+ credible and very authentic game world that captures perfectly the 16th century Japan.
+ Impressive Opulent battles
+ Huge tactical depth in the fighting
+ The new Special Forces provide variety on the creative process and allow Campaign Map
+ Increase RPG elements such as the talent tree for the generals gameplay.
+ fun for months thanks to co-op, and Versus Avatar - mode
+ The new castle battles before thanks to a variety of tactical options a lot of fun.
+ the so-called dilemmas force them repeatedly on important decisions
Weaknesses:
- The control, especially the placement of units being not good, on some maps
- The AI is not on the Campaign mapstill perfect on the battle field and is always stupid mistakes
- difficult to start by looking Economy, this can sometimes break down completely
- slight panic when system needs improvement: Soldiers flee quickly.
Naval combat games, chaotic and playful little relevance
You can do this then weaken the strengths and AI listed (one page long) I will not quote too.
For the PC-Games test in brief (more or less):
1. I am a subscriber and I have to get so early as Saturday (hope the Filusi Star Game already has

)
2. The PC games have been testing an "advanced" Steam version was not optimized (before Gold Version)
3. Shogun is probably technically green (during the whole test, it was probably only 1 crash in about 40h time)
4. The sea-land battles you have deleted
5. The MP is intersannt right:
5.1 It is your coop mode where for example beats up the battles, together (that is a part of the troops out of the miners)
5.2 It is a campaign mode where 2 VS 2 against each other can play on the campaign map
5.3 How the New clan mode MP
6. The economy a much less forgiving error as the testers have lost the campaign because they have too little attention to the "diet" of your empire. So the techniques researched and the farms have expanded enough, and your people could just eat like that, but then decreased as another province of the enemy broke the construct completely together because the food no longer sufficient for all. What then in turn led to a huge revolt, and is related to the attacks of the other clans eventually led to the defeat.
7. Diplomacy would work better and help the AI is also a defense and troops to send, etc.
"Even the feature to mix land and sea battles, disappeared quietly from the scene."
That was what you wrote to the land-sea battles.
and if I am already at the Touch nor the opinion of Robert Horn (also PC Games page 11/03 page 89 extra box):
"Tough strategy that will challenge you"
We can blame much Shogun 2: The artificial intelligence has its quirks, the battles are boring, try the micro management, control zickt here and there and the graphics are great, but so would some computers get the pain threshold.
However, I have lost myself again hopelessly in this world: poor relief, siege castles, run diplomacy, commanding ninjas and trade maintained. There is so much to do in this game, noted as much, these are minor bugs me almost does not matter.
The enemy remains in my volley of arrows? good for me! His city is unguarded? Class heard it just me faster! I forgive these things because the developers have delivered a total of incredibly great strategy game that is complex, demanding and uncompromising.
Only someone who thinks for, wins. Well done!