08:23:56.375 [system.rpt] [always] CPU: SSE2
08:23:56.375 [system.rpt] [always] ==== system log start, build date: Aug 3 2007 version bld-medieval2-kingdoms-104 (45562) ===
08:23:56.390 [system.io] [always] mounted pack packs/data_0.pack
08:23:56.390 [system.io] [always] mounted pack packs/data_1.pack
08:23:56.390 [system.io] [always] mounted pack packs/data_2.pack
08:23:56.390 [system.io] [always] mounted pack packs/data_3.pack
08:23:56.390 [system.io] [always] mounted pack packs/data_4.pack
08:23:56.390 [system.io] [always] mounted pack packs/localized.pack
08:29:02.906 [game.script] [error] Script execution error for <label_unit>, at line 12615, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent unit
08:29:02.906 [game.script] [error] Script execution error for <label_unit>, at line 12616, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent unit
08:29:02.968 [game.script] [error] Script execution error for <define_unit_group>, at line 12619, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'unit37'.
08:29:02.968 [game.script] [error] Script execution error for <define_unit_group>, at line 12619, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'unit38'.
08:29:56.937 [system.rpt] [error] Medieval 2: Total War encountered an unspecified error and will now exit.