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Thread: [Released] ChivTW - FCRC v1.0

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  1. #1

    Default Re: [Released] ChivTW - FCRC v1.0

    Quote Originally Posted by Bull3pr00f View Post
    Fight as many battles as possible yourself. Gameplay for this mod has been designed for M/H or H/H, btw
    Only way to survive is implement marshall law in most of ur cities. I'm really beginning to feel like Stalin now!
    You fear the Unibrow. That shows RESPECT.

  2. #2

    Default Re: [Released] ChivTW - FCRC v1.0

    Quote Originally Posted by Barbarian Roman View Post
    Only way to survive is implement marshall law in most of ur cities. I'm really beginning to feel like Stalin now!
    You gotta be a little careful when you use that.
    Under the patronage of John I Tzimisces

  3. #3
    Blatta Optima Maxima's Avatar Vicarius Provinciae
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    Default Re: [Released] ChivTW - FCRC v1.0

    Quote Originally Posted by Barbarian Roman View Post
    [..]I'm [..] Stalin now!

  4. #4

    Default Re: [Released] ChivTW - FCRC v1.0

    Yeah the Roman Empire is hard. U start with -2500 and there's a huge turkish army to cope with, and u have very little troops in the region, just enough to keep order in the cities.
    You fear the Unibrow. That shows RESPECT.

  5. #5
    Bull3pr00f de Bodemloze's Avatar Occasio mihi fertur
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    Default Re: [Released] ChivTW - FCRC v1.0

    Play until 1205 at least. You'll see


    I wonder why nobody has actually googled "1204" yet...

  6. #6
    Bull3pr00f de Bodemloze's Avatar Occasio mihi fertur
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    Default Re: [Released] ChivTW - FCRC v1.0

    Play until 1205 at least. You'll see


    I wonder why nobody has actually googled "1204" yet...

  7. #7
    Agent007's Avatar Civis
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    Default Re: [Released] ChivTW - FCRC v1.0

    Well, i know what happened in 1204. In fact, the events of that year are the main reason for the decline and downfall of Byzantium - they're not the only cause (hey, internal roman/byzantine power struggles played a big part in the events of that fateful year, too, and they would continue afterwards), but they definitely triggered those fading two final centuries of the Roman Empire.
    But i didn't look into the files yet. I guess you added some nice script...

    EDIT: checked it now Have to try it in-game
    Last edited by Agent007; February 15, 2011 at 01:54 PM.

  8. #8
    Bull3pr00f de Bodemloze's Avatar Occasio mihi fertur
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    Default Re: [Released] ChivTW - FCRC v1.0

    Let me just say that the first 10 years should be used very carefully...


    I mean, you wouldn't want to be taken by surprise by a Venetian fleet capturing 8/10 of your settlements in one turn :

  9. #9

    Default Re: [Released] ChivTW - FCRC v1.0

    Quote Originally Posted by Bull3pr00f View Post
    Let me just say that the first 10 years should be used very carefully...


    I mean, you wouldn't want to be taken by surprise by a Venetian fleet capturing 8/10 of your settlements in one turn :
    OMG are u saying that a bunch of stacks of barbarian franks will spawn? How many stacks are we talking about?
    You fear the Unibrow. That shows RESPECT.

  10. #10

    Default Re: [Released] ChivTW - FCRC v1.0

    Quote Originally Posted by Barbarian Roman View Post
    OMG are u saying that a bunch of stacks of barbarian franks will spawn? How many stacks are we talking about?
    Something like that...

    The positive thing will be that the Turks will have a bigger fish to fry than you.
    Under the patronage of John I Tzimisces

  11. #11

    Default Re: [Released] ChivTW - FCRC v1.0

    Quote Originally Posted by Drtad View Post
    Something like that...

    The positive thing will be that the Turks will have a bigger fish to fry than you.
    What problem did the turks hostorically have at the time period? More franks?
    You fear the Unibrow. That shows RESPECT.

  12. #12

    Default Re: [Released] ChivTW - FCRC v1.0

    Quote Originally Posted by Barbarian Roman View Post
    What problem did the turks hostorically have at the time period? More franks?
    Historically they were in a civil war (Kilij Arslan II had 10 kids or something) and the Armenians were on the offensive.

    And Barbarossa had sacked Iconium a year before the start date too.
    Under the patronage of John I Tzimisces

  13. #13
    Tia's Avatar Primicerius
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    Default Re: [Released] ChivTW - FCRC v1.0

    I think you should switch out a faction that's not important to the crusades (say, the Bohemians) and switch them for a faction that was important to the crusades, such as Georgia.

  14. #14

    Default Re: [Released] ChivTW - FCRC v1.0

    Quote Originally Posted by ♔keneticpest♔ View Post
    I think you should switch out a faction that's not important to the crusades (say, the Bohemians) and switch them for a faction that was important to the crusades, such as Georgia.
    Unfortunatly, there is a 20 faction limit, so we can't have everything we want. And Georgia would be far removed from the main game, so they wouldn't contribute to much to gameply, wherewise Bohemia is right in the action of central Europe, surronded by powerful nations, great for a player who wants a challenge. Besides, the game is not all about the crusades, and its nice to have a Czech faction.
    You fear the Unibrow. That shows RESPECT.

  15. #15
    Tia's Avatar Primicerius
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    Default Re: [Released] ChivTW - FCRC v1.0

    Problem, I can't play the campaigns, they ctm on me. custom battles are fine though.

  16. #16

    Default Re: [Released] ChivTW - FCRC v1.0

    Quote Originally Posted by ♔keneticpest♔ View Post
    Problem, I can't play the campaigns, they ctm on me. custom battles are fine though.
    Don't do the custom campaigns, do the grand campaign, as that is the FCRC campaign.

    Unfortunatly, there is a 20 faction limit, so we can't have everything we want. And Georgia would be far removed from the main game, so they wouldn't contribute to much to gameply, wherewise Bohemia is right in the action of central Europe, surronded by powerful nations, great for a player who wants a challenge. Besides, the game is not all about the crusades, and its nice to have a Czech faction.
    I don't think they'd be that far removed, they'd be in the thick of a particular event in the mid 13th century! It is unfortunate, but the faction limit is... limiting. Personally I think a Georgian faction would be great, but then again I don't want the Byzantine campaign to become IMPOSSIBLE. >.<
    Last edited by Drtad; February 17, 2011 at 12:20 AM.
    Under the patronage of John I Tzimisces

  17. #17
    Bull3pr00f de Bodemloze's Avatar Occasio mihi fertur
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    Default Re: [Released] ChivTW - FCRC v1.0

    The mod isn't just about the Crusades; it's about Europe in the 13th century in general, even though the name doesn't suggest it (Hey! It wasn't my idea! )

  18. #18
    DaVinci's Avatar TW Modder 2005-2016
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    Default Re: [Released] ChivTW - FCRC v1.0

    Quote Originally Posted by Bull3pr00f View Post
    The mod isn't just about the Crusades; it's about Europe in the 13th century in general, even though the name doesn't suggest it (Hey! It wasn't my idea! )
    The title Fall of the Cross, Rise of the Crescent was chosen by me just to render a main historical event at the start of this campaign's timeframe.
    #Anthropocene #not just Global Warming but Global Disaster, NASA #Deforestation #Plastic Emission #The Blob #Uninhabitable Earth #Savest Place On Earth #AMOC #ICAN #MIT study "Falsehoods Win" #Engineers of Chaos
    #"there can be no doubt about it: the enemy stands on the Right!" 1922, by Joseph Wirth.
    Rightwingers, like in the past the epitome of incompetence, except for evilness where they own the mastership.
    #"Humanity is in ‘final exam’ as to whether or not it qualifies for continuance in universe." Buckminster Fuller
    Any chance for this exam? Very low, because the established Anthropocentrism destroys the basis of existence.
    #My Modding #The Witcher 3: Lore Friendly Tweaks (LFT)
    #End, A diary of the Third World War (A.-A. Guha, 1983) - now, it started on 24th February 2022.

  19. #19

    Default Re: [Released] ChivTW - FCRC v1.0

    Interesting about the resolution, eventhough I have the the resolution set at a different size in the game, it still opens using the resolution of the desk top. In order to play the game I have to resize the desktop and restart the game. Just an FYI

  20. #20
    Tia's Avatar Primicerius
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    Default Re: [Released] ChivTW - FCRC v1.0

    Main campaign goes back to the menu too.

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