Ever since I started playing Dwarves, one thing that has bothered me is how to use their axethrowing units. The Dwarves of Ered-Luin get two, and they are incredibly cool. However, after some test runs on custom battles, it seems to me that whatever they could do is better done by another unit.
-Their range is to small to give out more than one or two volleys before the enemy crashes into melee.
-Axethrowers dont fare well at all in melee compared to their warrior-melee counterparts (Lower AP attack, drastically lower armor), and they arent as fast as other skirmishes to avoid it or cheap enough to use as screens.
-Supporting behind the lines is better but still limited. Put them behind an extended warrior line and they wont have to worry about retreating or immedialty engaging in melee, but they have less range to work with before the melee.
-Axethrowers wont fire directly into an engagement between your forces and the enemy, which is both good and bad.
-Axes are great at chipping away at enemies who stand still long enough. A group of trolls will be devastated (AP), but the issue remains that once tied in melee, they become more subpar (still decent AP).
-You could theoretically manuevar them on the flanks, but I would much rather have an extra warrior to anchor and crash into the ends of the enemy battle line.
-Overral ranged support is better done by Crossbowmen, and better still by Scouts (Gotta love Scouts!)
The best way I imagine Axethrowers fulfilling their role in battle is by sitting behind a shield warrior screen and devastating the enemy charge before engaing in the melee themselves in support. They can do this now (as outlined above) but their initial volleys lack the bite to really make enough of a difference in the ensueing conflict to not warrant an extra warrior unit instead (I'd say a 10-15 casualty inflicted average). The only way I see Axethrowers really coming into their own is either by making them more viable in melee (increased defense), or increasing the potency of their axes greatly (increased accuracy, attack, reduced axe ammo). For all their reputation of being melee machines, I believe ranged support is critical to a well balanced Dwarf force, and I would like to see axethrowers be a part of that.
Thoughts?![]()




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