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    Default error during fatamid turn

    02:15:59.753 [system.rpt] [always] CPU: SSE2
    02:15:59.753 [system.rpt] [always] ==== system log start, build date: Aug 3 2007 version bld-medieval2-kingdoms-104 (45562) ===
    02:15:59.753 [system.io] [always] mounted pack packs/data_0.pack
    02:15:59.753 [system.io] [always] mounted pack packs/data_1.pack
    02:15:59.753 [system.io] [always] mounted pack packs/data_2.pack
    02:15:59.768 [system.io] [always] mounted pack packs/data_3.pack
    02:15:59.768 [system.io] [always] mounted pack packs/data_4.pack
    02:15:59.768 [system.io] [always] mounted pack packs/localized.pack
    02:17:35.486 [game.script] [error] Trigger processing error in <King_Employs_Diplomacy>
    : IsFactionLeader needs a living character.

    when testing <IsFactionLeader> condition
    02:17:35.574 [game.script] [error] Trigger processing error in <King_Employs_Diplomacy>
    : IsFactionLeader needs a living character.

    when testing <IsFactionLeader> condition
    02:17:35.844 [game.script] [error] Trigger processing error in <King_Employs_Diplomacy>
    : IsFactionLeader needs a living character.

    when testing <IsFactionLeader> condition
    02:17:53.992 [game.script] [error] Trigger processing error in <King_Employs_Diplomacy>
    : IsFactionLeader needs a living character.

    when testing <IsFactionLeader> condition
    02:17:54.945 [game.script] [error] Trigger processing error in <King_Employs_Diplomacy>
    : IsFactionLeader needs a living character.

    when testing <IsFactionLeader> condition
    02:27:46.890 [game.script] [error] Trigger processing error in <King_Employs_Diplomacy>
    : IsFactionLeader needs a living character.

    when testing <IsFactionLeader> condition
    02:27:47.390 [game.script] [error] Trigger processing error in <King_Employs_Diplomacy>
    : IsFactionLeader needs a living character.

    when testing <IsFactionLeader> condition
    02:27:47.480 [game.script] [error] Trigger processing error in <King_Employs_Diplomacy>
    : IsFactionLeader needs a living character.

    when testing <IsFactionLeader> condition
    02:27:47.695 [game.script] [error] Trigger processing error in <King_Employs_Diplomacy>
    : IsFactionLeader needs a living character.

    when testing <IsFactionLeader> condition
    02:28:06.910 [game.script] [error] Trigger processing error in <King_Employs_Diplomacy>
    : IsFactionLeader needs a living character.

    when testing <IsFactionLeader> condition
    02:28:07.365 [game.script] [error] Trigger processing error in <King_Employs_Diplomacy>
    : IsFactionLeader needs a living character.

    when testing <IsFactionLeader> condition
    02:28:07.533 [game.script] [error] Trigger processing error in <King_Employs_Diplomacy>
    : IsFactionLeader needs a living character.

    when testing <IsFactionLeader> condition
    02:28:09.238 [system.rpt] [error] Medieval 2: Total War encountered an unspecified error and will now exit.

    has happened twice now, fairly late in game, only on fatamid turn
    any one know whats wrong?
    turn 185 btw
    Last edited by Don in the North; January 30, 2011 at 09:37 AM.


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