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Thread: lock some units to specific regions

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  1. #1
    TiTiTimmy's Avatar Centenarius
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    Default lock some units to specific regions

    The title says it all
    Wanted for:
    Breaking and gluing back together and trying to pass off as never being broken in the first place.
    Assault with a weapon that couldn't have possibly been deadly, but unfortunately was

    "You know what they say: give a man a fish, and he'll stink up the whole town. Give a man a fishing rod -- see where I'm going here? Give him a fishing rod and he'll poke your eye out."

    Rep goes both ways, just leave your name

  2. #2
    W1Z21's Avatar Tiro
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    Default Re: lock some units to specific regions

    use hidden resources
    We all die, its just a matter of how.... and when
    -William Wallace

  3. #3
    TiTiTimmy's Avatar Centenarius
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    Default Re: lock some units to specific regions

    How do I use a hidden resource?
    Wanted for:
    Breaking and gluing back together and trying to pass off as never being broken in the first place.
    Assault with a weapon that couldn't have possibly been deadly, but unfortunately was

    "You know what they say: give a man a fish, and he'll stink up the whole town. Give a man a fishing rod -- see where I'm going here? Give him a fishing rod and he'll poke your eye out."

    Rep goes both ways, just leave your name

  4. #4

    Default Re: lock some units to specific regions

    Quote Originally Posted by TiTiTimmy View Post
    How do I use a hidden resource?
    Search the mod workshop for hidden resources there was some guy on it and i told him on how to do it.

  5. #5
    W1Z21's Avatar Tiro
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    Default Re: lock some units to specific regions

    not sure but i belive in the campaign script you can put in resources cause all resources are in there and the cords. too
    We all die, its just a matter of how.... and when
    -William Wallace

  6. #6

    Icon1 Re: lock some units to specific regions

    TiTiTimmy: Try this tutorial:

    [Tutorial] How-To: Make a ZoR by Vollendung

  7. #7
    TiTiTimmy's Avatar Centenarius
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    Default Re: lock some units to specific regions

    Thanks for the help guys +rep
    Wanted for:
    Breaking and gluing back together and trying to pass off as never being broken in the first place.
    Assault with a weapon that couldn't have possibly been deadly, but unfortunately was

    "You know what they say: give a man a fish, and he'll stink up the whole town. Give a man a fishing rod -- see where I'm going here? Give him a fishing rod and he'll poke your eye out."

    Rep goes both ways, just leave your name

  8. #8

    Default Re: lock some units to specific regions

    If you want to have different look for different regions you have two ways only: use different textures saving the same models and using different models. First way needs different textures. Second way needs completly new unit in EDU.

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