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Thread: [Released] ChivTW - FCRC v1.0

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  1. #1
    DaVinci's Avatar TW Modder 2005-2016
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    Default Re: [Released] ChivTW - FCRC v1.0

    [QUOTE=Barbarian Roman;8969404][QUOTE=DaVinci;8967209]Those things aren't modspecific. Depends completely on your own settings.
    Ie. i play every (TW) game on full hd setting since i use a full hd monitor (24", native 1920x1080)

    I think u misunderstood me. I know a picture is worth a thousand words, so I posted a screenshot of my problem.
    In the 1st image, there is my problem. It is easy to tab out to my desktop and I don't like it. Resolution 1024by768. 2nd image is with 1600by900. Fills the whole screen, but just stretches everything and makes it look really bad. Common problem for me on all TW games except Empire and Napoleon, which actually supports widescreen. Note, widescreen button doesn't do anything for me, its useless.
    3rd image is vanilla RTW on 1024 by 768. Doesn't fill the whole screen, but at least there are black bars on the side, so I can't tab out to my desktop, and the overall size is bigger than in the 1st screenshot. I would be happy to get this mod's screen to that of vanilla RTW on 1024 by 768, as that's the only resolution that doesn't stretch the screen horizontally uncomfortably.
    I didn't misunderstand you. But i forgot that some mod releases come with a predefined preferences file. I guess that's the case with FCRC (i have still to dl and install FCRC).

    What you can do:
    - Open the RTW folder, Chivalry, preferences, open there the preferences txt file and delete its content, close and save.
    - Start the mod again. Now the mod should apply your RTW (vanilla) preferences, means the screen should appear with RTW size.
    - Afterwards, just make your custom settings, if wished.

    While the video appearences which you have shown on your attachments are indeed very strange, and i'm not sure if the instruction above will solve the things, very probably not, but it should make sure, that the FCRC start applies just your usual RTW settings.
    Btw., imo. 1600x900 is a bad resolution choice especially for old games, perhaps try to go with 1280x1024 or if you can with 1680x1050.
    Else, i guess you have fx-card/monitor/software issues which aren't limited to TW games and its mods. I recommend to check your card settings in general.
    Last edited by DaVinci; February 12, 2011 at 09:49 PM.
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  2. #2

    Default Re: [Released] ChivTW - FCRC v1.0

    [QUOTE=DaVinci;8971577][QUOTE=Barbarian Roman;8969404]
    Quote Originally Posted by DaVinci View Post
    Those things aren't modspecific. Depends completely on your own settings.
    Ie. i play every (TW) game on full hd setting since i use a full hd monitor (24", native 1920x1080)


    I didn't misunderstand you. But i forgot that some mod releases come with a predefined preferences file. I guess that's the case with FCRC (i have still to dl and install FCRC).

    What you can do:
    - Open the RTW folder, Chivalry, preferences, open there the preferences txt file and delete its content, close and save.
    - Start the mod again. Now the mod should apply your RTW (vanilla) preferences, means the screen should appear with RTW size.
    - Afterwards, just make your custom settings, if wished.


    While the video appearences which you have shown on your attachments are indeed very strange, and i'm not sure if the instruction above will solve the things, very probably not, but it should make sure, that the FCRC start applies just your usual RTW settings.
    Btw., imo. 1600x900 is a bad resolution choice especially for old games, perhaps try to go with 1280x1024 or if you can with 1680x1050.
    Else, i guess you have fx-card/monitor/software issues which aren't limited to TW games and its mods. I recommend to check your card settings in general.
    Deleting the perfrences txt doesn't help. Same thing.
    All resolutions but 1024by768 look too stretched, and it's only a problem on older games up to Empire total war. But the newer games work great. It's just a simple compatibility issue of new software not running old ones properly. My computer is brand new with an ati radeon 5650 card with hd graphics, 17.3 inch widescreen. Didn't have as many problesm though on my 5 year old PC with 17 inch 4:3 aspect ratio as I do on my new computer!
    Last edited by Barbarian Roman; February 12, 2011 at 10:10 PM.
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  3. #3
    Pompeius Magnus's Avatar primus inter pares
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    Default Re: [Released] ChivTW - FCRC v1.0

    congrats. another great release for our Chiv-family!
    Well done Bull!

  4. #4
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    Default Re: [Released] ChivTW - FCRC v1.0

    After some more testing, Drtad we experienced a repeatable CTD. After 2 hours a long time of testing, Drtad we came up with a fix. If you are experiencing CTDs as well, feel free to install the hotfix. Note that this is not save-game compatible.

    Attachment in the first post

  5. #5
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    Default Re: [Released] ChivTW - FCRC v1.0

    That's just...strange

  6. #6

    Default Re: [Released] ChivTW - FCRC v1.0

    Quote Originally Posted by Bull3pr00f View Post
    That's just...strange
    LOL i know! It's not even windowed or anything.
    By the way, what's the difference between the two campaigns? The main and the Crusader Epoch?
    Found two bugs, though they're easy to avoid. When starting with the Teutonic Order, treasury says 6500, but upon clicking any button, it immediatly drops to 3000.
    Also, when u start a campaign then quit to main menu, then start it again, Teutonic Order gets the 6500, but ur not able to save or load any games. Only way is to suck it up and start with 3000! Also, when u save the game, quit to desktop, launch and load game again, the Pope gives u like 4000 cash everytime u do that! I think there is a script bug.
    By the way, how do u get the red battle lines in the battles that show the out of bounds land (the line that units cross to escape the battle)? I don't ahve it on mine.
    Other than that, I'm having a blast getting my ass kicked in the Teutonic campaign! Hardest campaign ever, especially if ur playing on vh/vh. Sorry for all my problems, I'm just trying to be helpful, seeing that this is a very new release.
    Last edited by Barbarian Roman; February 12, 2011 at 07:35 PM.
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  7. #7

    Default Re: [Released] ChivTW - FCRC v1.0

    Quote Originally Posted by Barbarian Roman View Post
    By the way, what's the difference between the two campaigns? The main and the Crusader Epoch?
    Crusader Epoch begins in 1095 and is included in vanilla chiv as well.

    Also, when u save the game, quit to desktop, launch and load game again, the Pope gives u like 4000 cash everytime u do that! I think there is a script bug.
    You know... I think you're right. How could I have missed that.

    My mistake, Bull.
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  8. #8
    DaVinci's Avatar TW Modder 2005-2016
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    Default Re: [Released] ChivTW - FCRC v1.0

    Crusader Epoch begins in 1095 and is included in vanilla chiv as well.
    Why has FCRC the Crusader Epoche campaign on board?
    #Anthropocene #not just Global Warming but Global Disaster, NASA #Deforestation #Plastic Emission #The Blob #Uninhabitable Earth #Savest Place On Earth #AMOC #ICAN #MIT study "Falsehoods Win" #Engineers of Chaos
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  9. #9

    Default Re: [Released] ChivTW - FCRC v1.0

    Quote Originally Posted by DaVinci View Post
    Why has FCRC the Crusader Epoche campaign on board?
    Good question. I'm not sure.
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  10. #10
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    Default Re: [Released] ChivTW - FCRC v1.0

    Quote Originally Posted by DaVinci View Post
    Why has FCRC the Crusader Epoche campaign on board?
    It shouldn't have; I'm sure I deleted that.
    Found two bugs, though they're easy to avoid. When starting with the Teutonic Order, treasury says 6500, but upon clicking any button, it immediatly drops to 3000.
    That's not a bug
    Also, when u start a campaign then quit to main menu, then start it again, Teutonic Order gets the 6500, but ur not able to save or load any games. Only way is to suck it up and start with 3000!
    Neither is this; I've told everyone in the release thread that to start a new campaign you have to de-activate the script. READ!. But even next to that, the safest way to start a new campaign or load a game is to quit to desktop and then relaunch the mod. That should prevent scripting bugs.

    Also, when u save the game, quit to desktop, launch and load game again, the Pope gives u like 4000 cash everytime u do that! I think there is a script bug.
    Now *that* is a bug
    I'm afraid it's just like cheats; don't exploit it. Play fair
    Last edited by Bull3pr00f de Bodemloze; February 13, 2011 at 01:29 AM.

  11. #11

    Default Re: [Released] ChivTW - FCRC v1.0

    I have a problem. First, let me say that I am using Steam. I downloaded the file and extracted it to my Rome: Total War Gold directory. I made a shortcut for my RTW.exe and put in the required information into the target line. I even did the same thing to the Steam launch settings. Nothing works. The game will load, buy my start bar at the bottom of my screen is still visible during the game, and half of the right side of my screen shows me desktop (or whatever else I have up). I also installed the hotfix.

    Do you know what the problem is? I really want to play this mod.

  12. #12
    DaVinci's Avatar TW Modder 2005-2016
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    Default Re: [Released] ChivTW - FCRC v1.0

    It's just a simple compatibility issue of new software not running old ones properly. My computer is brand new with an ati radeon 5650 card with hd graphics, 17.3 inch widescreen.
    I'm running widescreen monitors since about four years or so, and haven't had such issues, irrc.. Also i believe the majority of players have widescreen format monitors nowadays, as 4:3 isn't a monitor format that is still offered in usual numbers. As said, it's merely a setting issue, or that certain fx cards incl. certain driver versions have indeed issues with certain older games, but that is not necessarily limited to older games alone, certain fx cards and drivers have/had always issues with certain games.
    As i told you already above, i'm running a full hd monitor (24", 1920x1080), this is with a GTX 460 card (released Oct 2010 or so) and Win 7/64, and have no such issues.
    And generally: x-hundreds to thousands of players alone on TWC play RTW on modern pc's, so where are all the reports about such issues you describe here?

    buy my start bar at the bottom of my screen is still visible during the game, and half of the right side of my screen shows me desktop (or whatever else I have up).
    Seems to be a similar problem. While the Steam application makes it not easier to solve, i guess.


    Now as i think a bit more about it, such things were reported already earlier, quite some years ago - this is not limited to certain mods, but it's a general RTW issue with certain monitor settings whatsoever. Perhaps try to find something about it in the Tech Help forum.

    However, to reduce such issues, ChivTW vanilla comes not with a predefined preferences content (but i don't know if FCRC comes with a filled preferences.txt). That is at least the preparation that the mod start applies the RTW vanilla settings which the player has applied recently.
    Last edited by DaVinci; February 13, 2011 at 12:25 AM.
    #Anthropocene #not just Global Warming but Global Disaster, NASA #Deforestation #Plastic Emission #The Blob #Uninhabitable Earth #Savest Place On Earth #AMOC #ICAN #MIT study "Falsehoods Win" #Engineers of Chaos
    #"there can be no doubt about it: the enemy stands on the Right!" 1922, by Joseph Wirth.
    Rightwingers, like in the past the epitome of incompetence, except for evilness where they own the mastership.
    #"Humanity is in ‘final exam’ as to whether or not it qualifies for continuance in universe." Buckminster Fuller
    Any chance for this exam? Very low, because the established Anthropocentrism destroys the basis of existence.
    #My Modding #The Witcher 3: Lore Friendly Tweaks (LFT)
    #End, A diary of the Third World War (A.-A. Guha, 1983) - now, it started on 24th February 2022.

  13. #13

    Default Re: [Released] ChivTW - FCRC v1.0

    Quote Originally Posted by DaVinci View Post
    I'm running widescreen monitors since about four years or so, and haven't had such issues, irrc.. Also i believe the majority of players have widescreen format monitors nowadays, as 4:3 isn't a monitor format that is still offered in usual numbers. As said, it's merely a setting issue, or that certain fx cards incl. certain driver versions have indeed issues with certain older games, but that is not necessarily limited to older games alone, certain fx cards and drivers have/had always issues with certain games.
    As i told you already above, i'm running a full hd monitor (24", 1920x1080), this is with a GTX 460 card (released Oct 2010 or so) and Win 7/64, and have no such issues.
    And generally: x-hundreds to thousands of players alone on TWC play RTW on modern pc's, so where are all the reports about such issues you describe here?
    My brother has a new dell laptop with ati radeon hd 4300 series and has the same problem. If u go on google and search up widescreen problems for RTW, many people complain about it, but there seems to be no solutions, only to play on a lower resolution, and the fact that yours works great makes you quite fortunate, but the problem does exsist for some people, so I'm sure it's just not a matter of preference, for those who do have the problem of stretched graphics on widescreen monitors. And note, Empire and Napoleon don't have the problem of stretched widescreen graphics.
    What is weird is that on 1024by768 a good chunck of my desktop shows.
    Quote Originally Posted by Bull3pr00f View Post
    Now *that* is a bug
    I'm afraid it's just like cheats; don't exploit it. Play fair
    Fair enough, but how exactly are u supposed to avoid it? Only way to avoid it is to turn of the script for the whole time u play, otherwise every time u load, even fresh from desktop, u get a big sum of money when the script starts. Are u supposed to turn of the script forn the whole game?
    Last edited by Barbarian Roman; February 13, 2011 at 04:26 PM.
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  14. #14

    Default Re: [Released] ChivTW - FCRC v1.0

    I definitely had a similar problem with Command and Conquer Generals some years ago... I think a reinstall solved the problem back then but it was quite irritating. I can't remember all the details. :/
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  15. #15
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    Default Re: [Released] ChivTW - FCRC v1.0

    When you quit playing, terminate the script (like it is described in the first post). It's then safe to start a new game.

    If it's not, I'll redesign the script for the patch

  16. #16

    Default Re: [Released] ChivTW - FCRC v1.0

    Quote Originally Posted by Bull3pr00f View Post
    When you quit playing, terminate the script (like it is described in the first post). It's then safe to start a new game.

    If it's not, I'll redesign the script for the patch
    I experienced this too, only as the Teutonic Knights. There must be a bug in the trigger for the money gifts from the Pope that makes it happen when you reload a save game as well.

    Is it fixable?
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  17. #17
    Bull3pr00f de Bodemloze's Avatar Occasio mihi fertur
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    Default Re: [Released] ChivTW - FCRC v1.0

    I probably have a "monitor_conditions" trigger instead of an "if" trigger. The difference is that monitor conditions checks every turn whether the conditions are true, while an if trigger does it once and then terminates. For monitor_conditions, there is a way around it (that is, to terminate the monitor before it ends, making it check only once), but it seems that the game doesn't remember me terminating the trigger when reloading a game.

  18. #18

    Default Re: [Released] ChivTW - FCRC v1.0

    Quote Originally Posted by Bull3pr00f View Post
    I probably have a "monitor_conditions" trigger instead of an "if" trigger. The difference is that monitor conditions checks every turn whether the conditions are true, while an if trigger does it once and then terminates. For monitor_conditions, there is a way around it (that is, to terminate the monitor before it ends, making it check only once), but it seems that the game doesn't remember me terminating the trigger when reloading a game.
    Well I guess it isn't so bad, esp since the money gifts have been toned down from what they were initially.

    Just don't exploit it I guess. Consider it as an occasional papal grant for continuing your wars against the pagans, without necessarily having taken a settlement.
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  19. #19

    Default Re: [Released] ChivTW - FCRC v1.0

    Quote Originally Posted by Drtad View Post
    Well I guess it isn't so bad, esp since the money gifts have been toned down from what they were initially.

    Just don't exploit it I guess. Consider it as an occasional papal grant for continuing your wars against the pagans, without necessarily having taken a settlement.
    I think I'll play another faction till the patch comes out. I need to get a feel for this mod anyway, and Teutonic Order is really hard to play anyway, even with the unexpected gifts.
    You fear the Unibrow. That shows RESPECT.

  20. #20
    Bull3pr00f de Bodemloze's Avatar Occasio mihi fertur
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    Default Re: [Released] ChivTW - FCRC v1.0

    Fight as many battles as possible yourself. Gameplay for this mod has been designed for M/H or H/H, btw

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