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Thread: Modding Farms and Mines

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  1. #1

    Default Modding Farms and Mines

    So, which of the building "traits" do I mod to increase the incomes of Farms and Mines? The farming_level and mine_resource, or the farms+x (x stands for any number) and mines+x (x stands for any number)

  2. #2
    Darkstar's Avatar Senator
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    Default Re: Modding Farms and Mines

    The farms+X is simply the name of the building so changing the X would cause an error. You need to increase farming_level and mine_resource to increase income. Each point increased equals a 5% increase in income. So farming_level 1 = 5%, farming_level 2 = 10%, etc.

  3. #3
    Gigantus's Avatar I am not special - I am a limited edition.
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    Default Re: Modding Farms and Mines

    mining income is also influenced by the resource value in descr_sm_resources










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