Re: formation
From here: A Beginner's Guide to the Export_Descr_Unit
formation 1.2, 1.2, 2.4, 2.4, 8, square, phalanx
formation – The first two values are about formation spacing in close formation. The first one (
1.2, 1.2, 2.4, 2.4, 8, square, phalanx) is the distance in meters side to side in close formation, and the other (
1.2, 1.2, 2.4, 2.4, 8, square, phalanx) is front to back. The next two numbers (
1.2, 1.2, 2.4, 2.4, 8, square, phalanx) are the side-to-side and front-to-back spacing numbers in loose formation.
The fifth number (
1.2, 1.2, 2.4, 2.4, 8, square, phalanx)
shows the number of ranks by default. So Swiss Pikemen have 8 ranks by default. The next two values (
1.2, 1.2, 2.4, 2.4, 8, square, phalanx) are the formations. The first one is the default. The other one is the one that they can switch into. If there are two formations defined on this line, then one must be either square or horde (circle) and the other must be shield_wall, phalanx (Spear Wall), schiltrom, or wedge.
But I think you will end up with two lines minimum. This is a setting for gunpowder units:
formation 0.2, 0.2, 0.2, 0.2, 3, square
Last edited by Gigantus; February 07, 2011 at 10:15 AM.