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February 09, 2011, 06:53 PM
#1
Crash when going to battle map
Hey guys I got a problem.
I started a new game 6.4 no other mods. Savage AI. Early campaign. RR off. Playing as crusader states if that matters.
Ive been playing numerous other campaigns with other countries, but when I decided to start a new campaign with the crusader states the game crashes every time I try to go to the battle map. Doesnt matter if im besieging or not. Crashes every time.
I tried remove 6.3/.4 completely, 2 times and it still does the same thing.
Any ideas guys? SS isnt very fun unless you can go into battles and im getting tired of starting new campaigns over and over again trying to resolve this.
Edit: Cant even do custom battles
Damnt. Just reinstalled again just to make sure I didnt mess anything up the other times and still crashes.
I wasnt able to find the error log through the windows search. Is there another place it would be hidding?
Last edited by Andytheplatypus; February 09, 2011 at 07:42 PM.
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February 10, 2011, 11:23 AM
#2
Re: Crash when going to battle map
Problem solved.
If anyone is interested all I did was re-install. Again. but I used longer assimilation. Apparently without that selected my game crashes for some reason.
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February 10, 2011, 07:41 PM
#3
Re: Crash when going to battle map
Nevermind not solved. In current campaign with the above description it still crashes when going to battle map when besieging cities
EDIT: Ok it really is solved this time. Well at least its playable. The problem turned out to be the hospitaller units. When any of them were in the army that went to battle map it crashed. So i deleted them all and switched over to templars and it works great.
Last edited by Andytheplatypus; February 10, 2011 at 08:36 PM.
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February 14, 2011, 11:54 AM
#4
Re: Crash when going to battle map
Here's a link to the thread that's got the fix to that issue:-
http://www.twcenter.net/forums/showthread.php?t=419400
Enjoy!
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February 15, 2011, 08:57 AM
#5
Re: Crash when going to battle map
Post this in the 6.4 bug thread please so that the mod team is sure to see it and can fix it in the next patch.
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