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  1. #1

    Default Maps

    Hi gents , ive seen your video of the mod, congratulations.

    Iam the Lord Fullin the map maker from the Lordz Modding Community , if you want some maps to be done with some proper terrain trenches , let us know , we will be glad to help you gentlemen.

    Yours trully

    Lord Fullin

  2. #2
    Aanker's Avatar Concordant
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    Default Re: Maps

    Wow. Just. Wow. Thanks for the offer!

    We have some plans, and I believe the rest of the team would be honoured to have you help us out in this way

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  3. #3

    Default Re: Maps

    Give me a drawing or a sketch of what you want and I see what I can do for you.

    need as well season for the map and location , so to match vegetation, construction types and weather.

  4. #4
    Piledriver2311's Avatar Semisalis
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    Default Re: Maps

    speaking of maps.... I think an early ww1 battlefield would be nice
    That is, alot of sunken roads, stone walls to take cover, actually alot of things to take cover.

    From the very first time I fixed my eyes on youuu girl... My heart says follow through..
    TGW BETA TESTER? TGW REASERCH GUY

  5. #5

    Default Re: Maps

    FOR EARLY MAPS The Lordz Modding Collective , once our version 1 is out we will release our map pack for everyone, thats means 40 to 50 new maps napoleonic style, those maps will serve well for early WW1 battles.
    I offer my services here , as trench maps are not available, and in the common folk mind WW1 was about that.

    Yours
    Lord Fullin

  6. #6

    Default Re: Maps

    it would be nice if you could make trenches garisinable( spelling?) like houses

  7. #7
    Aanker's Avatar Concordant
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    Default Re: Maps

    That would require some modelling, though. I believe the easiest way to go down is by terrain editing, since it offers some protection and is more flexible than making several different, rigid structures.

    Quote Originally Posted by Adar View Post
    Russia have managed to weaponize the loneliest and saddest people on the internet by providing them with (sometimes barechested) father figures whom they can adhere to in order to justify their hatred for the current establishment and the society that rejects them.

    UNDER THE PROUD PATRONAGE OF ABBEWS
    According to this poll, 80%* of TGW fans agree that "The mod team is devilishly handsome" *as of 12/10

  8. #8

    Default Re: Maps

    ideally once i make the trench by terrain youll add the trench model you have so they will not only look better and more real, but the defense bonus is gonna be grater.

    remember that is gonna be awfully dificult to move this units throu trenches considering the not so good path finding of the game.

  9. #9
    B-DizL's Avatar TGW Lead Modeller
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    Default Re: Maps

    One feature that would be helpfull would be to have the units of men be able to strech out very wide like light infantry in vanilla NTW can, this way more troops could fit in the skinny trenches also it would be better for sending wave after wave of men at the enemies trenches.

  10. #10
    Piledriver2311's Avatar Semisalis
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    Default Re: Maps

    Quote Originally Posted by BDIZZLE356 View Post
    One feature that would be helpfull would be to have the units of men be able to strech out very wide like light infantry in vanilla NTW can, this way more troops could fit in the skinny trenches also it would be better for sending wave after wave of men at the enemies trenches.
    wouldn't that require extending the battlefield? is that possible?

    From the very first time I fixed my eyes on youuu girl... My heart says follow through..
    TGW BETA TESTER? TGW REASERCH GUY

  11. #11
    B-DizL's Avatar TGW Lead Modeller
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    Default Re: Maps

    Quote Originally Posted by Cassador de evora View Post
    wouldn't that require extending the battlefield? is that possible?
    ummm no, why would it require that?

  12. #12

    Default Re: Maps

    If a map is created from scratch , we can put all the houses you want any style you want.
    Same as vegetation. roads river whatever.

    From campaign I dont know, as we are multiplayer developers...
    But Ill check with Lord Desaix the map mastermind of our Community .

  13. #13

    Default Re: Maps

    with fullin, you will have stonning maps, I am sure, a new good point for the mod!

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