 10 or 20, I'd like to give defeated ships a chance of escaping.

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