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  1. #1

    Default Venice Imploded

    i have no idea what happened but all of Venice's settlements just turned into rebels and Venice is no more.

    how/why did this happen?

  2. #2
    The Source's Avatar Senator
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    Default Re: Venice Imploded

    probably all thier family members died, happened to me playing as france on the 20th turn, spain taking of portugal and moors simontainisly=death at turn 15

  3. #3
    Marcvs Antonivs's Avatar Senator
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    Default Re: Venice Imploded

    In one of my ex-games as England in 6.1 I remember playing England and training 3 assassins up to 10 subertfuge. I killed all French family members/generals. Result: All of France vanquished
    Cassius: "Our men at arms have secured the city. We've received representatives from all the best elements. The senate is with us, the knights are with us."
    Brutus:"The pontifs, the urban cohorts, the lictors guild..."
    Antony: "Oh, the lictors guild, very good. Only rally the bakers and the flute players and you can put on a festival."



  4. #4

    Default Re: Venice Imploded

    but some of the new rebels that spawned at the same time have generals. i assumed those were the former Venetian generals but i guess they were created when Venice imploded?

  5. #5
    Gorrrrrn's Avatar Citizen
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    Default Re: Venice Imploded

    Generals are not necessarily family members.
    And you need family members to keep a faction alive.

  6. #6

    Default Re: Venice Imploded

    ah that makes sense then... still weird that a republic can implode because of lack of family members XP.

    but i guess there is no way to mod that properly.

  7. #7
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    Default Re: Venice Imploded

    Quote Originally Posted by nibelungvalesti View Post
    ah that makes sense then... still weird that a republic can implode because of lack of family members XP.

    but i guess there is no way to mod that properly.
    Medieval factions were not republics. If you read up on it you will see that it makes sense.
    The game development business is one of bottomless greed, pitiless cruelty, venal treachery, rampant competition, low politics and boundless personal ambition. New game series are rising, and others are starting their long slide into obscurity and defeat.

  8. #8
    Caesar Clivus's Avatar SS Forum Moderator
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    Default Re: Venice Imploded

    Quote Originally Posted by SirRobin View Post
    Medieval factions were not republics. If you read up on it you will see that it makes sense.
    If you read up on history, you'll find out that Venice, Genoa and Novgorod were republics.

    BftB2 UPDATED 22nd DECEMBER. Member of the Complete Byzantine Unit Roster team

  9. #9

    Default Re: Venice Imploded

    Quote Originally Posted by nibelungvalesti View Post
    ah that makes sense then... still weird that a republic can implode because of lack of family members XP.

    but i guess there is no way to mod that properly.

    It is possible but family tree needs to be removed then all of them will be generals and 1 king. Factions will never be destroyed and they can come back to life by themselfs trough rebellion if law and happiness bonuses are decreased , or trough script that spawns random general and armies if they have 0 settlements.

  10. #10

    Default Re: Venice Imploded

    In my current campaign, HRE late, I had spain, the cs, and Hungary all go rebel within the first 60 turns... Hungary was the next biggest nation behind me and the Mongols. Spain was invading England and the Crusaders were holding their own. Seems to be happening more in 6.4 than 6.3 did for me. I typically reload if I dont like the faction crumbling away and si I move their last family member away from their enemies, I did so for spain and the cs.

    I decided to leave Hungary rebel since I'm fighting the Byzantines and hate traversing down the coastline and then across Greece to get to Turkey. The Byzantines are down to five or six settlements: Istanbul, Nicea, Adrianople, Smyrna, Trebizond and Sinope I think. I would have easily taken their last European settlements but they have the plague and my number two, Christian "the Bastard" von Hohenstaufen is too valuable to risk to the plague. So Christian has been conquering the Hungarian rebels to the north. They keep begging for a ceasefire LoL, at least that part is historically accurate.

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    Last edited by chris7ian; February 11, 2011 at 01:47 PM.
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  11. #11

    Default Re: Venice Imploded

    Quote Originally Posted by chris7ian View Post
    In my current campaign, HRE late, I had spain, the cs, and Hungary all go rebel within the first 60 turns... Hungary was the next biggest nation behind me and the Mongols. Spain was invading England and the Crusaders were holding their own. Seems to be happening more in 6.4 than 6.3 did for me. I typically reload if I dont like the faction crumbling away and si I move their last family member away from their enemies, I did so for spain and the cs.
    i would reload but i did not notice this had happened (i dont think i got the this faction has been destroyed message) and i kept playing for about 6 turns before i noticed.

  12. #12
    Marcvs Antonivs's Avatar Senator
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    Default Re: Venice Imploded

    very mice indeed chris7ian I had an empire like that in 6.1 as HRE, but I started playing 6.3. Just replace the balkans with lithuania & northern italy and that was my empire
    Cassius: "Our men at arms have secured the city. We've received representatives from all the best elements. The senate is with us, the knights are with us."
    Brutus:"The pontifs, the urban cohorts, the lictors guild..."
    Antony: "Oh, the lictors guild, very good. Only rally the bakers and the flute players and you can put on a festival."



  13. #13

    Default Re: Venice Imploded

    Quote Originally Posted by Jamesphillip View Post
    very mice indeed chris7ian I had an empire like that in 6.1 as HRE, but I started playing 6.3. Just replace the balkans with lithuania & northern italy and that was my empire
    I'm not stopping til I paint it all black.

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    Oh, for Heaven's sake, now you're being deliberately stupid.
    Dr. Sheldon Cooper
    Wudang why did you close the thread? Because you can't find a source refuting mine? LoL how's the quest to ban me going?

  14. #14
    Marcvs Antonivs's Avatar Senator
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    Default Re: Venice Imploded

    Quote Originally Posted by chris7ian View Post
    I'm not stopping til I paint it all black.
    Specially that little purple spots
    Cassius: "Our men at arms have secured the city. We've received representatives from all the best elements. The senate is with us, the knights are with us."
    Brutus:"The pontifs, the urban cohorts, the lictors guild..."
    Antony: "Oh, the lictors guild, very good. Only rally the bakers and the flute players and you can put on a festival."



  15. #15
    Jambat's Avatar Decanus
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    Default Re: Venice Imploded

    Not to derail but I thought this may be the right thread to ask this. I was playing a CS game and took Tortosa from the Rebels. The very next turn my noble dissapeared from the settlement without any death/assassination notification, and the turn after that my army was kicked out of the town and instead of reverting to Rebel ownership, the Seljuk had claimed it. What exactly went on there?
    I see the better and approve; I follow the worse.

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  16. #16

    Default Re: Venice Imploded

    Quote Originally Posted by Jambat View Post
    Not to derail but I thought this may be the right thread to ask this. I was playing a CS game and took Tortosa from the Rebels. The very next turn my noble dissapeared from the settlement without any death/assassination notification, and the turn after that my army was kicked out of the town and instead of reverting to Rebel ownership, the Seljuk had claimed it. What exactly went on there?
    Was there a seljuk diplomat present? Enemy AI diplomats will use the "bribe" function and if that settlement had a low public order and/or a governor with low loyalty, perhaps the turks bought them off.

  17. #17
    Jambat's Avatar Decanus
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    Default Re: Venice Imploded

    Quote Originally Posted by Thefallenhun View Post
    Was there a seljuk diplomat present? Enemy AI diplomats will use the "bribe" function and if that settlement had a low public order and/or a governor with low loyalty, perhaps the turks bought them off.
    No, that's what made it strange. It was like a common revolt, but when I was thrown out it went to a faction that had no real presence to the area. No spies or assassins in the town, no diplomats, no army nearby. Just chucked out and a flagged was raised. Never have I seen it before or after that time, but it always stuck with me as a WTH moment.
    I see the better and approve; I follow the worse.

    If you liked my post or thought I was helpful, hit that +rep and leave your name so I can keep an eye out for when you deserve some. Unless you suck. Then you aren't getting crap. Ever.


  18. #18

    Default Re: Venice Imploded

    Yea the messages are messed up a bit. I normally get the same messages for about 5 turns afterwards. I play four turns per year so I save every spring for each year in case something random like that happens and I dont catch it. My save menu looks like this:

    quicksave - at the end of a turn
    autosave - auto
    battle - before a battle, in case of crash
    what if - man of hour events, I dont like them going into my direct decendant line only on female family line and you never know where they will be placed.
    1238
    1237
    1236
    1235
    1234
    1233
    1232
    1231
    1230
    etc
    Oh, for Heaven's sake, now you're being deliberately stupid.
    Dr. Sheldon Cooper
    Wudang why did you close the thread? Because you can't find a source refuting mine? LoL how's the quest to ban me going?

  19. #19

    Default Re: Venice Imploded

    Maybe the diplomat did the bribe and then moved away. Also, did it go rebel, then turk, or did it just go turk? Because if it JUST went turk, I'm sure there wa a diplo you just didn't see.

  20. #20

    Default Re: Venice Imploded

    What happened was that the general died in the riot caused by the order in the settlement being too low and then the settlement revolted and reverted to its "founding faction" - the Turks.

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