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  1. #1

    Icon5 Crash to desktop.

    I recived a crash to desktop, as the tophic is named.
    I am currently running.

    Stainless Steel 6.3
    Meneths fixes 6.4
    Fair princes add-ons both.
    Savage ai + byg grims reality enabled + Real Recruitment + vh/vh
    Also I modiferied so I have 960 turns = a turn is half a year.

    And this occured when I attacked a sicilian army from 3 sides, after the battle had loaded and one or two minutes had gone by.

    Here is what was reported in the error log, and how do I repair it ?

    20:36:32.102 [game.script.trigger] [info] 000 triggers tested by event HordeFormed
    20:36:32.102 [game.script.trigger] [info] 001 triggers tested by event ExecutesASpyOnAMission
    20:36:32.102 [game.script.trigger] [info] 000 triggers tested by event BattleGatesAttackedByPlayerEngine
    20:36:32.102 [game.script.trigger] [info] 120 triggers tested by event FactionTurnStart
    20:36:32.102 [game.script.trigger] [info] 004 triggers tested by event PopeElected
    20:36:32.102 [game.script.trigger] [info] 001 triggers tested by event InterFactionMarriage
    20:36:32.102 [game.script.trigger] [info] 021 triggers tested by event LesserGeneralOfferedForAdoption
    20:36:32.102 [game.script.trigger] [info] 000 triggers tested by event BattleGatesAttackedByEngine
    20:36:32.102 [game.script.trigger] [info] 000 triggers tested by event BattleGatesAttackedByEnemyEngine
    20:36:32.102 [game.script.trigger] [info] 000 triggers tested by event BattleReinforcementsArrive
    20:36:32.102 [game.script.trigger] [info] 000 triggers tested by event PreFactionTurnStart
    20:36:32.103 [game.script.trigger] [info] 024 triggers tested by event FatherDiesNatural
    20:36:32.103 [game.script.trigger] [info] 000 triggers tested by event UIElementVisible
    20:36:32.103 [game.script.trigger] [info] 000 triggers tested by event BattleWallsBreachedByEngine
    20:36:32.103 [game.script.trigger] [info] 001 triggers tested by event LeaderOrderedDiplomacy
    20:36:32.103 [game.script.trigger] [info] 013 triggers tested by event SufferAssassinationAttempt
    20:36:32.103 [game.script.trigger] [info] 001 triggers tested by event SufferDenouncementAttempt
    20:36:32.103 [game.script.trigger] [info] 001 triggers tested by event SettlementUpgraded
    20:36:32.103 [game.script.trigger] [info] 010 triggers tested by event FactionAllianceDeclared
    20:36:32.103 [game.script.trigger] [info] 000 triggers tested by event TileSeen
    20:36:32.103 [game.script.trigger] [info] 000 triggers tested by event UngarrisonedFort
    20:36:32.103 [game.script.trigger] [info] 000 triggers tested by event ScriptedAdvice
    20:36:32.104 [game.script.trigger] [info] 000 triggers tested by event GameReloaded
    20:36:32.104 [game.script.trigger] [info] 000 triggers tested by event CityRebels
    20:36:32.104 [game.script.trigger] [info] 014 triggers tested by event BecomesFactionHeir
    20:36:32.104 [game.script.trigger] [info] 000 triggers tested by event BattleEnemyUnitAttacksPlayerUnit
    20:36:32.104 [game.script.trigger] [info] 000 triggers tested by event BattleArmyRouted
    20:36:32.104 [game.script.trigger] [info] 000 triggers tested by event FinancesPanelOpen
    20:36:32.104 [game.script.trigger] [info] 000 triggers tested by event AddedToTrainingQueue
    20:36:32.104 [game.script.trigger] [info] 000 triggers tested by event PopeRejectsCrusadeTarget
    20:36:32.104 [game.script.trigger] [info] 008 triggers tested by event ExecutesAnAssassinOnAMission
    20:36:32.104 [game.script.trigger] [info] 001 triggers tested by event GiveMoney
    20:36:32.104 [game.script.trigger] [info] 010 triggers tested by event PriestBecomesHeretic
    20:36:32.105 [game.script.trigger] [info] 000 triggers tested by event MarriageAllianceOffered
    20:36:32.105 [game.script.trigger] [info] 000 triggers tested by event MissionFinished
    20:36:32.105 [game.script.trigger] [info] 002 triggers tested by event BriberyMission
    20:36:32.105 [game.script.trigger] [info] 006 triggers tested by event DiplomacyMission
    20:36:32.105 [game.script.trigger] [info] 001 triggers tested by event GovernorThrowRaces
    20:36:32.105 [game.script.trigger] [info] 000 triggers tested by event SiegeEquipmentCompleted
    20:36:32.105 [game.script.trigger] [info] 000 triggers tested by event PreBattle
    20:36:32.105 [game.script.trigger] [info] 000 triggers tested by event BattleTideofBattle
    20:36:32.105 [game.script.trigger] [info] 000 triggers tested by event RecruitmentPanelOpen
    20:36:32.105 [game.script.trigger] [info] 000 triggers tested by event MessageOpen
    20:36:32.105 [game.script.trigger] [info] 001 triggers tested by event LeaderOrderedBribery
    20:36:32.106 [game.script.trigger] [info] 008 triggers tested by event SpyMission
    20:36:32.106 [game.script.trigger] [info] 001 triggers tested by event GuildUpgraded
    20:36:32.106 [game.script.trigger] [info] 002 triggers tested by event BattleGeneralRouted
    20:36:32.106 [game.script.trigger] [info] 000 triggers tested by event SettlementConverted
    20:36:32.106 [game.script.trigger] [info] 001 triggers tested by event GuildDestroyed
    20:36:32.106 [game.script.trigger] [info] 000 triggers tested by event AbandonShowMe
    20:36:32.106 [game.script.trigger] [info] 000 triggers tested by event Birth
    20:36:32.106 [game.script.trigger] [info] 000 triggers tested by event FactionTurnEnd
    20:36:32.106 [game.script.trigger] [info] 000 triggers tested by event ScrollClosed
    20:36:32.106 [game.script.trigger] [info] 003 triggers tested by event SabotageMission
    20:36:32.106 [game.script.trigger] [info] 000 triggers tested by event BattleSiegeEngineDocksWall
    20:36:32.107 [game.script.trigger] [info] 000 triggers tested by event GovernorBuildingDestroyed
    20:36:32.107 [game.script.trigger] [info] 000 triggers tested by event BattleSpySuccess
    20:36:32.107 [game.script.trigger] [info] 000 triggers tested by event BattleBattleGatesDestroyedByEngine
    20:36:32.107 [game.script.trigger] [info] 012 triggers tested by event GeneralJoinCrusade
    20:36:32.107 [game.script.trigger] [info] 000 triggers tested by event GovernorPlugInCompleted
    20:36:32.107 [game.script.trigger] [info] 000 triggers tested by event FamilyTreePanelOpen
    20:36:32.107 [game.script.trigger] [info] 001 triggers tested by event SufferAcquisitionAttempt
    20:36:32.107 [game.script.trigger] [info] 000 triggers tested by event SettlementScrollAdviceRequested
    20:36:32.107 [game.script.trigger] [info] 036 triggers tested by event GovernorUnitTrained
    20:36:32.108 [game.script.trigger] [info] 000 triggers tested by event SettlementPanelOpen
    20:36:32.108 [game.script.trigger] [info] 070 triggers tested by event CharacterMarriesPrincess
    20:36:32.108 [game.script.trigger] [info] 298 triggers tested by event CharacterTurnStart
    20:36:32.108 [game.script.trigger] [info] 000 triggers tested by event UnitsDesertCrusade
    20:36:32.108 [game.script.trigger] [info] 001 triggers tested by event AssassinCaughtAttackingPope
    20:36:32.108 [game.script.trigger] [info] 034 triggers tested by event OfferedForAdoption
    20:36:32.108 [game.script.trigger] [info] 000 triggers tested by event ButtonPressed
    20:36:32.108 [game.script.trigger] [info] 000 triggers tested by event BattleDelayPhaseCommenced
    20:36:32.108 [game.script.trigger] [info] 002 triggers tested by event Insurrection
    20:36:32.108 [game.script.trigger] [info] 000 triggers tested by event CapturedCharacterRansomed
    20:36:32.108 [game.script.trigger] [info] 002 triggers tested by event CharacterAttacksCrusadingGeneral
    20:36:32.109 [game.script.trigger] [info] 000 triggers tested by event ConstructionPanelOpen
    20:36:32.109 [game.script.trigger] [info] 088 triggers tested by event GovernorBuildingCompleted
    20:36:32.109 [game.script.trigger] [info] 003 triggers tested by event LeaderOrderedAssassination
    20:36:32.109 [game.script.trigger] [info] 000 triggers tested by event BattleWallsCaptured
    20:36:32.109 [game.script.trigger] [info] 000 triggers tested by event BattleSiegeEngineDestroyed
    20:36:32.109 [game.script.trigger] [info] 089 triggers tested by event GeneralCaptureSettlement
    20:36:32.109 [game.script.trigger] [info] 000 triggers tested by event MarriageMission
    20:36:32.109 [game.script.trigger] [info] 000 triggers tested by event MarriageAlliancePossible
    20:36:32.109 [game.script.trigger] [info] 000 triggers tested by event HireMercenariesPanelOpen
    20:36:32.109 [game.script.trigger] [info] 003 triggers tested by event CeasedFactionHeir
    20:36:32.109 [game.script.trigger] [info] 045 triggers tested by event SackSettlement
    20:36:32.110 [game.script.trigger] [info] 000 triggers tested by event RequestMercenariesAdvice
    20:36:32.110 [game.script.trigger] [info] 000 triggers tested by event EscPressed
    20:36:32.110 [game.script.trigger] [info] 000 triggers tested by event BattlePlayerAttacksSettlementBuilding
    20:36:32.110 [game.script.trigger] [info] 001 triggers tested by event InquisitorAppointed
    20:36:32.110 [game.script.trigger] [info] 001 triggers tested by event LeaderOrderedSabotage
    20:36:32.110 [game.script.trigger] [info] 000 triggers tested by event SettlementSelected
    20:36:32.110 [game.script.trigger] [info] 003 triggers tested by event GeneralAbandonCrusade
    20:36:32.110 [game.script.trigger] [info] 000 triggers tested by event GeneralAssaultsGeneral
    20:36:32.110 [game.script.trigger] [info] 008 triggers tested by event OccupySettlement
    20:36:32.110 [game.script.trigger] [info] 001 triggers tested by event GeneralDevastatesTile
    20:36:32.110 [game.script.trigger] [info] 000 triggers tested by event GeneralCaptureResidence
    20:36:32.111 [game.script.trigger] [info] 000 triggers tested by event CrusadeEnds
    20:36:32.111 [game.script.trigger] [info] 000 triggers tested by event UngarrisonedSettlement
    20:36:32.111 [game.script.trigger] [info] 000 triggers tested by event GovernorThrowGames
    20:36:32.111 [game.script.trigger] [info] 000 triggers tested by event NavalAutoResolvePanelOpen
    20:36:32.111 [game.script.trigger] [info] 002 triggers tested by event Forgiveness
    20:36:32.111 [game.script.trigger] [info] 000 triggers tested by event BattlePlayerSiegeEngineDestroyed
    20:36:32.111 [game.script.trigger] [info] 000 triggers tested by event NavalPreBattleScrollAdviceRequested
    20:36:32.111 [game.script.trigger] [info] 020 triggers tested by event SettlementTurnStart
    20:36:32.111 [game.script.trigger] [info] 007 triggers tested by event UpdateAttitude
    20:36:32.111 [game.script.trigger] [info] 030 triggers tested by event OfferedForMarriage
    20:36:32.111 [game.script.trigger] [info] 000 triggers tested by event BattleFinished
    20:36:32.112 [game.script.trigger] [info] 2195 triggers tested by event CharacterTurnEnd
    20:36:32.112 [game.script.trigger] [info] 000 triggers tested by event BattleWinningCombat
    20:36:32.112 [game.script.trigger] [info] 001 triggers tested by event FactionExcommunicated
    20:36:32.112 [game.script.trigger] [info] 014 triggers tested by event GeneralArrivesCrusadeTargetRegion
    20:36:32.112 [game.script.trigger] [info] 038 triggers tested by event LeaderMissionSuccess
    20:36:32.112 [game.script.trigger] [info] 002 triggers tested by event GeneralAssaultsResidence
    20:36:32.112 [game.script.trigger] [info] 004 triggers tested by event GovernorCityRiots
    20:36:32.112 [game.script.trigger] [info] 000 triggers tested by event ShortcutTriggered
    20:36:32.112 [game.script.trigger] [info] 005 triggers tested by event DenouncementMission
    20:36:32.112 [game.script.trigger] [info] 013 triggers tested by event CardinalPromoted
    20:36:32.113 [game.script.trigger] [info] 000 triggers tested by event DishonestTransgression
    20:36:32.113 [game.script.trigger] [info] 000 triggers tested by event BattleEngineUnmanned
    20:36:32.113 [game.script.trigger] [info] 026 triggers tested by event LeaderMissionFailed
    20:36:32.113 [game.script.trigger] [info] 000 triggers tested by event ScrollOpened
    20:36:32.113 [game.script.trigger] [info] 000 triggers tested by event BattlePlayerUnitAttacksEnemyUnit
    20:36:32.113 [game.script.trigger] [info] 033 triggers tested by event BuildingDestroyed
    20:36:32.113 [game.script.trigger] [info] 000 triggers tested by event PlugInCompleted
    20:36:32.113 [game.script.trigger] [info] 000 triggers tested by event BattlePlayerUnderAttackIdle
    20:36:32.113 [game.script.trigger] [info] 109 triggers tested by event UnitTrained
    20:36:32.113 [game.script.trigger] [info] 000 triggers tested by event BattleEnemyUnitRouts
    20:36:32.113 [game.script.trigger] [info] 000 triggers tested by event EnemyCharacterSelected
    20:36:32.114 [game.script.trigger] [info] 000 triggers tested by event BattleUnitRouts
    20:36:32.114 [game.script.trigger] [info] 001 triggers tested by event BattleDeploymentPhaseCommenced
    20:36:32.114 [game.script.trigger] [info] 000 triggers tested by event DeclineAutomatedSettlementManagement
    20:36:32.114 [game.script.trigger] [info] 000 triggers tested by event CharacterPanelOpen
    20:36:32.114 [game.script.trigger] [info] 000 triggers tested by event FactionSummaryPanelOpen
    20:36:32.114 [game.script.trigger] [info] 000 triggers tested by event CollegeOfCardinalsPanelOpen
    20:36:32.114 [game.script.trigger] [info] 000 triggers tested by event FactionNewCapital
    20:36:32.114 [game.script.trigger] [info] 000 triggers tested by event BattleEnemyAttacksSettlementBuilding
    20:36:32.114 [game.script.trigger] [info] 010 triggers tested by event CharacterBecomesAFather
    20:36:32.114 [game.script.trigger] [info] 000 triggers tested by event CharacterTurnEndInSettlement
    20:36:32.114 [game.script.trigger] [info] 000 triggers tested by event AdviceSupressed
    20:36:32.115 [game.script.trigger] [info] 000 triggers tested by event BattleUnitGoesBerserk
    20:36:32.115 [game.script.trigger] [info] 001 triggers tested by event LeaderDestroyedFaction
    20:36:32.115 [game.script.trigger] [info] 000 triggers tested by event PreBattlePanelOpen
    20:36:32.115 [game.script.trigger] [info] 033 triggers tested by event BecomesFactionLeader
    20:36:32.115 [game.script.trigger] [info] 000 triggers tested by event BattleDominatingPlaza
    20:36:32.115 [game.script.trigger] [info] 000 triggers tested by event CharacterNearWitch
    20:36:32.115 [game.script.trigger] [info] 011 triggers tested by event FactionLeaderPrisonersRansomedCaptor
    20:36:32.115 [game.script.trigger] [info] 002 triggers tested by event FactionWarDeclared
    20:36:32.115 [game.script.trigger] [info] 004 triggers tested by event GovernorAgentCreated
    20:36:32.115 [game.script.trigger] [info] 000 triggers tested by event BattleArmyHalfDestroyed
    20:36:32.115 [game.script.trigger] [info] 002 triggers tested by event AcceptBribe
    20:36:32.116 [game.script.trigger] [info] 000 triggers tested by event SettlementTurnEnd
    20:36:32.116 [game.script.trigger] [info] 147 triggers tested by event BuildingCompleted
    20:36:32.116 [game.script.trigger] [info] 039 triggers tested by event ExterminatePopulation
    20:36:32.116 [game.script.trigger] [info] 000 triggers tested by event BattlePlayerUnitRouts
    20:36:32.116 [game.script.trigger] [info] 002 triggers tested by event FactionTradeAgreementMade
    20:36:32.116 [game.script.trigger] [info] 001 triggers tested by event FactionBreakAlliance
    20:36:32.116 [game.script.trigger] [info] 000 triggers tested by event PopeAcceptsCrusadeTarget
    20:36:32.116 [game.script.trigger] [info] 000 triggers tested by event TradePanelOpen
    20:36:32.116 [game.script.trigger] [info] 000 triggers tested by event Idle
    20:36:32.116 [game.script.trigger] [info] 000 triggers tested by event RequestBuildingAdvice
    20:36:32.116 [game.script.trigger] [info] 000 triggers tested by event BattlePlayerUnitGoesBerserk
    20:36:32.117 [game.script.trigger] [info] 000 triggers tested by event ScrollAdviceRequested
    20:36:32.117 [game.script.trigger] [info] 549 triggers tested by event CharacterComesOfAge
    20:36:32.117 [game.script.trigger] [info] 000 triggers tested by event BattleEnemyUnitGoesBerserk
    20:36:32.117 [game.script.trigger] [info] 474 triggers tested by event PostBattle
    20:36:32.117 [game.script.trigger] [info] 002 triggers tested by event ArmyTakesCrusadeTarget
    20:36:32.117 [game.script.trigger] [info] 004 triggers tested by event PreBattleWithdrawal
    20:36:32.117 [game.script.trigger] [info] 000 triggers tested by event BattleConflictPhaseCommenced
    20:36:32.117 [game.script.trigger] [info] 003 triggers tested by event LeaderOrderedSpyingMission
    20:36:32.117 [game.script.trigger] [info] 000 triggers tested by event BattlePlayerArmyHalfDestroyed
    20:36:32.117 [game.script.trigger] [info] 001 triggers tested by event NewAdmiralCreated
    20:36:32.117 [game.script.trigger] [info] 000 triggers tested by event BattleStopsWinningPlaza
    20:36:32.118 [game.script.trigger] [info] 000 triggers tested by event FactionLeaderPrisonersRansomedCaptive
    20:36:32.118 [game.script.trigger] [info] 000 triggers tested by event CeasedFactionLeader
    20:36:32.118 [game.script.trigger] [info] 047 triggers tested by event CharacterMarries
    20:36:32.118 [game.script.trigger] [info] 000 triggers tested by event UnitDisbanded
    20:36:32.118 [game.script.trigger] [info] 000 triggers tested by event BattleGeneralKilled
    20:36:32.118 [game.script.trigger] [info] 000 triggers tested by event DiplomacyPanelOpen
    20:36:32.118 [game.script.trigger] [info] 001 triggers tested by event VotedForPope
    20:36:32.118 [game.script.trigger] [info] 000 triggers tested by event BattleEnemySiegeEngineDestroyed
    20:36:32.118 [game.script.trigger] [info] 001 triggers tested by event CardinalRemoved
    20:36:32.118 [game.script.trigger] [info] 000 triggers tested by event BattleAiCommenced
    20:36:32.118 [game.script.trigger] [info] 000 triggers tested by event CityRiots
    20:36:32.119 [game.script.trigger] [info] 010 triggers tested by event AssassinationMission
    20:36:32.119 [game.script.trigger] [info] 000 triggers tested by event CharacterSelected
    20:36:32.119 [game.script.trigger] [info] 097 triggers tested by event GeneralPrisonersRansomedCaptor
    20:36:32.119 [game.script.trigger] [info] 001 triggers tested by event CharacterDamagedByDisaster
    20:36:32.119 [game.script.trigger] [info] 002 triggers tested by event GiveSettlement
    20:36:32.119 [game.script.trigger] [info] 003 triggers tested by event GovernorCityRebels
    20:36:32.119 [game.script.trigger] [info] 000 triggers tested by event BattleEnemyArmyHalfDestroyed
    20:36:32.119 [game.script.trigger] [info] 000 triggers tested by event Disaster
    20:36:32.119 [game.script.trigger] [info] 000 triggers tested by event RefuseBribe
    20:36:32.119 [game.script.trigger] [info] 000 triggers tested by event CitySacked
    20:36:32.119 [game.script.trigger] [info] 000 triggers tested by event DiplomaticStandingPanelOpen
    20:36:32.120 [game.script.trigger] [info] 001 triggers tested by event CharacterNearHeretic
    20:36:32.120 [game.script.trigger] [info] 000 triggers tested by event CrusadeCalled
    20:36:32.120 [game.script.trigger] [info] 000 triggers tested by event AddedToBuildingQueue
    20:36:32.120 [game.script.trigger] [info] 018 triggers tested by event GeneralTakesCrusadeTarget
    20:36:32.120 [game.script.trigger] [info] 134 triggers tested by event AgentCreated
    20:36:32.120 [game.script.trigger] [info] 000 triggers tested by event RequestTrainingAdvice
    20:36:32.120 [game.script.trigger] [info] 000 triggers tested by event BattleArmyTired
    20:36:32.120 [game.script.trigger] [info] 000 triggers tested by event CapturedCharacterReleased
    20:36:32.120 [game.script.trigger] [info] 040 triggers tested by event Transgression
    20:36:32.120 [game.script.trigger] [info] 000 triggers tested by event SufferMarriageAttempt
    20:36:32.120 [game.script.trigger] [info] 012 triggers tested by event HireMercenaries
    20:36:32.121 [game.script.trigger] [info] 002 triggers tested by event GeneralPrisonersRansomedCaptive
    20:36:32.121 [game.script.trigger] [info] 000 triggers tested by event BattleWinningPlaza
    20:36:32.121 [game.script.trigger] [info] 000 triggers tested by event PreBattleScrollAdviceRequested
    20:36:32.121 [game.script.trigger] [info] 000 triggers tested by event MultiTurnMove
    20:36:32.121 [game.script.trigger] [info] 000 triggers tested by event MessageClosed
    20:36:32.121 [game.script.trigger] [info] 004 triggers tested by event BrotherAdopted
    20:36:32.121 [game.script.trigger] [info] 001 triggers tested by event Demeanour
    20:36:32.121 [game.script.trigger] [info] 003 triggers tested by event AcquisitionMission
    20:36:32.121 [game.script.trigger] [info] 000 triggers tested by event ObjSeen
    20:36:32.121 [game.script.trigger] [info] 000 triggers tested by event IncomingMessage
    20:36:32.121 [game.script.trigger] [info] 000 triggers tested by event EventCounter
    20:36:32.122 [system.io] [info] exists: missing mods/SS6.3/preferences/player.txt
    Last edited by Hadrian I; February 07, 2011 at 01:55 PM. Reason: Forgot to add Real Recruitment

  2. #2

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