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February 02, 2011, 08:47 PM
#1
Civis
Adding Unit Pool to Different Building
So, you can see here I've added Reiters into the mayors_palace capabilities, just cut and pasted onto it, this would work right? Not like adding a unit into another faction and causing a crash right?
mayors_palace city requires factions { northern_european, middle_eastern, eastern_european, greek, southern_european, }
{
capability
{
agent diplomat 0 requires factions { northern_european, }
agent diplomat 0 requires factions { middle_eastern, }
agent diplomat 0 requires factions { eastern_european, }
agent diplomat 0 requires factions { greek, }
agent diplomat 0 requires factions { southern_european, }
recruit_pool "Forlorn Hope" 1 0.4 5 0 requires factions { hre, }
recruit_pool "Reiters" 1 0.5 5 0 requires factions { hre, } and event_counter gunpowder_discovered 1
recruit_pool "Carroccio Standard M" 1 0.4 5 0 requires factions { milan, }
recruit_pool "Carroccio Standard V" 1 0.4 5 0 requires factions { venice, }
recruit_pool "Famiglia Ducale" 1 0.5 5 0 requires factions { milan, }
recruit_pool "Janissary Heavy Inf" 1 0.5 5 0 requires factions { turks, }
law_bonus bonus 4
population_health_bonus bonus 5
}
material wooden
construction 5
cost 4800
settlement_min huge_city
upgrades
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February 02, 2011, 09:06 PM
#2
Re: Adding Unit Pool to Different Building
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