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Thread: Unit stats table for RTW1.5/BI1.6 in Excel format

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  1. #1

    Default Unit stats table for RTW1.5/BI1.6 in Excel format

    I have made a Excel sheet with the unit stats from RTW1.5 and BI1.6, I hope it would be usefull for someone else.

    I made the tables with a little java program that reads the atributes from export_descr_unit.txt and writes them to a txt file with fields separated by commas, making easy to import it from Excel.

    If anybody wants a similar stats table for her/his Mod, send me a msg with the export_descr_unit file, and It will be easy for me to do.

    Enjoy


    EDIT: new file with units shorted by faction (ownership), and info.txt explaining each attribute.
    Last edited by Bardo; January 26, 2006 at 11:01 PM.

  2. #2
    GambleFish's Avatar Campidoctor
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    Default

    Quote Originally Posted by Bardo
    I have made a Excel sheet with the unit stats from RTW1.5 and BI1.6, I hope it would be usefull for someone else.

    I made the tables with a little java program that reads the atributes from export_descr_unit.txt and writes them to a txt file with fields separated by commas, making easy to import it from Excel.

    If anybody wants this stats table for her/his Mod, send me a msg with the export_unit_stat file, and It will be easy for me to do.

    Enjoy
    Wow, that was pretty good! I didn't get why you added civilians, tho...

    BTW welcome to the forums!
    The fail whale.

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  3. #3
    player1's Avatar Bug Hunter
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    How program knows in which folder is export_descr_unit.txt file?
    BUG-FIXER, an unofficial patch for both Rome: Total War and its expansion pack
    Romano British provincial campaign

  4. #4

    Default

    Quote Originally Posted by player1
    How program knows in which folder is export_descr_unit.txt file?
    Hello, player1, I'm a fan of your bugfixers, as well with RTW as with Civ3.

    I don't know if I understand the question. My program works with a "program <input file> <output file>" command. Usually, I copy the export_descr_unit.txt to the same folder than the program, but you can introduce the path you want.

    The dificulty of the program is other: attributes with diferent number of fields in each unit, attributes that don't appear in some units, which Primary or Secondary values to read in each case, to make a copy of the unit for each faction...

    Quote Originally Posted by Al'Thor
    I didn't get why you added civilians, tho...
    You are right, I have deleted civilians and navies, and I have shorted the units by faction in the new version.

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