it's not just cavalry, though they have it the worst. it's much harder to line up a charge than in vanilla because cavalry will detour several units down the battle line away from the obvious target to chase a routing 20-man archer unit or something, and they don't pull away from melee anymore, either, choosing to stay and get slaughtered even when there's a clear exit and you give them multiple orders.
i had cavalry break off a charge at the last minute because the left flank of the enemy (which was a decimated unit of axemen) routed and they all stopped, turned, and chase that end off, despite me ordering them repeatedly to reform.
sorry about the title, i love the mod, and when cavalry do work they're much better than in vanilla! it's just the success rate of getting a charge, even in ideal circumstances, seems to have dropped off dramatically.
dunedain bodyguards are really good at what they do...




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