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Thread: RSII environment for XGM

  1. #1
    Athenogoras's Avatar Campidoctor
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    Default RSII environment for XGM

    All credit to RSII-team and to Mudvayne for his map_climats.tga which adjusts the mundus magnus map for this environment.
    Thanks also to Hannibal Smith whose example for EB made it easier for me.

    Included from RSII
    - vegetation
    - grass
    - water(river)
    - bridges
    - skydome
    - light and fog files

    Not included from RSII
    - stratmap-textures...since I wanted XGM to still have the vanilla feel on the stratmap

    Adjusted map_climate.tga
    - By Mudvayne

    Map.rwm(empty) - to simplify installation

    Updated some historical battles
    - correct climates
    - added Trebia, Trasimene and Carrhae

    Instructions: Extract xgm.zip into "/Rome-total War"-directory. Confirm "yes to all".
    Donediddelione!

    Download: Version 1.5

    On-Demand-Extra: Patch
    Includes RSII stratmap-textures and RSII sea-textures. Same install-instructions as above

    Enjoy!
    Last edited by Athenogoras; March 04, 2011 at 01:58 PM.

  2. #2
    Athenogoras's Avatar Campidoctor
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    Default Re: RSII environment for XGM

    Version 1.1: new map_climte.tga created by Mudvayne
    Last edited by Athenogoras; February 20, 2011 at 01:38 AM.

  3. #3
    Athenogoras's Avatar Campidoctor
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    Default Re: RSII environment for XGM

    Version 1.2: Added empty map.rwm-file to simplify installation and cloud-textures from RSII
    Last edited by Athenogoras; February 20, 2011 at 06:56 AM.

  4. #4
    Athenogoras's Avatar Campidoctor
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    Default Re: RSII environment for XGM

    Version 1.3: fixed the climate for the historical battles. No more palmtrees in Thessaly!

  5. #5
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    Default Re: RSII environment for XGM

    I downloaded this and battles are much more atractive due to the enviorment

  6. #6
    Athenogoras's Avatar Campidoctor
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    Default Re: RSII environment for XGM

    Version 1.4: Updated and added some more old historical battles
    - Trebia
    - Trasimene
    - Carrhae

  7. #7
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    Default Re: RSII environment for XGM

    Version 1.5
    - Just some more updates of the old historical battles

  8. #8

    Default Re: RSII environment for XGM

    Grand work sir

    Excuse my ignorance, but each time I download a new version of XGM do I need to re-install this sub-mod as well, or will 1.5 be good to use on future XGM's 5.9.25 etc....

  9. #9
    Athenogoras's Avatar Campidoctor
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    Default Re: RSII environment for XGM

    There are some files that are overwritten...what I can think of now
    1. descr_battle_map_lighting_and_fog_control ( I use RSII-values)
    2. The map...maps_climate. In world/maps/base-folder.
    So these files need to be installed again.
    Best option is to download the environment and have a copy saved for future use.

  10. #10

    Default Re: RSII environment for XGM

    Many thanks

  11. #11
    Ferdiad's Avatar Patricius
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    Default Re: RSII environment for XGM

    Could you release a version with the strat map changes?

  12. #12
    Athenogoras's Avatar Campidoctor
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    Default Re: RSII environment for XGM

    Added a patch with RSII strat- and sea-textures

  13. #13
    Ferdiad's Avatar Patricius
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    Default Re: RSII environment for XGM

    Thanks
    +Rep

  14. #14

    Default Re: RSII environment for XGM

    Hmmmm - buffoon that I am I seem to be having trouble installing 1.5. Downloaded OK (164 MB sound about right?) - extract files to main RTW Directory - check - I am then presented with a message saying that an XGM folder already exists and do I want to replace - I say Yes - what should happen then....because my system just hangs for 5 minutes plus without anything seeming to happen...

    Should I have made a copy of the RTW folder or something? I've only used mod-foldered mods in the past but if this is intended to overwrite something in the vanilla files........i don't know........oh to be young again and able to cope with such things

    Perchance my Windows 7 PC is continuing it's long campaign to frustrate me in the downloading of RTW mods....

  15. #15
    Athenogoras's Avatar Campidoctor
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    Default Re: RSII environment for XGM

    If you have installed it in the rtw-directory you have done correct(since the XGM folder is in that file). No vanilla files are overwritten. Only files in the XGM-folder.

  16. #16

    Default Re: RSII environment for XGM

    Top man - I am at work atm but will sacrifice to Nike and try again tonight..

  17. #17

    Default Re: RSII environment for XGM

    Out of interest... do you know if this would work with Extended Cultures?

  18. #18
    Athenogoras's Avatar Campidoctor
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    Default Re: RSII environment for XGM

    Take a look here

  19. #19

    Default Re: RSII environment for XGM

    You, sir, are full of win. My thanks.

  20. #20

    Default Re: RSII environment for XGM

    hey athenogoras, is the "RSII stratmap-textures and RSII sea-textures" of the xgm posted above compatible with XC ?!
    thank you v.much

    Proud To Be Orthodox Christian

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