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  1. #1

    Default Not being offered guilds in a certain settlement

    I'm playing ss 6.4. I know this might not be the best place to post, I would post in the ss forum if I could.

    I haven't been offered a theologians guild in Rome after 70+ plus turns. I have a Cathedral, maxed piety governor, maxed piety faction leader, recruited over 20 bishops, was once excommunicated, now reconciled for about 65+ turns, had my anti-pope become pope, I obviously control Rome, and the papacy has no territories.

    Gracul suggested I used a high piety governor, and I didn't realize that was now a trigger. For the first 51 turns my governor was about 6 piety since then my new governor has had full piety and is faction heir. My faction leader has been over 5 piety for 20-30 turns now.

    I check the campaign script, descr_strat, edg, and just about every other file to see if there was an error or script blocking the theologians guild being offered, but I couldn't find any.

    The reason I think there is a problem is I haven't been offered any guilds in Rome and I always get offered guilds I don't even try for in every other settlement. I done the math on the guild points and I should easily have over the hundred needed for the first level.

    So basically can anyone think of something I'm forgetting to check or know what might be causing one settlement to be ignored. Only thing I think it might be is the papacy not having a settlement. I'm allied and have perfect relations with them so I don't see the need to give them a settlement.
    Oh, for Heaven's sake, now you're being deliberately stupid.
    Dr. Sheldon Cooper
    Wudang why did you close the thread? Because you can't find a source refuting mine? LoL how's the quest to ban me going?

  2. #2

    Icon1 Re: Not being offered guilds in a certain settlement

    chris7ian: Have you tried looking at the ‘export_descr_guilds’ file? That is where the triggers for the guilds are.

  3. #3
    Gorrrrrn's Avatar Citizen
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    Default Re: Not being offered guilds in a certain settlement

    chris7ian: which faction do you control - hre?
    how many other settlements do you have?
    which of those settlements already have guilds?
    which guilds are being offered in other settlements?

  4. #4

    Default Re: Not being offered guilds in a certain settlement

    Quote Originally Posted by TNZ View Post
    chris7ian: Have you tried looking at the ‘export_descr_guilds’ file? That is where the triggers for the guilds are.
    Yes I couldn't find anything out of the normal and I have been meeting those requirements for the triggers.

    Quote Originally Posted by Rozanov View Post
    chris7ian: which faction do you control - hre?
    how many other settlements do you have?
    which of those settlements already have guilds?
    which guilds are being offered in other settlements?
    Yes the HRE, and I have close to 60 settlements. Mainly as of late I keep getting offered Assassins guilds. I was offered a theologians around 20-30 turns in at Frankfurt. I think I turned it down twice but Rome has no guild and has a Cathedral and maxed piety governor, and the only place I've recruited priest from. I want all priest to get the purity bonus. All other settlements seem fine and I haven't noticed any reaching the appropiate level other than Rome being ignored. I'm pretty sure I been offered all but Alchemist and I at just 1230's with 4 turns per year.

    Rome hasn't been offered anything so I think its just a problem with Rome. Could it be because the Pope is homeless? That seems strange but this is the only time I've never given him a settlement. My anti-pope was elected pope so I didnt have to pay to be reconciled or give him a settlement for peace.

    I have taken Brasov, and got their theologians guild so I'm done okay now.

    First let me say thanks for the help and sorry for my tardiness. Big Ice storm where I live shut down my local library and I canceled my internet awhile ago.
    Oh, for Heaven's sake, now you're being deliberately stupid.
    Dr. Sheldon Cooper
    Wudang why did you close the thread? Because you can't find a source refuting mine? LoL how's the quest to ban me going?

  5. #5
    Gorrrrrn's Avatar Citizen
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    Default Re: Not being offered guilds in a certain settlement

    When i was testing some changes to the guild system there appeared to be some sort of rota and slot mechanism for guilds once settlements had reached the required wall level for the relevant guilds.

    Are you turning down guilds in settlements that can have them ?
    With 60 settlements there may be a queue for guilds and Rome may not be far enough up the list, especially if it's one of the later ones you have captured.

    Guilds are only offered once a turn and only to settlements with an empty build slot. (nothing building)
    There appears to be a rota of guilds offered once there are many potential sites for them, and if you turn down two guilds at a site it moves on to the next option.

    (Note all that was based on about 23 turns of guild offers for Denmark with about ten potential guild sites - I demolished all existing guilds to see if the hanseatic league HQ turned up.)

    (this from what I posted elsewhere:
    Playing Denmark (on SS6.3) at T200 approx I demolished all guild buildings to see if the Hanseatic League HQ would get offered and cleared all building queues so guilds could be offered in all relevant settlements.

    There appears to be an 11 guild building rota (although this may vary with size of faction - would need to further checking).

    On each successive turn I was offered (with a X if I turned the offer down):

    Merchants (Lund X) / Hosp (Lund X) / Templars (Arhus X) / Horsebreeders (Polotsk) / Woodsmens (Lund X) / Masons (Lund X) / Thieves (Col) / Theologians (Roskilde X) / Master Theologians (Col) / Assassins (Fran) / Explorers (Hambg X)

    Merchants (Hambg X) / Hosp (Lund X)/ Templars (Lund X) / Horsebreeders (Arhus X) / Woodsmens (Lund X) / Masons (Lund X) / Thieves (Hmbg X) / Theologians (Roskilde X) / Swordsmiths (Kalmar X) / Assassins (Roskilde X) / Explorers (Hambg)

    and so on - looks like no settlement gets offered more than 2 guilds before it moves on to another settlement.
    where a guild gets accepted then either a new guild building next time is offered or the same to a different settlement.

    this was with an alltowns version so no difference between towns or castles.
    (May be a fluke result - would need a lot more testing to confirm it.)
    Last edited by Gorrrrrn; February 03, 2011 at 05:30 PM.

  6. #6

    Default Re: Not being offered guilds in a certain settlement

    Quote Originally Posted by Rozanov View Post
    When i was testing some changes to the guild system there appeared to be some sort of rota and slot mechanism for guilds once settlements had reached the required wall level for the relevant guilds.

    Are you turning down guilds in settlements that can have them ?
    With 60 settlements there may be a queue for guilds and Rome may not be far enough up the list, especially if it's one of the later ones you have captured.

    Guilds are only offered once a turn and only to settlements with an empty build slot. (nothing building)
    There appears to be a rota of guilds offered once there are many potential sites for them, and if you turn down two guilds at a site it moves on to the next option.

    (Note all that was based on about 23 turns of guild offers for Denmark with about ten potential guild sites - I demolished all existing guilds to see if the hanseatic league HQ turned up.)

    (this from what I posted elsewhere:


    (May be a fluke result - would need a lot more testing to confirm it.)
    I have turned down a theologians guild in Frankfurt no more than twice I believe and that was in the first 20 turns. I've had Rome since turn 6. I tried keeping the building queues full in every settlement but Rome, Naples was fully developed and waiting on population to advance further. So only Rome and Naples were not building anything. I ended turn and when my next turn came Innsbruck was offered a Swordssmith Guild even though it was building something and was just 1/6th finished. I even tried given a recently acquired settlement to the papacy and trying it and no guild offered.

    I have a ss of this but I didnt convert it from a tga and this computer won't. Also I cant attach the tga. So Ill get back to you with a ss. But Innsbruck's queue was filled with a new building not being built then I ended turn and it had 5 turns remaining and the Guild was offered then. Rome and Naples were the only settlements with nothing in their queue's.
    Also is my export_descr_guilds.
    Last edited by chris7ian; February 04, 2011 at 10:36 AM.
    Oh, for Heaven's sake, now you're being deliberately stupid.
    Dr. Sheldon Cooper
    Wudang why did you close the thread? Because you can't find a source refuting mine? LoL how's the quest to ban me going?

  7. #7
    Gorrrrrn's Avatar Citizen
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    Default Re: Not being offered guilds in a certain settlement

    Hmm - looks lke I could be wrong about needing an empty building queue.
    seems I half-remembered this post:
    http://www.twcenter.net/forums/showt...09#post1864909
    but forgot the retraction later in the same post.

    anyways it's from the main thread on the subject, check some of the earlier posts by darox and DarkKnight

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