Looks likes its time again to bring up how we can make firepower more intimidating
In this edition, we note how Crossbows are rather.. underwhelming. The higher atk and AP bonus do little to mitigate the fact that they fire so FREAKING slow. This, Combined with the rather avergae, if unimpressive casualties from each volley, and you have a unit in need of a bit of a facelift. Its a crossbow after all, these things were scary on the medieval battlefield. Dwarves arent the only race with Crossbows; Isengard has them, and so does Rhun. After peering through the Export_unit text I realized that, in edition to ap, there is another primary attr called bp, which was clarified to be Body Piercing. Used by ballista units, this essentially allows the projectile to go through one unit and hit another (or was that go through all units...). So thats when I thought "Hey, its a Crossbow, they are taking Forever to wind it up. It sure better pack a heck of a wallop!". After testing on the battlefield, it seemed a perfect match up; when attacking with a clear line of fire, casualty rates went up by 20 orcs (decent) when enemy goblins hit my lines. At the same time, indirect fire still stinks, as bolts dont benefit from bp since they are just landing in the ground afterwards. This increases the crossbow's effectiveness against horde units without even increasing the attack or accuracy values.
More testing needs to be done, but atm I personally feel this brings crossbow units a little more in line with bow wielding units, who still have superior mobility, indirect fire, and overrall effectiveness. As such I will be implementing it across all of my crossbow units.
Your thoughts on the matter Tatw community?




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