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Thread: Saniol's stats v. 0.4 for RTW 1.5

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  1. #1
    Libertus
    Join Date
    Jan 2006
    Location
    Poland
    Posts
    74

    Default Saniol's stats v. 0.4 for RTW 1.5

    Hi!
    It's my first post on this forum

    I made realistic stats for RTW 1.5.

    Few important things:

    - my English isn;t very good, I can make some mistakes
    - some cavalry units have to type of wearpon: spear and sword. Spear is very good to charge, but sword is better to fight (if you want to attack with sword you must hold ALT)
    - battles 1 vs 1 isn't realistic, because general unit have bonus to morale (I don't know how to modificate it)
    - It will be better, if you start game with difficult level medium or high (on vh bonus to AI's morale is so high)
    - Cavalry units with spear have bad stats in menu (for example: in menu charge 31 and attack 1 is better that charge 60 and attack 5 for sword cavalry or infantry)
    - don't give very high experience for units
    - it's only beta version (0.4) - full version will be in my mod Expansion of Rome 2.0*
    - this mod doesn't change units, only stats

    Major modifications:

    - very long battles (about 15-30 min.)
    - in major engagement number of killed reduce from about 50% of army to 5-20% (it is agreeable with history)
    - charge of cavalry is very powerfull
    - I modificate mass of units - for example now phalanx shoulder legions, legions shoulder iberian infantry etc.
    - and few other



    --------------------------------------------------------
    *- Expansion of Rome was only in Polish language. EoR 2.0 is very big mod for BI (about years 280 BC - 68 AD [in two campaigns]), it will be finished about holidays I will write on thiss forum about EoR 2.0 soon

    edit: this stats aren't actually
    Last edited by Saniol; April 19, 2006 at 09:08 AM.

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