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  1. #1

    Default delete

    no longer interested in participating
    Last edited by RubiconDecision; November 13, 2011 at 09:24 PM.

  2. #2

    Default Re: Battle Editor not working even though set in cfg

    Can you get the editor to work with vanilla kingdoms mods?

    I once had this problem using the editor from a mod folder. When I changed the name of my mod to a vanilla kingdoms name it worked.

  3. #3

    Default Re: Battle Editor not working even though set in cfg

    Quote Originally Posted by RubiconDecision View Post
    Yes, the editor works in vanilla and Deus lo Vult. Not KGC mod. I can switch it, but I want to make a custom battle in that mod.
    You could try temporarily renaming the mod folder to one of the vanilla names and then trying the editor. If it works it would allow you to edit the tile you want and then just change the name back.

  4. #4
    Gigantus's Avatar I am not special - I am a limited edition.
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    Default Re: Battle Editor not working even though set in cfg

    In my submod the Battle Editor is selctable, I can pick a coordinate, and then is dumps back to the menu
    As I said in your other thread: this means there will be an error message in the log. Please check and see what it is all about.










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