
Originally Posted by
Promet
Your opinion, which reflects you take gameplay over realism. Because the way battles are now are not that historically accurate as I stipulated in my first post.
(Not only his but most's people here i believe)...also chris is a moder...he knows what he is talking about...show him some respect...he already improved the general gameplay vastly...
It could be 50, how can being a veteran player of a game give you any sort of edge in knowledge about the real mechanics of war? I am sure you are a great player, but great within the laws of the game. Of course real war is more different, in many many ways, I am making a proposal for more historical accuracy in the battle mechanics of the game, I don't see how 9 years of playing TW makes you more knowledgible in that area, especially since you are a supporter of the clearly errored status quo, of not just RSII but all vanilla TW games, most mods, save for a few.
Even if it were relevant, I am a 6 year TW player.
Ok mate...firstly are you serious??? so you as a minority you want to change our style and gameplay and we cant tell a word about it???... and you criticize like an expert the (errored status quo) as you said??? give me a break...also i never i said im more experienced or i have vast knowledge im matters of real warfare...im a player not a soldier...i just said that RS team Dvk,tone and others are the ones who created this mod and are real experts in matters like this one...modding..balance and battle mechanics..not real warfare...
Chris10 also said to you before about battle mechanics and he is more experienced than me and you...if you believe your style is better than ours make a poll and people will vote and give you their opinions...
The battles are almost perfect as the are now...
Just my friendly opinion about this matter...
im looking forward a reply from RS team and others about this matter also...
Cheers...
-- double posts merged (Brusilov) - please use the EDIT button

Originally Posted by
NightEye;I tend to avoid these kinds of discussions, but reading this just makes make want to get something off my chest.
Several people including a former member of the RSII dev team already tried rebalance the mod's EDU. But you can only can only do so much tweaking if the problem is the [B
RTW game engine[/B] can't replicate real life tactics. Seriously, the engine has so many limitations and inflexible hard-code that it's actually an incredible accomplishment to have as many excellent for the RTW.
RSII isn't perfect is it's replication of war. But frankly, if it's possible for RTW to simulate real maneuver and psychological warfare, then it should have been done a very, very long time ago.
From the very little things i know about modding i totally agree with you...
Last edited by Brusilov; March 13, 2011 at 07:23 PM.