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  1. #1
    [Celtíbero]Mencey's Avatar Campidoctor
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    Default +10 Movement trait

    There are some traits expressed in percentage, but there is one that says only "+10 Movement". What meassure unit is it using?
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  2. #2
    Fred Putz's Avatar Ordinarius
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    Default Re: +10 Movement trait

    It means 50% - so 1 point = 5%
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  3. #3
    [Celtíbero]Mencey's Avatar Campidoctor
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    Default Re: +10 Movement trait

    thank you... that explains why that ing enemy army could reach mine when it was totally out of reach
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  4. #4

    Default Re: +10 Movement trait

    Quote Originally Posted by [Celtíbero]Mencey View Post
    There are some traits expressed in percentage, but there is one that says only "+10 Movement". What meassure unit is it using?
    Quote Originally Posted by Fred Putz View Post
    It means 50% - so 1 point = 5%
    Thanks for reminding me, this should be brought back.

  5. #5
    [Celtíbero]Mencey's Avatar Campidoctor
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    Default Re: +10 Movement trait

    Imo +10 may be too much. Or at least it not should be added to other movement traits: Duke Ysevolod had Energetic trait (+15%) and the +10 Movement trait. So he could reach my norwegian army... what I find exaggerated.
    Last edited by [Celtíbero]Mencey; February 10, 2011 at 01:45 PM.
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  6. #6

    Default Re: +10 Movement trait

    AI General-led armies have a huuuuuge amount of movement points to begin with, regardless of traits.

    Try clicking on one when it's your turn and see how far the yellow outline goes.

  7. #7
    Marcvs Antonivs's Avatar Senator
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    Default Re: +10 Movement trait

    Quote Originally Posted by Kolaris8472 View Post
    AI General-led armies have a huuuuuge amount of movement points to begin with, regardless of traits.

    Try clicking on one when it's your turn and see how far the yellow outline goes.
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  8. #8
    [Celtíbero]Mencey's Avatar Campidoctor
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    Default Re: +10 Movement trait

    Nope. In a hotseat, if your opponent moves before you, that invaluable info is missing.
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