Third Age total war creates an expansion of the existing lore of both books and movies, it's a good one and a fun one too. My intention with this sub mod is to expand it even further by adding really special units to some factions.
EXTRAORDINARY UNITS
extraordinary units for 3.1
To install extract the file with winrar/winzip, run the installer and point it to your ''Third_Age_3''-folder. Normally this is: C:\Program Files\SEGA\Medieval II Total War\mods
Dúnedain Beastslayers
These men represent the veteran rangers who have mastered the manufacturing and handling of the famed Númenórean steelbow after the technological and cultural changes brought about by the reforging of Arnor. Men used to long periods of time in the woods and facing all kinds of perilous creatures, including mostly trolls, their weapon of choice is a two handed axe that is swung with great might. These powerful Rangers are quite used to individual heroics and have chosen a new role and tactics over fitting into reformed Arnor's new, more formation based, military doctrine, so becoming powerful flankers but vulnerable to missiles and cavalry charges.
Lôke-Thûl Rim (Dragon Breath Regiment)
The easterlings, ingenious and resourceful people, used dark magic and dragon worship to create a deadly device that spits long streams of fire. Only proven Dragon Worshippers of the highest ranks have the honor to wield such a powerful weapon, they are clad in full body armor.
Uruk-Hai Bomb-Throwers
In a thriving Isengard Saruman was able to perfect his new invention and mass produce it to equip his more intelligent Uruk-Hai. These uruks throw deadly bombs of flaming substances that burst into flames on impact spilling a sticky molten mess that can seep through any armour. The prospect of a fiery death can unnerve even the bravest warrior.
Credits
KK DG and Alletun - original models and textures
Team
Yarrum - new models
Louis Lux - new textures
Jean=A=Luc - coding, description, balancing