Spoiler Alert, click show to read: 
16:03:24.883 [game.script.trigger] [trace] Trigger <0093_Update_Normal_Difficulty> fired
16:03:24.883 [game.script.trigger] [trace] Trigger <0046_P_Normalise> fired
16:03:24.883 [game.script.trigger] [trace] Trigger <0083b_Update_Allies> fired
16:03:24.883 [game.script.trigger] [trace] Trigger <0084b_Update_Enemies> fired
16:03:24.883 [game.script.trigger] [trace] Trigger <0085_Update_Religion> fired
16:03:24.883 [game.script.trigger] [trace] Trigger <0089_Update_Band_Together1> fired
16:03:24.883 [game.script.trigger] [trace] Trigger <0096_Increase_Global_Standing_New_Turn> fired
16:03:24.883 [game.script.trigger] [trace] Trigger <0108_Update_Untrustworthy_Factions_Minor> fired
16:03:24.883 [game.script.trigger] [trace] Trigger <Denmark> fired
16:03:24.884 [game.script.trigger] [trace] Trigger <DenmarkAI> fired
16:03:24.884 [game.script.trigger] [trace] Trigger <Global_DecreaseOverTime> fired
16:03:25.138 [game.script.trigger] [trace] Trigger <0061_T_Major_Assassination_Attempt> fired
16:03:25.139 [data.transgression] [info] Applied transgression TC_MAJOR_ASSASSINATION_ATTEMPT from transgressor faction 1856ABAA against faction 18594F24
16:03:25.139 [system.io] [info] exists: missing mods/SS6.3/data/ui/southern_european/portraits/portraits/dead/050.tga
16:03:25.139 [system.io] [info] exists: found data/ui/southern_european/portraits/portraits/dead/050.tga (from: packs/data_3.pack)
16:03:25.139 [system.io] [info] exists: missing mods/SS6.3/data/ui/southern_european/portraits/portraits/dead/050.tga
16:03:25.139 [system.io] [info] exists: found data/ui/southern_european/portraits/portraits/dead/050.tga (from: packs/data_3.pack)
16:03:25.139 [system.io] [info] exists: missing mods/SS6.3/data/ui/southern_european/portraits/portraits/dead/050.tga
16:03:25.139 [system.io] [info] exists: found data/ui/southern_european/portraits/portraits/dead/050.tga (from: packs/data_3.pack)
16:03:25.139 [system.io] [info] exists: missing mods/SS6.3/data/ui/southern_european/portraits/portraits/dead/050.tga
16:03:25.139 [system.io] [info] exists: found data/ui/southern_european/portraits/portraits/dead/050.tga (from: packs/data_3.pack)
16:03:25.140 [game.script.trigger] [trace] Trigger <agents7> fired
16:03:25.140 [game.script.trigger] [trace] Trigger <King_Employes_Assassins_Failure> fired
16:03:25.140 [game.script.trigger] [trace] Trigger <master_of_assassins_vnv_trigger> fired
16:03:25.140 [game.script.anc] [trace] Ancillary <master_of_assassins> not added - chance 5, random 45
16:03:25.140 [game.script.trigger] [trace] Trigger <agents9> fired
16:03:25.140 [game.script.trigger] [trace] Trigger <agents11> fired
16:03:25.141 [game.script.trigger] [trace] Trigger <foodtaster_vnv_trigger> fired
16:03:25.141 [game.script.anc] [trace] Ancillary <foodtaster> not added - chance 20, random 31
16:03:25.365 [game.script.trigger] [trace] Trigger <agents21> fired
16:03:25.367 [game.script.trigger] [trace] Trigger <0065_T_Bribed_Away_Character> fired
16:03:25.367 [data.transgression] [info] Applied transgression TC_BRIBED_AWAY_CHARACTER from transgressor faction 1856ABAA against faction 185958A4
16:03:25.367 [game.script.trigger] [trace] Trigger <Explorers_Successful_Bribe> fired
16:03:25.367 [game.script.trigger] [trace] Trigger <agents18> fired
16:03:25.384 [game.script.trigger] [trace] Trigger <King_Employs_Bribery> fired
16:03:25.384 [game.script.trigger] [trace] Trigger <King_Employs_Bribery> fired
16:03:25.470 [game.script.trigger] [trace] Trigger <King_Employs_Diplomacy> fired
16:03:25.645 [game.script.trigger] [trace] Trigger <0068_T_Battle_Engagement> fired
16:03:25.645 [data.transgression] [info] Applied transgression TC_BATTLE_ENGAGEMENT from transgressor faction 1856ABAA against faction 18594F24
16:03:25.646 [system.io] [info] exists: missing mods/SS6.3/data/globallighting/sunset_cloudy.lighting
16:03:25.646 [system.io] [trace] file open,,data/globallighting/sunset_cloudy.lighting,,not found
16:03:25.646 [system.io] [trace] pack open,packs/localized.pack,data/globallighting/sunset_cloudy.lighting,,not found
16:03:25.646 [system.io] [trace] pack open,packs/data_0.pack,data/globallighting/sunset_cloudy.lighting,190
16:03:25.646 [system.io] [info] open: found data/globallighting/sunset_cloudy.lighting (from: packs/data_0.pack)
16:03:25.647 [system.io] [info] exists: missing mods/SS6.3/data/globallighting/env_maps/winter/environment_sunset_cloudy_new.texture
16:03:25.647 [system.io] [info] exists: missing data/globallighting/env_maps/winter/environment_sunset_cloudy_new.texture
16:03:25.647 [system.io] [info] exists: missing mods/SS6.3/data/globallighting/env_maps/environment_sunset_cloudy_new.texture
16:03:25.647 [system.io] [info] exists: missing mods/SS6.3/data/globallighting/env_maps/environment_sunset_cloudy_new.texture
16:03:25.647 [system.io] [trace] pack close,,data/globallighting/sunset_cloudy.lighting,,,-190
16:03:25.647 [game.script.trigger] [trace] Trigger <0072_T_Undeclared_Attack> fired
16:03:25.648 [data.transgression] [info] Applied transgression TC_UNDECLARED_ATTACK from transgressor faction 1856ABAA against faction 18594F24
16:03:25.964 [system.io] [trace] file open,,6171B8C0,6415342
16:03:25.965 [system.io] [info] open: found temp/campaign_battle.rpy (from: C:\Program Files (x86)\SEGA\Medieval II Total War)
16:03:25.978 [game.script.trigger] [trace] Trigger <Battle_General_Took_Deadly_Hits> fired
16:03:25.978 [game.script.trigger] [trace] Trigger <Battle_General_Took_Hits> fired
16:03:25.978 [game.script.trigger] [trace] Trigger <battle1> fired
16:03:25.978 [game.script.trigger] [trace] Trigger <Battle_General_Took_Hits> fired
16:03:25.978 [game.script.trigger] [trace] Trigger <battle1> fired
16:03:27.037 [game.script.trigger] [trace] Trigger <mercenary_captain_vnv_trigger> fired
16:03:27.037 [game.script.anc] [trace] Ancillary <mercenary_captain> not added - chance 10, random 76
16:03:27.040 [game.script.trigger] [trace] Trigger <mercenary_captain_vnv_trigger> fired
16:03:27.040 [game.script.anc] [trace] Ancillary <mercenary_captain> not added - chance 10, random 54
16:03:27.043 [game.script.trigger] [trace] Trigger <mercenary_captain_vnv_trigger> fired
16:03:27.043 [game.script.anc] [trace] Ancillary <mercenary_captain> not added - chance 10, random 77
16:03:27.046 [game.script.trigger] [trace] Trigger <mercenary_captain_vnv_trigger> fired
16:03:27.046 [game.script.anc] [trace] Ancillary <mercenary_captain> not added - chance 10, random 17
16:03:27.219 [system.io] [info] exists: missing mods/SS6.3/data/ui/southern_european/portraits/portraits/young/catholic_merchants/048.tga
16:03:27.219 [system.io] [info] exists: missing data/ui/southern_european/portraits/portraits/young/catholic_merchants/048.tga
16:03:27.219 [system.io] [info] exists: missing mods/SS6.3/data/ui/southern_european/portraits/portraits/young/merchants/048.tga
16:03:27.219 [system.io] [info] exists: found data/ui/southern_european/portraits/portraits/young/merchants/048.tga (from: packs/data_3.pack)
16:03:27.219 [system.io] [info] exists: missing mods/SS6.3/data/ui/southern_european/portraits/portraits/young/merchants/048.tga
16:03:27.219 [system.io] [info] exists: found data/ui/southern_european/portraits/portraits/young/merchants/048.tga (from: packs/data_3.pack)
16:03:27.219 [system.io] [info] exists: missing mods/SS6.3/data/ui/southern_european/portraits/portraits/young/catholic_merchants/048.tga
16:03:27.219 [system.io] [info] exists: missing data/ui/southern_european/portraits/portraits/young/catholic_merchants/048.tga
16:03:27.219 [system.io] [info] exists: missing mods/SS6.3/data/ui/southern_european/portraits/portraits/young/merchants/048.tga
16:03:27.220 [system.io] [info] exists: found data/ui/southern_european/portraits/portraits/young/merchants/048.tga (from: packs/data_3.pack)
16:03:27.220 [system.io] [info] exists: missing mods/SS6.3/data/ui/southern_european/portraits/portraits/young/merchants/048.tga
16:03:27.220 [system.io] [info] exists: found data/ui/southern_european/portraits/portraits/young/merchants/048.tga (from: packs/data_3.pack)
16:03:27.221 [system.io] [info] exists: missing mods/SS6.3/data/ui/unit_info/denmark/merchant_info.tga
16:03:27.221 [system.io] [info] exists: found data/ui/unit_info/denmark/merchant_info.tga (from: packs/data_3.pack)
16:03:27.221 [system.io] [info] exists: missing mods/SS6.3/data/ui/units/denmark/merchant.tga
16:03:27.221 [system.io] [info] exists: found data/ui/units/denmark/merchant.tga (from: packs/data_3.pack)
16:03:27.222 [game.script.trigger] [trace] Trigger <Merchants_Recruit_Merchant> fired
16:03:27.222 [game.script.trigger] [trace] Trigger <MerchantPiety> fired
16:03:27.222 [game.script.trigger] [trace] Trigger <MerchantCreated> fired
16:03:27.222 [game.script.trigger] [trace] Trigger <MerchantCreatedSkillIncrease> fired
16:03:27.222 [game.script.trigger] [trace] Trigger <MerchantCreatedTownHallExists> fired
16:03:27.222 [game.script.trigger] [trace] Trigger <MerchantCreatedBrothelExists> fired
16:03:27.222 [game.script.trigger] [trace] Trigger <MerchantCreatedMerchantFamily> fired
16:03:27.223 [game.script.trigger] [trace] Trigger <MerchantCreatedReligionVeryHigh> fired
16:03:27.223 [game.script.trigger] [trace] Trigger <MerchantCreatedReligiousMerchantIncrease> fired
16:03:27.223 [system.io] [info] exists: found mods/SS6.3/data/ui/units/denmark/#Urban_Spear_Militia.tga (from: C:\Program Files (x86)\SEGA\Medieval II Total War)
16:03:27.223 [system.io] [info] exists: found mods/SS6.3/data/ui/units/denmark/#Urban_Spear_Militia.tga (from: C:\Program Files (x86)\SEGA\Medieval II Total War)
16:03:27.223 [system.io] [info] exists: found mods/SS6.3/data/ui/unit_info/denmark/Urban_Spear_Militia_info.tga (from: C:\Program Files (x86)\SEGA\Medieval II Total War)
16:03:27.223 [system.io] [info] exists: found mods/SS6.3/data/ui/unit_info/denmark/Urban_Spear_Militia_info.tga (from: C:\Program Files (x86)\SEGA\Medieval II Total War)
16:03:27.224 [game.script.trigger] [trace] Trigger <drillmaster_vnv_trigger> fired
16:03:27.224 [game.script.anc] [trace] Ancillary <drillmaster> not added - chance 3, random 97
16:03:27.224 [game.script.trigger] [trace] Trigger <Swordsmiths_Train_Infantry> fired
16:03:27.225 [system.io] [info] exists: found mods/SS6.3/data/ui/units/denmark/#Crossbow_Militia.tga (from: C:\Program Files (x86)\SEGA\Medieval II Total War)
16:03:27.225 [system.io] [info] exists: found mods/SS6.3/data/ui/units/denmark/#Crossbow_Militia.tga (from: C:\Program Files (x86)\SEGA\Medieval II Total War)
16:03:27.225 [system.io] [info] exists: found mods/SS6.3/data/ui/unit_info/denmark/Crossbow_Militia_info.tga (from: C:\Program Files (x86)\SEGA\Medieval II Total War)
16:03:27.225 [system.io] [info] exists: found mods/SS6.3/data/ui/unit_info/denmark/Crossbow_Militia_info.tga (from: C:\Program Files (x86)\SEGA\Medieval II Total War)
16:03:27.225 [game.script.trigger] [trace] Trigger <drillmaster_vnv_trigger> fired
16:03:27.225 [game.script.anc] [trace] Ancillary <drillmaster> not added - chance 3, random 48
16:03:27.226 [game.script.trigger] [trace] Trigger <Swordsmiths_Train_Infantry> fired
16:03:27.226 [game.script.trigger] [trace] Trigger <Woodsmens_Train_Skirmish> fired
16:03:27.226 [game.script.trigger] [trace] Trigger <Masons_Governor_Building_Completed> fired
16:03:27.226 [game.script.trigger] [trace] Trigger <governor_building> fired
16:03:27.226 [game.script.trigger] [trace] Trigger <governing19> fired
16:03:27.226 [game.script.trigger] [trace] Trigger <building_religion_catholic> fired
16:03:27.227 [game.script.trigger] [trace] Trigger <building_religion_c> fired
16:03:27.227 [game.script.trigger] [trace] Trigger <architect_vnv_trigger> fired
16:03:27.228 [game.script.trigger] [trace] Trigger <Catholic_Build_Cathedral> fired
16:03:27.228 [game.script.trigger] [trace] Trigger <Catholic_Build_First_Cathedral_Faction> fired
16:03:27.228 [game.script.trigger] [trace] Trigger <Global_Settlement_Building_Completed> fired
16:03:27.228 [game.script.trigger] [trace] Trigger <Theologians_Catholic_City_Church04> fired
16:03:27.229 [system.io] [info] exists: found mods/SS6.3/data/ui/units/denmark/#Urban_Spear_Militia.tga (from: C:\Program Files (x86)\SEGA\Medieval II Total War)
16:03:27.229 [system.io] [info] exists: found mods/SS6.3/data/ui/units/denmark/#Urban_Spear_Militia.tga (from: C:\Program Files (x86)\SEGA\Medieval II Total War)
16:03:27.229 [system.io] [info] exists: found mods/SS6.3/data/ui/unit_info/denmark/Urban_Spear_Militia_info.tga (from: C:\Program Files (x86)\SEGA\Medieval II Total War)
16:03:27.229 [system.io] [info] exists: found mods/SS6.3/data/ui/unit_info/denmark/Urban_Spear_Militia_info.tga (from: C:\Program Files (x86)\SEGA\Medieval II Total War)
16:03:27.230 [game.script.trigger] [trace] Trigger <Swordsmiths_Train_Infantry> fired
16:03:27.230 [system.io] [info] exists: found mods/SS6.3/data/ui/units/denmark/#Crossbow_Militia.tga (from: C:\Program Files (x86)\SEGA\Medieval II Total War)
16:03:27.230 [system.io] [info] exists: found mods/SS6.3/data/ui/units/denmark/#Crossbow_Militia.tga (from: C:\Program Files (x86)\SEGA\Medieval II Total War)
16:03:27.231 [system.io] [info] exists: found mods/SS6.3/data/ui/unit_info/denmark/Crossbow_Militia_info.tga (from: C:\Program Files (x86)\SEGA\Medieval II Total War)
16:03:27.231 [system.io] [info] exists: found mods/SS6.3/data/ui/unit_info/denmark/Crossbow_Militia_info.tga (from: C:\Program Files (x86)\SEGA\Medieval II Total War)
16:03:27.231 [game.script.trigger] [trace] Trigger <Swordsmiths_Train_Infantry> fired
16:03:27.231 [game.script.trigger] [trace] Trigger <Woodsmens_Train_Skirmish> fired
16:03:27.232 [system.io] [info] exists: found mods/SS6.3/data/ui/units/denmark/#NE_Trebuchet.tga (from: C:\Program Files (x86)\SEGA\Medieval II Total War)
16:03:27.232 [system.io] [info] exists: found mods/SS6.3/data/ui/units/denmark/#NE_Trebuchet.tga (from: C:\Program Files (x86)\SEGA\Medieval II Total War)
16:03:27.232 [system.io] [info] exists: found mods/SS6.3/data/ui/unit_info/denmark/NE_Trebuchet_info.tga (from: C:\Program Files (x86)\SEGA\Medieval II Total War)
16:03:27.232 [system.io] [info] exists: found mods/SS6.3/data/ui/unit_info/denmark/NE_Trebuchet_info.tga (from: C:\Program Files (x86)\SEGA\Medieval II Total War)
16:03:27.232 [game.script.trigger] [trace] Trigger <Woodsmens_Train_Missile> fired
16:03:27.233 [system.io] [info] exists: found mods/SS6.3/data/ui/units/denmark/#NE_Catapult.tga (from: C:\Program Files (x86)\SEGA\Medieval II Total War)
16:03:27.233 [system.io] [info] exists: found mods/SS6.3/data/ui/units/denmark/#NE_Catapult.tga (from: C:\Program Files (x86)\SEGA\Medieval II Total War)
16:03:27.233 [system.io] [info] exists: found mods/SS6.3/data/ui/unit_info/denmark/NE_Catapult_info.tga (from: C:\Program Files (x86)\SEGA\Medieval II Total War)
16:03:27.233 [system.io] [info] exists: found mods/SS6.3/data/ui/unit_info/denmark/NE_Catapult_info.tga (from: C:\Program Files (x86)\SEGA\Medieval II Total War)
16:03:27.233 [game.script.trigger] [trace] Trigger <Woodsmens_Train_Missile> fired
16:03:27.234 [system.io] [info] exists: found mods/SS6.3/data/ui/units/denmark/#NE_Ballista.tga (from: C:\Program Files (x86)\SEGA\Medieval II Total War)
16:03:27.234 [system.io] [info] exists: found mods/SS6.3/data/ui/units/denmark/#NE_Ballista.tga (from: C:\Program Files (x86)\SEGA\Medieval II Total War)
16:03:27.234 [system.io] [info] exists: found mods/SS6.3/data/ui/unit_info/denmark/NE_Ballista_info.tga (from: C:\Program Files (x86)\SEGA\Medieval II Total War)
16:03:27.234 [system.io] [info] exists: found mods/SS6.3/data/ui/unit_info/denmark/NE_Ballista_info.tga (from: C:\Program Files (x86)\SEGA\Medieval II Total War)
16:03:27.234 [game.script.trigger] [trace] Trigger <Woodsmens_Train_Missile> fired
16:03:27.235 [system.io] [info] exists: found mods/SS6.3/data/ui/units/denmark/#Spear_Militia.tga (from: C:\Program Files (x86)\SEGA\Medieval II Total War)
16:03:27.235 [system.io] [info] exists: found mods/SS6.3/data/ui/units/denmark/#Spear_Militia.tga (from: C:\Program Files (x86)\SEGA\Medieval II Total War)
16:03:27.235 [system.io] [info] exists: found mods/SS6.3/data/ui/unit_info/denmark/Spear_Militia_info.tga (from: C:\Program Files (x86)\SEGA\Medieval II Total War)
16:03:27.235 [system.io] [info] exists: found mods/SS6.3/data/ui/unit_info/denmark/Spear_Militia_info.tga (from: C:\Program Files (x86)\SEGA\Medieval II Total War)
16:03:27.236 [game.script.trigger] [trace] Trigger <drillmaster_vnv_trigger> fired
16:03:27.236 [game.script.anc] [trace] Ancillary <drillmaster> not added - chance 3, random 39
16:03:27.236 [game.script.trigger] [trace] Trigger <Swordsmiths_Train_Infantry> fired
16:03:27.236 [game.script.trigger] [trace] Trigger <Masons_Governor_Building_Completed> fired
16:03:27.237 [game.script.trigger] [trace] Trigger <governor_building_smith> fired
16:03:27.237 [game.script.trigger] [trace] Trigger <governor_building> fired
16:03:27.237 [game.script.trigger] [trace] Trigger <governing19> fired
16:03:27.237 [game.script.trigger] [trace] Trigger <architect_vnv_trigger> fired
16:03:27.237 [game.script.trigger] [trace] Trigger <master_smith_vnv_trigger2> fired
16:03:27.237 [game.script.anc] [trace] Ancillary <master_smith> added - chance 20, random 19
16:03:27.238 [game.script.trigger] [trace] Trigger <Global_Settlement_Building_Completed> fired
16:03:27.238 [game.script.trigger] [trace] Trigger <Swordsmiths_Building_Completed_City_Smith01> fired
16:03:27.238 [system.io] [info] exists: found mods/SS6.3/data/ui/units/mercs/#Viking_Raiders.tga (from: C:\Program Files (x86)\SEGA\Medieval II Total War)
16:03:27.238 [system.io] [info] exists: found mods/SS6.3/data/ui/units/mercs/#Viking_Raiders.tga (from: C:\Program Files (x86)\SEGA\Medieval II Total War)
16:03:27.239 [system.io] [info] exists: found mods/SS6.3/data/ui/unit_info/merc/Viking_Raiders_info.tga (from: C:\Program Files (x86)\SEGA\Medieval II Total War)
16:03:27.239 [system.io] [info] exists: found mods/SS6.3/data/ui/unit_info/merc/Viking_Raiders_info.tga (from: C:\Program Files (x86)\SEGA\Medieval II Total War)
16:03:27.239 [system.io] [info] exists: found mods/SS6.3/data/ui/units/denmark/#Spear_Militia.tga (from: C:\Program Files (x86)\SEGA\Medieval II Total War)
16:03:27.239 [system.io] [info] exists: found mods/SS6.3/data/ui/units/denmark/#Spear_Militia.tga (from: C:\Program Files (x86)\SEGA\Medieval II Total War)
16:03:27.239 [system.io] [info] exists: found mods/SS6.3/data/ui/unit_info/denmark/Spear_Militia_info.tga (from: C:\Program Files (x86)\SEGA\Medieval II Total War)
16:03:27.239 [system.io] [info] exists: found mods/SS6.3/data/ui/unit_info/denmark/Spear_Militia_info.tga (from: C:\Program Files (x86)\SEGA\Medieval II Total War)
16:03:27.239 [system.io] [info] exists: found mods/SS6.3/data/ui/units/denmark/#Spear_Militia.tga (from: C:\Program Files (x86)\SEGA\Medieval II Total War)
16:03:27.239 [system.io] [info] exists: found mods/SS6.3/data/ui/units/denmark/#Spear_Militia.tga (from: C:\Program Files (x86)\SEGA\Medieval II Total War)
16:03:27.239 [system.io] [info] exists: found mods/SS6.3/data/ui/unit_info/denmark/Spear_Militia_info.tga (from: C:\Program Files (x86)\SEGA\Medieval II Total War)
16:03:27.239 [system.io] [info] exists: found mods/SS6.3/data/ui/unit_info/denmark/Spear_Militia_info.tga (from: C:\Program Files (x86)\SEGA\Medieval II Total War)
16:03:27.239 [system.io] [info] exists: found mods/SS6.3/data/ui/units/mercs/#Viking_Raiders.tga (from: C:\Program Files (x86)\SEGA\Medieval II Total War)
16:03:27.239 [system.io] [info] exists: found mods/SS6.3/data/ui/units/mercs/#Viking_Raiders.tga (from: C:\Program Files (x86)\SEGA\Medieval II Total War)
16:03:27.240 [system.io] [info] exists: found mods/SS6.3/data/ui/unit_info/merc/Viking_Raiders_info.tga (from: C:\Program Files (x86)\SEGA\Medieval II Total War)
16:03:27.240 [system.io] [info] exists: found mods/SS6.3/data/ui/unit_info/merc/Viking_Raiders_info.tga (from: C:\Program Files (x86)\SEGA\Medieval II Total War)
16:03:27.240 [game.script.trigger] [trace] Trigger <Swordsmiths_Train_Infantry> fired
16:03:27.243 [game.script.trigger] [trace] Trigger <DiseasedRecoveryInWild> fired
16:03:27.243 [game.script.trigger] [trace] Trigger <AINaturalHealthDecline> fired
16:03:27.243 [game.script.trigger] [trace] Trigger <AINaturalHealthImprove> fired
16:03:27.243 [game.script.trigger] [trace] Trigger <StrictlyReligious_add_2> fired
16:03:27.244 [game.script.trigger] [trace] Trigger <WiseAdministrator_add_5> fired
16:03:27.244 [game.script.trigger] [trace] Trigger <Protector_add_2> fired
16:03:27.244 [game.script.trigger] [trace] Trigger <PassiveRuler_add_1> fired
16:03:27.244 [game.script.trigger] [trace] Trigger <PassiveRuler_add_2> fired
16:03:27.244 [game.script.trigger] [trace] Trigger <AbsentMinded_add_1> fired
16:03:27.244 [game.script.trigger] [trace] Trigger <CrusaderViews> fired
16:03:27.244 [game.script.trigger] [trace] Trigger <selfperpetuating13> fired
16:03:27.244 [game.script.trigger] [trace] Trigger <selfperpetuating47> fired
16:03:27.244 [game.script.trigger] [trace] Trigger <selfperpetuating66> fired
16:03:27.244 [game.script.trigger] [trace] Trigger <Protector_of_the_Holy_Roman_Church> fired
16:03:27.244 [game.script.anc] [trace] Ancillary <protector> not added - chance 5, random 85
16:03:27.245 [game.script.trigger] [trace] Trigger <Emperor_banner> fired
16:03:27.245 [game.script.trigger] [trace] Trigger <governing_Not_Building> fired
16:03:27.246 [game.script.trigger] [trace] Trigger <Hanseatic_Loyalty_Level_Bonus_City> fired
16:03:27.246 [game.script.trigger] [trace] Trigger <AINaturalHealthDecline> fired
16:03:27.246 [game.script.trigger] [trace] Trigger <Loyalty_Check_Oppossed_Attributes> fired
16:03:27.246 [game.script.trigger] [trace] Trigger <governing6> fired
16:03:27.246 [game.script.trigger] [trace] Trigger <governing_Not_Building> fired
16:03:27.246 [game.script.trigger] [trace] Trigger <master_smith_vnv_trigger2> fired
16:03:27.246 [game.script.anc] [trace] Ancillary <master_smith> not added - chance 2, random 55
16:03:27.246 [game.script.trigger] [trace] Trigger <siege_engineer_vnv_trigger> fired
16:03:27.247 [game.script.anc] [trace] Ancillary <siege_engineer> not added - chance 3, random 24
16:03:27.247 [game.script.trigger] [trace] Trigger <armour_custom_city> fired
16:03:27.247 [game.script.anc] [trace] Ancillary <armour_custom> not added - chance 15, random 26
16:03:27.248 [game.script.trigger] [trace] Trigger <DiseasedRecoveryInTown> fired
16:03:27.248 [game.script.trigger] [trace] Trigger <DiseasedRecoveryInWild> fired
16:03:27.248 [game.script.trigger] [trace] Trigger <Ai_MoveFix1_Add_Outside_NotMoved> fired
16:03:27.248 [game.script.trigger] [trace] Trigger <Ai_MoveFix1_Add_TimeinRegion3EnemyLands> fired
16:03:27.249 [game.script.trigger] [trace] Trigger <harsh_lifestyle2> fired
16:03:27.249 [game.script.trigger] [trace] Trigger <DiseasedRecoveryInWild> fired
16:03:27.249 [game.script.trigger] [trace] Trigger <Ai_Boost_Add> fired
16:03:27.250 [game.script.trigger] [trace] Trigger <Explorers_Exist_Ship_Stack> fired
16:03:27.250 [game.script.trigger] [trace] Trigger <AIScurvyAtSeaTest> fired
16:03:27.250 [game.script.trigger] [trace] Trigger <DiseasedRecoveryInWild> fired
16:03:27.250 [game.script.trigger] [trace] Trigger <Ai_MoveFix1_Add_TimeinRegion3EnemyLands> fired
16:03:27.250 [game.script.trigger] [trace] Trigger <Explorers_Exist_Ship_Stack> fired
16:03:27.250 [game.script.trigger] [trace] Trigger <AIScurvyAtSeaTest> fired
16:03:27.250 [game.script.trigger] [trace] Trigger <DiseasedRecoveryInWild> fired
16:03:27.250 [game.script.trigger] [trace] Trigger <Ai_MoveFix1_Add_TimeinRegion3EnemyLands> fired
16:03:27.251 [game.script.exec] [trace] exec <if> at line 825 in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt
16:03:27.251 [game.script.exec] [trace] exec <inc_counter> at line 828 in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt
16:03:27.251 [game.script.counter] [trace] counter <holiness_count> = 1
16:03:27.251 [game.script.trigger] [trace] Trigger <DiseasedRecoveryInWild> fired
16:03:27.251 [game.script.trigger] [trace] Trigger <Ai_MoveFix1_Add_Outside_NotMoved> fired
16:03:27.251 [game.script.trigger] [trace] Trigger <harsh_lifestyle3> fired
16:03:27.251 [game.script.trigger] [trace] Trigger <agents43a> fired
16:03:27.251 [game.script.trigger] [trace] Trigger <agents43b> fired
16:03:27.252 [game.script.trigger] [trace] Trigger <DiseasedRecoveryInWild> fired
16:03:27.252 [game.script.trigger] [trace] Trigger <Near_Loyalty_trigger> fired
16:03:27.252 [game.script.trigger] [trace] Trigger <Ai_Boost_Add> fired
16:03:27.253 [game.script.trigger] [trace] Trigger <DiseasedRecoveryInWild> fired
16:03:27.253 [game.script.trigger] [trace] Trigger <Ai_MoveFix1_Add_Outside_NotMoved> fired
16:03:27.253 [game.script.trigger] [trace] Trigger <Ai_MoveFix1_Add_TimeinRegion3EnemyLands> fired
16:03:27.253 [game.script.trigger] [trace] Trigger <sitting_around_camp_vnv_trigger> fired
16:03:27.253 [game.script.trigger] [trace] Trigger <harsh_lifestyle2> fired
16:03:27.253 [game.script.trigger] [trace] Trigger <MerchantTradingBadMerchantIdleLong> fired
16:03:27.253 [game.script.trigger] [trace] Trigger <Merchant_Trading7> fired
16:03:27.253 [game.script.trigger] [trace] Trigger <Merchant_Trading10> fired
16:03:27.253 [game.script.trigger] [trace] Trigger <Merchant_Old_Age> fired
16:03:27.253 [game.script.trigger] [trace] Trigger <MerchantLocalMerchant_add> fired
16:03:27.253 [game.script.trigger] [trace] Trigger <DiseasedRecoveryInWild> fired
16:03:27.254 [game.script.trigger] [trace] Trigger <foreign_dignitary_vnv_trigger> fired
16:03:27.254 [game.script.anc] [trace] Ancillary <foreign_dignitary> not added - chance 3, random 27
16:03:27.254 [game.script.trigger] [trace] Trigger <DiseasedRecoveryInWild> fired
16:03:27.254 [game.script.trigger] [trace] Trigger <Ai_MoveFix1_Add_Outside_NotMoved> fired
16:03:27.254 [game.script.trigger] [trace] Trigger <Ai_MoveFix1_Add_TimeinRegion3EnemyLands> fired
16:03:27.254 [game.script.trigger] [trace] Trigger <harsh_lifestyle2> fired
16:03:27.254 [game.script.trigger] [trace] Trigger <Merchant_Trading2> fired
16:03:27.254 [game.script.trigger] [trace] Trigger <Merchant_Trading7> fired
16:03:27.254 [game.script.trigger] [trace] Trigger <Merchant_Trading13> fired
16:03:27.255 [game.script.trigger] [trace] Trigger <Merchant_Old_Age> fired
16:03:27.255 [game.script.trigger] [trace] Trigger <Hanseatic_Loyalty_Level_Bonus_City> fired
16:03:27.255 [game.script.trigger] [trace] Trigger <AINaturalHealthDecline> fired
16:03:27.255 [game.script.trigger] [trace] Trigger <Near_Loyalty_trigger> fired
16:03:27.255 [game.script.trigger] [trace] Trigger <Loyalty_Check_Buildings2> fired
16:03:27.255 [game.script.trigger] [trace] Trigger <governing6> fired
16:03:27.256 [game.script.trigger] [trace] Trigger <governing_Not_Building> fired
16:03:27.256 [game.script.trigger] [trace] Trigger <bard_vnv_trigger> fired
16:03:27.256 [game.script.anc] [trace] Ancillary <bard> not added - chance 5, random 92
16:03:27.256 [game.script.trigger] [trace] Trigger <master_smith_vnv_trigger2> fired
16:03:27.256 [game.script.anc] [trace] Ancillary <master_smith> not added - chance 2, random 72
16:03:27.256 [game.script.trigger] [trace] Trigger <military_engineer_vnv_trigger> fired
16:03:27.256 [game.script.anc] [trace] Ancillary <military_engineer> not added - chance 5, random 30
16:03:27.256 [game.script.trigger] [trace] Trigger <money_counter_vnv_trigger> fired
16:03:27.256 [game.script.anc] [trace] Ancillary <money_counter> not added - chance 8, random 57
16:03:27.256 [game.script.trigger] [trace] Trigger <overseer_vnv_trigger> fired
16:03:27.256 [game.script.anc] [trace] Ancillary <overseer> not added - chance 10, random 33
16:03:27.256 [game.script.trigger] [trace] Trigger <siege_engineer_vnv_trigger> fired
16:03:27.256 [game.script.anc] [trace] Ancillary <siege_engineer> not added - chance 3, random 90
16:03:27.256 [game.script.trigger] [trace] Trigger <armour_custom_city> fired
16:03:27.257 [game.script.anc] [trace] Ancillary <armour_custom> not added - chance 15, random 41
16:03:27.258 [game.script.trigger] [trace] Trigger <DiseasedRecoveryInWild> fired
16:03:27.258 [game.script.trigger] [trace] Trigger <Ai_MoveFix1_Add_Outside_NotMoved> fired
16:03:27.258 [game.script.trigger] [trace] Trigger <Ai_MoveFix1_Add_TimeinRegion3EnemyLands> fired
16:03:27.258 [game.script.trigger] [trace] Trigger <harsh_lifestyle2> fired
16:03:27.258 [game.script.trigger] [trace] Trigger <AINaturalHealthImprove> fired
16:03:27.258 [game.script.trigger] [trace] Trigger <CrusaderViews> fired
16:03:27.259 [game.script.trigger] [trace] Trigger <DiseasedRecoveryInWild> fired
16:03:27.259 [game.script.trigger] [trace] Trigger <Ai_MoveFix1_Add_TimeinRegion3EnemyLands> fired
16:03:27.259 [game.script.trigger] [trace] Trigger <foreign_dignitary_vnv_trigger> fired
16:03:27.259 [game.script.anc] [trace] Ancillary <foreign_dignitary> not added - chance 3, random 70
16:03:27.259 [game.script.trigger] [trace] Trigger <Explorers_Exist_Ship_Stack> fired
16:03:27.260 [game.script.trigger] [trace] Trigger <AIScurvyAtSeaTest> fired
16:03:27.260 [game.script.trigger] [trace] Trigger <DiseasedRecoveryInWild> fired
16:03:27.260 [game.script.trigger] [trace] Trigger <Ai_MoveFix1_Add_TimeinRegion3EnemyLands> fired
16:03:27.260 [game.script.trigger] [trace] Trigger <DiseasedRecoveryInTown> fired
16:03:27.260 [game.script.trigger] [trace] Trigger <Ai_Boost_Add> fired
16:03:27.261 [game.script.trigger] [trace] Trigger <DiseasedRecoveryInWild> fired
16:03:27.261 [game.script.trigger] [trace] Trigger <Ai_Boost_Add> fired
16:03:27.262 [game.script.trigger] [trace] Trigger <DiseasedRecoveryInWild> fired
16:03:27.262 [game.script.trigger] [trace] Trigger <Ai_MoveFix1_Add_Outside_NotMoved> fired
16:03:27.262 [game.script.trigger] [trace] Trigger <harsh_lifestyle3> fired
16:03:27.262 [game.script.trigger] [trace] Trigger <DiseasedRecoveryInTown> fired
16:03:27.262 [game.script.trigger] [trace] Trigger <beguiling_bard_vnv_trigger> fired
16:03:27.263 [game.script.anc] [trace] Ancillary <beguiling_bard> not added - chance 5, random 78
16:03:27.263 [game.script.trigger] [trace] Trigger <dancer_vnv_trigger> fired
16:03:27.263 [game.script.anc] [trace] Ancillary <dancer> not added - chance 5, random 65
16:03:27.263 [game.script.trigger] [trace] Trigger <DiseasedRecoveryInWild> fired
16:03:27.264 [game.script.trigger] [trace] Trigger <Ai_MoveFix1_Add_TimeinRegion3EnemyLands> fired
16:03:27.264 [game.script.trigger] [trace] Trigger <selfperpetuating49> fired
16:03:27.264 [game.script.trigger] [trace] Trigger <foreign_dignitary_vnv_trigger> fired
16:03:27.264 [game.script.anc] [trace] Ancillary <foreign_dignitary> not added - chance 3, random 76
16:03:27.264 [game.script.trigger] [trace] Trigger <DiseasedRecoveryInWild> fired
16:03:27.264 [game.script.trigger] [trace] Trigger <Near_Loyalty_trigger> fired
16:03:27.264 [game.script.trigger] [trace] Trigger <Ai_Boost_Add> fired
16:03:27.264 [game.script.trigger] [trace] Trigger <Ai_MoveFix1_Add_Outside_NotMoved> fired
16:03:27.264 [game.script.trigger] [trace] Trigger <sitting_around_camp_vnv_trigger> fired
16:03:27.264 [game.script.trigger] [trace] Trigger <harsh_lifestyle3> fired
16:03:27.265 [game.script.trigger] [trace] Trigger <DiseasedRecoveryInWild> fired
16:03:27.265 [game.script.trigger] [trace] Trigger <Near_Loyalty_trigger> fired
16:03:27.265 [game.script.trigger] [trace] Trigger <Ai_Boost_Add> fired
16:03:27.266 [game.script.trigger] [trace] Trigger <DiseasedRecoveryInWild> fired
16:03:27.266 [game.script.trigger] [trace] Trigger <Ai_MoveFix1_Add_Outside_NotMoved> fired
16:03:27.266 [game.script.trigger] [trace] Trigger <Ai_MoveFix1_Add_TimeinRegion3EnemyLands> fired
16:03:27.266 [game.script.trigger] [trace] Trigger <sitting_around_camp_vnv_trigger> fired
16:03:27.266 [game.script.trigger] [trace] Trigger <harsh_lifestyle2> fired
16:03:27.266 [game.script.trigger] [trace] Trigger <Merchant_Trading1> fired
16:03:27.266 [game.script.trigger] [trace] Trigger <Merchant_Trading2> fired
16:03:27.266 [game.script.trigger] [trace] Trigger <Merchant_Trading7> fired
16:03:27.266 [game.script.trigger] [trace] Trigger <Merchant_Trading10> fired
16:03:27.266 [game.script.trigger] [trace] Trigger <Merchant_Trading13> fired
16:03:27.267 [game.script.trigger] [trace] Trigger <Merchant_Old_Age> fired
16:03:27.267 [game.script.trigger] [trace] Trigger <MerchantLocalMerchant_add> fired
16:03:27.267 [game.script.trigger] [trace] Trigger <DiseasedRecoveryInWild> fired
16:03:27.267 [game.script.trigger] [trace] Trigger <Ai_MoveFix1_Add_Outside_NotMoved> fired
16:03:27.267 [game.script.trigger] [trace] Trigger <Ai_MoveFix1_Add_TimeinRegion3EnemyLands> fired
16:03:27.267 [game.script.trigger] [trace] Trigger <sitting_around_camp_vnv_trigger> fired
16:03:27.267 [game.script.trigger] [trace] Trigger <harsh_lifestyle2> fired
16:03:27.267 [game.script.trigger] [trace] Trigger <foreign_dignitary_vnv_trigger> fired
16:03:27.267 [game.script.anc] [trace] Ancillary <foreign_dignitary> not added - chance 3, random 21
16:03:27.268 [game.script.trigger] [trace] Trigger <Explorers_Exist_Ship_Stack> fired
16:03:27.268 [game.script.trigger] [trace] Trigger <AIScurvyAtSeaTest> fired
16:03:27.268 [game.script.trigger] [trace] Trigger <DiseasedRecoveryInWild> fired
16:03:27.268 [game.script.trigger] [trace] Trigger <Ai_MoveFix1_Add_TimeinRegion3EnemyLands> fired
16:03:27.269 [game.script.trigger] [trace] Trigger <Explorers_Exist_Ship_Stack> fired
16:03:27.269 [game.script.trigger] [trace] Trigger <AIScurvyAtSeaTest> fired
16:03:27.269 [game.script.trigger] [trace] Trigger <DiseasedRecoveryInWild> fired
16:03:27.269 [game.script.trigger] [trace] Trigger <Ai_MoveFix1_Add_TimeinRegion3EnemyLands> fired
16:03:27.269 [game.script.trigger] [trace] Trigger <DiseasedRecoveryInWild> fired
16:03:27.269 [game.script.trigger] [trace] Trigger <Ai_MoveFix1_Add_Outside_NotMoved> fired
16:03:27.269 [game.script.trigger] [trace] Trigger <Ai_MoveFix1_Add_TimeinRegion3EnemyLands> fired
16:03:27.270 [game.script.trigger] [trace] Trigger <harsh_lifestyle2> fired
16:03:27.270 [game.script.trigger] [trace] Trigger <foreign_dignitary_vnv_trigger> fired
16:03:27.270 [game.script.anc] [trace] Ancillary <foreign_dignitary> not added - chance 3, random 9
16:03:27.270 [game.script.trigger] [trace] Trigger <Hanseatic_Loyalty_Level_Bonus_City> fired
16:03:27.270 [game.script.trigger] [trace] Trigger <Near_Loyalty_trigger> fired
16:03:27.270 [game.script.trigger] [trace] Trigger <governing6> fired
16:03:27.270 [game.script.trigger] [trace] Trigger <selfperpetuating11> fired
16:03:27.270 [game.script.trigger] [trace] Trigger <master_smith_vnv_trigger2> fired
16:03:27.271 [game.script.anc] [trace] Ancillary <master_smith> not added - chance 2, random 84
16:03:27.271 [game.script.trigger] [trace] Trigger <Explorers_Exist_Ship_Stack> fired
16:03:27.272 [game.script.trigger] [trace] Trigger <AIScurvyAtSeaTest> fired
16:03:27.272 [game.script.trigger] [trace] Trigger <DiseasedRecoveryInWild> fired
16:03:27.272 [game.script.trigger] [trace] Trigger <Ai_MoveFix1_Add_TimeinRegion3EnemyLands> fired
16:03:27.272 [game.script.trigger] [trace] Trigger <DiseasedRecoveryInWild> fired
16:03:27.272 [game.script.trigger] [trace] Trigger <Ai_MoveFix1_Add_Outside_NotMoved> fired
16:03:27.272 [game.script.trigger] [trace] Trigger <Ai_MoveFix1_Add_TimeinRegion3EnemyLands> fired
16:03:27.272 [game.script.trigger] [trace] Trigger <sitting_around_camp_vnv_trigger> fired
16:03:27.272 [game.script.trigger] [trace] Trigger <harsh_lifestyle2> fired
16:03:27.273 [game.script.trigger] [trace] Trigger <DiseasedRecoveryInWild> fired
16:03:27.273 [game.script.trigger] [trace] Trigger <Ai_Boost_Add> fired
16:03:27.274 [game.script.trigger] [trace] Trigger <DiseasedRecoveryInWild> fired
16:03:27.274 [game.script.trigger] [trace] Trigger <DiseasedRecoveryInWild> fired
16:03:27.274 [game.script.trigger] [trace] Trigger <Ai_MoveFix1_Add_Outside_NotMoved> fired
16:03:27.274 [game.script.trigger] [trace] Trigger <sitting_around_camp_vnv_trigger> fired
16:03:27.274 [game.script.trigger] [trace] Trigger <harsh_lifestyle3> fired
16:03:27.275 [game.script.trigger] [trace] Trigger <DiseasedRecoveryInTown> fired
16:03:27.275 [game.script.trigger] [trace] Trigger <beguiling_bard_vnv_trigger> fired
16:03:27.275 [game.script.anc] [trace] Ancillary <beguiling_bard> not added - chance 5, random 83
16:03:27.275 [game.script.trigger] [trace] Trigger <dancer_vnv_trigger> fired
16:03:27.275 [game.script.anc] [trace] Ancillary <dancer> not added - chance 5, random 27
16:03:27.276 [game.script.trigger] [trace] Trigger <DiseasedRecoveryInWild> fired
16:03:27.276 [game.script.trigger] [trace] Trigger <Ai_MoveFix1_Add_Outside_NotMoved> fired
16:03:27.276 [game.script.trigger] [trace] Trigger <Ai_MoveFix1_Add_TimeinRegion3EnemyLands> fired
16:03:27.276 [game.script.trigger] [trace] Trigger <sitting_around_camp_vnv_trigger> fired
16:03:27.276 [game.script.trigger] [trace] Trigger <harsh_lifestyle2> fired
16:03:27.276 [game.script.trigger] [trace] Trigger <foreign_dignitary_vnv_trigger> fired
16:03:27.276 [game.script.anc] [trace] Ancillary <foreign_dignitary> not added - chance 3, random 7
16:03:27.277 [game.script.trigger] [trace] Trigger <DiseasedRecoveryInTown> fired
16:03:27.278 [game.script.trigger] [trace] Trigger <DiseasedRecoveryInWild> fired
16:03:27.278 [game.script.trigger] [trace] Trigger <Near_Loyalty_trigger> fired
16:03:27.278 [game.script.trigger] [trace] Trigger <Ai_Boost_Add> fired
16:03:27.278 [game.script.trigger] [trace] Trigger <DiseasedRecoveryInWild> fired
16:03:27.278 [game.script.trigger] [trace] Trigger <Ai_MoveFix1_Add_Outside_NotMoved> fired
16:03:27.279 [game.script.trigger] [trace] Trigger <harsh_lifestyle2> fired
16:03:27.279 [game.script.trigger] [trace] Trigger <foreign_dignitary_vnv_trigger> fired
16:03:27.279 [game.script.anc] [trace] Ancillary <foreign_dignitary> not added - chance 3, random 17
16:03:27.279 [game.script.trigger] [trace] Trigger <Explorers_Exist_Ship_Stack> fired
16:03:27.279 [game.script.trigger] [trace] Trigger <DiseasedRecoveryInWild> fired
16:03:27.280 [game.script.trigger] [trace] Trigger <sitting_around_camp_vnv_trigger> fired
16:03:27.280 [game.script.trigger] [trace] Trigger <harsh_lifestyle2> fired
16:03:27.280 [game.script.trigger] [trace] Trigger <harsh_lifestyle3> fired
16:03:27.280 [game.script.trigger] [trace] Trigger <DiseasedRecoveryInTown> fired
16:03:27.280 [game.script.trigger] [trace] Trigger <Merchant_Old_Age> fired
16:03:27.280 [game.script.trigger] [trace] Trigger <ai_bad_traits_relmerch> fired
16:03:27.286 [game.script.exec] [trace] exec <set_event_counter> at line 650 in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt
16:03:27.286 [game.script.exec] [trace] exec <set_event_counter> at line 651 in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt
16:03:27.286 [game.script.exec] [trace] exec <set_event_counter> at line 652 in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt
16:03:27.286 [game.script.exec] [trace] exec <set_event_counter> at line 899 in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt
16:03:27.287 [game.script.exec] [trace] exec <set_event_counter> at line 929 in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt
16:03:27.287 [game.script.exec] [trace] exec <set_event_counter> at line 930 in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt
16:03:27.287 [game.script.exec] [trace] exec <set_event_counter> at line 931 in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt
16:03:27.287 [game.script.exec] [trace] exec <set_event_counter> at line 932 in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt
16:03:27.287 [game.script.exec] [trace] exec <set_event_counter> at line 933 in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt
16:03:27.287 [game.script.exec] [trace] exec <set_event_counter> at line 934 in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt
16:03:27.287 [game.script.exec] [trace] exec <set_event_counter> at line 935 in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt
16:03:27.287 [game.script.exec] [trace] exec <add_money> at line 2971 in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt
16:03:27.288 [game.script.exec] [trace] exec <add_money> at line 2978 in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt
16:03:27.288 [game.script.exec] [trace] exec <set_event_counter> at line 9024 in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt
16:03:27.288 [game.script.exec] [trace] exec <set_event_counter> at line 9025 in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt
16:03:27.288 [game.script.exec] [trace] exec <set_event_counter> at line 9026 in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt
16:03:27.288 [game.script.exec] [trace] exec <set_event_counter> at line 9027 in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt
16:03:27.288 [game.script.exec] [trace] exec <set_event_counter> at line 9028 in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt
16:03:27.288 [game.script.exec] [trace] exec <set_event_counter> at line 9029 in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt
16:03:27.288 [game.script.exec] [trace] exec <set_event_counter> at line 9030 in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt
16:03:27.288 [game.script.exec] [trace] exec <set_event_counter> at line 9031 in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt
16:03:27.288 [game.script.exec] [trace] exec <set_event_counter> at line 9032 in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt
16:03:27.288 [game.script.exec] [trace] exec <set_event_counter> at line 9033 in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt
16:03:27.288 [game.script.exec] [trace] exec <set_event_counter> at line 9034 in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt
16:03:27.289 [game.script.exec] [trace] exec <set_event_counter> at line 9035 in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt
16:03:27.289 [game.script.exec] [trace] exec <set_event_counter> at line 9036 in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt
16:03:27.289 [game.script.exec] [trace] exec <set_event_counter> at line 9037 in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt
16:03:27.289 [game.script.exec] [trace] exec <set_event_counter> at line 9038 in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt
16:03:27.289 [game.script.exec] [trace] exec <set_event_counter> at line 9039 in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt
16:03:27.289 [game.script.exec] [trace] exec <set_event_counter> at line 9040 in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt
16:03:27.289 [game.script.exec] [trace] exec <set_event_counter> at line 9041 in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt
16:03:27.289 [game.script.exec] [trace] exec <set_event_counter> at line 9042 in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt
16:03:27.289 [game.script.exec] [trace] exec <set_event_counter> at line 9043 in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt
16:03:27.289 [game.script.exec] [trace] exec <set_event_counter> at line 9044 in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt
16:03:27.289 [game.script.exec] [trace] exec <set_event_counter> at line 9045 in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt
16:03:27.289 [game.script.exec] [trace] exec <set_event_counter> at line 9046 in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt
16:03:27.290 [game.script.exec] [trace] exec <set_event_counter> at line 9047 in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt
16:03:27.290 [game.script.exec] [trace] exec <set_event_counter> at line 9048 in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt
16:03:27.290 [game.script.exec] [trace] exec <set_event_counter> at line 9049 in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt
16:03:27.290 [game.script.exec] [trace] exec <set_event_counter> at line 9050 in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt
16:03:27.290 [game.script.exec] [trace] exec <set_event_counter> at line 9051 in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt
16:03:27.291 [game.script.trigger] [trace] Trigger <Untitled_trigger_2> fired
16:03:27.291 [game.script.trigger] [trace] Trigger <AI_general_boost> fired
16:03:27.291 [game.script.trigger] [trace] Trigger <Untitled_trigger_2> fired
16:03:27.292 [game.script.trigger] [trace] Trigger <AI_general_boost> fired
16:03:27.292 [game.script.trigger] [trace] Trigger <authority_addup_13> fired
16:03:27.292 [game.script.trigger] [trace] Trigger <authority_addup_13> fired
16:03:27.295 [game.script.trigger] [trace] Trigger <Untitled_trigger_2> fired
16:03:27.295 [game.script.trigger] [trace] Trigger <Untitled_trigger_2> fired
16:03:27.296 [game.script.trigger] [trace] Trigger <Merchants_Exist_OnResource> fired
16:03:27.296 [game.script.trigger] [trace] Trigger <Untitled_trigger_2> fired
16:03:27.296 [game.script.trigger] [trace] Trigger <Untitled_trigger_2> fired
16:03:27.299 [game.script.trigger] [trace] Trigger <Untitled_trigger_2> fired
16:03:27.300 [game.script.trigger] [trace] Trigger <AI_general_boost> fired
16:03:27.305 [game.script.trigger] [trace] Trigger <Untitled_trigger_2> fired
16:03:27.305 [game.script.trigger] [trace] Trigger <Theologians_Exist_Priest_Attribute_Piety> fired
16:03:27.305 [game.script.trigger] [trace] Trigger <Untitled_trigger_2> fired
16:03:27.306 [game.script.trigger] [trace] Trigger <authority_addup_13> fired
16:03:27.309 [game.script.trigger] [trace] Trigger <Untitled_trigger_2> fired
16:03:27.309 [game.script.trigger] [trace] Trigger <AI_general_boost> fired
16:03:27.309 [game.script.trigger] [trace] Trigger <Untitled_trigger_2> fired
16:03:27.309 [game.script.trigger] [trace] Trigger <Untitled_trigger_2> fired
16:03:27.309 [game.script.trigger] [trace] Trigger <AI_general_boost> fired
16:03:27.310 [game.script.trigger] [trace] Trigger <Untitled_trigger_2> fired
16:03:27.310 [game.script.trigger] [trace] Trigger <Untitled_trigger_2> fired
16:03:27.310 [game.script.trigger] [trace] Trigger <AI_general_boost> fired
16:03:27.311 [game.script.trigger] [trace] Trigger <Merchants_Exist_Merchant_Attribute_Finance> fired
16:03:27.311 [game.script.trigger] [trace] Trigger <Merchants_Exist_OnResource> fired
16:03:27.311 [game.script.trigger] [trace] Trigger <Untitled_trigger_2> fired
16:03:27.311 [game.script.trigger] [trace] Trigger <Untitled_trigger_2> fired
16:03:27.311 [game.script.trigger] [trace] Trigger <AI_general_boost> fired
16:03:27.312 [game.script.trigger] [trace] Trigger <Untitled_trigger_2> fired
16:03:27.312 [game.script.trigger] [trace] Trigger <AI_general_boost> fired
16:03:27.312 [game.script.trigger] [trace] Trigger <Untitled_trigger_2> fired
16:03:27.313 [game.script.trigger] [trace] Trigger <Untitled_trigger_2> fired
16:03:27.313 [game.script.trigger] [trace] Trigger <Untitled_trigger_2> fired
16:03:27.317 [game.script.trigger] [trace] Trigger <Edu_timer> fired
16:03:27.317 [game.script.trigger] [trace] Trigger <authority_addup_13> fired
16:03:27.317 [game.script.trigger] [trace] Trigger <Untitled_trigger_2> fired
16:03:27.318 [game.script.trigger] [trace] Trigger <Untitled_trigger_2> fired
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16:03:27.319 [game.script.trigger] [trace] Trigger <Untitled_trigger_2> fired
16:03:27.319 [game.script.trigger] [trace] Trigger <Untitled_trigger_2> fired
16:03:27.319 [game.script.trigger] [trace] Trigger <Untitled_trigger_2> fired
16:03:27.320 [game.script.trigger] [trace] Trigger <authority_addup_13> fired
16:03:27.320 [game.script.trigger] [trace] Trigger <Theologians_Leader_Attribute_Piety> fired
16:03:27.320 [game.script.trigger] [trace] Trigger <AI_leader_boost> fired
16:03:27.325 [game.script.trigger] [trace] Trigger <Untitled_trigger_2> fired
16:03:27.325 [game.script.trigger] [trace] Trigger <AI_general_boost> fired
16:03:27.326 [game.script.trigger] [trace] Trigger <Untitled_trigger_2> fired
16:03:27.326 [game.script.trigger] [trace] Trigger <Untitled_trigger_2> fired
16:03:27.327 [game.script.trigger] [trace] Trigger <Merchants_Exist_OnResource> fired
16:03:27.327 [game.script.trigger] [trace] Trigger <Untitled_trigger_2> fired
16:03:27.329 [game.script.trigger] [trace] Trigger <Untitled_trigger_2> fired
16:03:27.329 [game.script.trigger] [trace] Trigger <AI_general_boost> fired
16:03:27.330 [game.script.trigger] [trace] Trigger <Merchants_Exist_OnResource> fired
16:03:27.330 [game.script.trigger] [trace] Trigger <Untitled_trigger_2> fired
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16:03:27.332 [game.script.trigger] [trace] Trigger <Untitled_trigger_2> fired
16:03:27.332 [game.script.trigger] [trace] Trigger <AI_general_boost> fired
16:03:27.333 [game.script.trigger] [trace] Trigger <Untitled_trigger_2> fired
16:03:27.333 [game.script.trigger] [trace] Trigger <AI_general_boost> fired
16:03:27.333 [game.script.trigger] [trace] Trigger <Untitled_trigger_2> fired
16:03:27.334 [game.script.trigger] [trace] Trigger <Untitled_trigger_2> fired
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16:03:27.336 [game.script.trigger] [trace] Trigger <Untitled_trigger_2> fired
16:03:27.336 [game.script.trigger] [trace] Trigger <Untitled_trigger_2> fired
16:03:27.336 [game.script.trigger] [trace] Trigger <AI_general_boost> fired
16:03:27.337 [game.script.trigger] [trace] Trigger <Untitled_trigger_2> fired
16:03:27.337 [game.script.trigger] [trace] Trigger <AI_general_boost> fired
16:03:27.338 [game.script.trigger] [trace] Trigger <Untitled_trigger_2> fired
16:03:27.338 [game.script.trigger] [trace] Trigger <AI_general_boost> fired
16:03:27.342 [game.script.trigger] [trace] Trigger <Untitled_trigger_2> fired
16:03:27.342 [game.script.trigger] [trace] Trigger <AI_general_boost> fired
16:03:27.342 [game.script.trigger] [trace] Trigger <Untitled_trigger_2> fired
16:03:27.343 [game.script.trigger] [trace] Trigger <Untitled_trigger_2> fired
16:03:27.343 [game.script.trigger] [trace] Trigger <AI_general_boost> fired
16:03:27.343 [game.script.trigger] [trace] Trigger <Untitled_trigger_2> fired
16:03:27.343 [game.script.trigger] [trace] Trigger <Untitled_trigger_2> fired
16:03:27.344 [game.script.trigger] [trace] Trigger <Untitled_trigger_2> fired
16:03:27.344 [game.script.trigger] [trace] Trigger <AI_general_boost> fired
16:03:27.348 [game.script.trigger] [trace] Trigger <Untitled_trigger_2> fired
16:03:27.348 [game.script.trigger] [trace] Trigger <AI_general_boost> fired
16:03:27.348 [game.script.trigger] [trace] Trigger <Edu_timer> fired
16:03:27.348 [game.script.trigger] [trace] Trigger <authority_addup_13> fired
16:03:27.349 [game.script.trigger] [trace] Trigger <Edu_timer> fired
16:03:27.349 [game.script.trigger] [trace] Trigger <authority_addup_13> fired
16:03:27.349 [game.script.trigger] [trace] Trigger <Untitled_trigger_2> fired
16:03:27.349 [game.script.trigger] [trace] Trigger <AI_general_boost> fired
16:03:27.352 [game.script.trigger] [trace] Trigger <Untitled_trigger_2> fired
16:03:27.352 [game.script.trigger] [trace] Trigger <AI_general_boost> fired
16:03:27.353 [game.script.trigger] [trace] Trigger <Untitled_trigger_2> fired
16:03:27.353 [game.script.trigger] [trace] Trigger <AI_general_boost> fired
16:03:27.354 [game.script.trigger] [trace] Trigger <Untitled_trigger_2> fired
16:03:27.354 [game.script.trigger] [trace] Trigger <AI_general_boost> fired
16:03:27.355 [game.script.trigger] [trace] Trigger <Untitled_trigger_2> fired
16:03:27.355 [game.script.trigger] [trace] Trigger <AI_general_boost> fired
16:03:27.355 [game.script.trigger] [trace] Trigger <Untitled_trigger_2> fired
16:03:27.355 [game.script.trigger] [trace] Trigger <AI_general_boost> fired
16:03:27.356 [game.script.trigger] [trace] Trigger <Untitled_trigger_2> fired
16:03:27.357 [game.script.trigger] [trace] Trigger <Untitled_trigger_2> fired
16:03:27.357 [game.script.trigger] [trace] Trigger <AI_general_boost> fired
16:03:27.357 [game.script.trigger] [trace] Trigger <Edu_timer> fired
16:03:27.359 [game.script.trigger] [trace] Trigger <Untitled_trigger_2> fired
16:03:27.359 [game.script.trigger] [trace] Trigger <AI_general_boost> fired
16:03:27.360 [game.script.trigger] [trace] Trigger <Untitled_trigger_2> fired
16:03:27.360 [game.script.trigger] [trace] Trigger <AI_general_boost> fired
16:03:27.361 [game.script.trigger] [trace] Trigger <Untitled_trigger_2> fired
16:03:27.362 [game.script.trigger] [trace] Trigger <AI_general_boost> fired
16:03:27.367 [game.script.trigger] [trace] Trigger <Untitled_trigger_2> fired
16:03:27.367 [game.script.trigger] [trace] Trigger <AI_general_boost> fired
16:03:27.372 [game.script.trigger] [trace] Trigger <Untitled_trigger_2> fired
16:03:27.373 [game.script.trigger] [trace] Trigger <AI_general_boost> fired
16:03:27.373 [game.script.trigger] [trace] Trigger <Untitled_trigger_2> fired
16:03:27.373 [game.script.trigger] [trace] Trigger <AI_general_boost> fired
16:03:27.373 [game.script.trigger] [trace] Trigger <Untitled_trigger_2> fired
16:03:27.373 [game.script.trigger] [trace] Trigger <AI_general_boost> fired
16:03:27.375 [game.script.trigger] [trace] Trigger <Untitled_trigger_2> fired
16:03:27.375 [game.script.trigger] [trace] Trigger <AI_general_boost> fired
16:03:27.376 [game.script.trigger] [trace] Trigger <Untitled_trigger_2> fired
16:03:27.376 [game.script.trigger] [trace] Trigger <AI_general_boost> fired
16:03:27.377 [game.script.trigger] [trace] Trigger <Untitled_trigger_2> fired
16:03:27.377 [game.script.trigger] [trace] Trigger <AI_general_boost> fired
16:03:27.378 [game.script.trigger] [trace] Trigger <Untitled_trigger_2> fired
16:03:27.378 [game.script.trigger] [trace] Trigger <AI_general_boost> fired
16:03:27.379 [game.script.trigger] [trace] Trigger <Edu_timer> fired
16:03:27.379 [game.script.trigger] [trace] Trigger <authority_addup_13> fired
16:03:27.381 [game.script.trigger] [trace] Trigger <Untitled_trigger_2> fired
16:03:27.381 [game.script.trigger] [trace] Trigger <AI_general_boost> fired
16:03:27.381 [game.script.trigger] [trace] Trigger <Untitled_trigger_2> fired
16:03:27.381 [game.script.trigger] [trace] Trigger <AI_general_boost> fired
16:03:27.385 [game.script.trigger] [trace] Trigger <Untitled_trigger_2> fired
16:03:27.385 [game.script.trigger] [trace] Trigger <AI_general_boost> fired
16:03:27.386 [game.script.trigger] [trace] Trigger <Untitled_trigger_2> fired
16:03:27.388 [game.script.trigger] [trace] Trigger <Untitled_trigger_2> fired
16:03:27.388 [game.script.trigger] [trace] Trigger <Untitled_trigger_2> fired
16:03:27.389 [game.script.trigger] [trace] Trigger <Untitled_trigger_2> fired
16:03:27.389 [game.script.trigger] [trace] Trigger <Untitled_trigger_2> fired
16:03:27.389 [game.script.trigger] [trace] Trigger <Untitled_trigger_2> fired
16:03:27.390 [game.script.trigger] [trace] Trigger <Untitled_trigger_2> fired
16:03:27.390 [game.script.trigger] [trace] Trigger <Untitled_trigger_2> fired
16:03:27.391 [game.script.trigger] [trace] Trigger <Untitled_trigger_2> fired
16:03:27.391 [game.script.trigger] [trace] Trigger <Untitled_trigger_2> fired
16:03:27.391 [game.script.trigger] [trace] Trigger <AI_general_boost> fired
16:03:27.392 [game.script.trigger] [trace] Trigger <Untitled_trigger_2> fired
16:03:27.392 [game.script.trigger] [trace] Trigger <AI_general_boost> fired
16:03:27.392 [game.script.trigger] [trace] Trigger <Untitled_trigger_2> fired
16:03:27.393 [game.script.trigger] [trace] Trigger <Untitled_trigger_2> fired
16:03:27.399 [game.script.trigger] [trace] Trigger <Global_Settlement_Type_City> fired
16:03:27.399 [game.script.trigger] [trace] Trigger <Global_Tax_Level_Low> fired
16:03:27.399 [game.script.trigger] [trace] Trigger <Global_Loyalty_Level_Bonus> fired
16:03:27.399 [game.script.trigger] [trace] Trigger <Global_Building_Idle> fired
16:03:27.400 [game.script.trigger] [trace] Trigger <Global_Settlement_Type_City> fired
16:03:27.400 [game.script.trigger] [trace] Trigger <Global_Tax_Level_Low> fired
16:03:27.400 [game.script.trigger] [trace] Trigger <Global_Loyalty_Level_Bonus> fired
16:03:27.400 [game.script.trigger] [trace] Trigger <Global_Training_Idle> fired
16:03:27.400 [game.script.trigger] [trace] Trigger <Global_Settlement_Has_Governor> fired
16:03:27.400 [game.script.trigger] [trace] Trigger <Assassins_Thiefs_Governor_Attribute_Dread> fired
16:03:27.400 [game.script.trigger] [trace] Trigger <Global_Settlement_Type_Castle> fired
16:03:27.400 [game.script.trigger] [trace] Trigger <Global_Building_Exists_Castle> fired
16:03:27.400 [game.script.trigger] [trace] Trigger <Global_Loyalty_Level_Bonus> fired
16:03:27.401 [game.script.trigger] [trace] Trigger <Global_Settlement_Type_City> fired
16:03:27.401 [game.script.trigger] [trace] Trigger <Global_Building_Exists_Stone_Wall> fired
16:03:27.401 [game.script.trigger] [trace] Trigger <Global_Tax_Level_Low> fired
16:03:27.401 [game.script.trigger] [trace] Trigger <Global_Loyalty_Level_Bonus> fired
16:03:27.401 [game.script.trigger] [trace] Trigger <Global_Building_Idle> fired
16:03:27.401 [game.script.trigger] [trace] Trigger <Global_Training_Idle> fired
16:03:27.402 [game.script.trigger] [trace] Trigger <Global_Settlement_Type_Castle> fired
16:03:27.402 [game.script.trigger] [trace] Trigger <Global_Loyalty_Level_Bonus> fired
16:03:27.402 [game.script.trigger] [trace] Trigger <Global_Settlement_Has_Governor> fired
16:03:27.402 [game.script.trigger] [trace] Trigger <Theologians_Governor_Attribute_Piety> fired
16:03:27.402 [game.script.trigger] [trace] Trigger <Global_Settlement_Type_City> fired
16:03:27.403 [game.script.trigger] [trace] Trigger <Global_Tax_Level_High_And_Very_High> fired
16:03:27.403 [game.script.trigger] [trace] Trigger <Global_Loyalty_Level_Bonus> fired
16:03:27.403 [game.script.trigger] [trace] Trigger <Global_Training_Idle> fired
16:03:27.403 [game.script.trigger] [trace] Trigger <Global_Settlement_Has_Governor> fired
16:03:27.403 [game.script.trigger] [trace] Trigger <Global_Settlement_Type_Castle> fired
16:03:27.403 [game.script.trigger] [trace] Trigger <Global_Building_Exists_Castle> fired
16:03:27.403 [game.script.trigger] [trace] Trigger <Global_Loyalty_Level_Bonus> fired
16:03:27.403 [game.script.trigger] [trace] Trigger <Global_Settlement_Has_Governor> fired
16:03:27.404 [game.script.trigger] [trace] Trigger <Theologians_Governor_Attribute_Piety> fired
16:03:27.404 [game.script.trigger] [trace] Trigger <Global_Settlement_Type_Castle> fired
16:03:27.404 [game.script.trigger] [trace] Trigger <Global_Building_Exists_Castle> fired
16:03:27.404 [game.script.trigger] [trace] Trigger <Global_Loyalty_Level_Bonus> fired
16:03:27.404 [game.script.trigger] [trace] Trigger <Global_Building_Idle> fired
16:03:27.404 [game.script.trigger] [trace] Trigger <Global_Training_Idle> fired
16:03:27.405 [game.script.trigger] [trace] Trigger <Global_Settlement_Type_Castle> fired
16:03:27.405 [game.script.trigger] [trace] Trigger <Global_Loyalty_Level_Bonus> fired
16:03:27.405 [game.script.trigger] [trace] Trigger <Global_Training_Idle> fired
16:03:27.405 [game.script.trigger] [trace] Trigger <Global_Settlement_Has_Governor> fired
16:03:27.405 [game.script.trigger] [trace] Trigger <Theologians_Governor_Attribute_Piety> fired
16:03:27.405 [game.script.trigger] [trace] Trigger <Global_Settlement_Type_City> fired
16:03:27.405 [game.script.trigger] [trace] Trigger <Global_Building_Exists_Stone_Wall> fired
16:03:27.406 [game.script.trigger] [trace] Trigger <Global_Tax_Level_Low> fired
16:03:27.406 [game.script.trigger] [trace] Trigger <Global_Loyalty_Level_Bonus> fired
16:03:27.406 [game.script.trigger] [trace] Trigger <Global_Training_Idle> fired
16:03:27.406 [game.script.trigger] [trace] Trigger <Global_Settlement_Has_Governor> fired
16:03:27.406 [game.script.trigger] [trace] Trigger <Theologians_Governor_Attribute_Piety> fired
16:03:27.406 [game.script.trigger] [trace] Trigger <Global_Settlement_Type_City> fired
16:03:27.406 [game.script.trigger] [trace] Trigger <Global_Tax_Level_High_And_Very_High> fired
16:03:27.406 [game.script.trigger] [trace] Trigger <Global_Loyalty_Level_Bonus> fired
16:03:27.406 [game.script.trigger] [trace] Trigger <Global_Training_Idle> fired
16:03:27.407 [game.script.trigger] [trace] Trigger <Global_Settlement_Has_Governor> fired
16:03:27.407 [game.script.trigger] [trace] Trigger <Global_Settlement_Type_Castle> fired
16:03:27.407 [game.script.trigger] [trace] Trigger <Global_Building_Exists_Castle> fired
16:03:27.407 [game.script.trigger] [trace] Trigger <Global_Loyalty_Level_Bonus> fired
16:03:27.408 [game.script.trigger] [trace] Trigger <Global_Settlement_Type_City> fired
16:03:27.408 [game.script.trigger] [trace] Trigger <Global_Building_Exists_Stone_Wall> fired
16:03:27.408 [game.script.trigger] [trace] Trigger <Global_Tax_Level_Low> fired
16:03:27.408 [game.script.trigger] [trace] Trigger <Global_Loyalty_Level_Bonus> fired
16:03:27.413 [game.script.trigger] [trace] Trigger <0093_Update_Normal_Difficulty> fired
16:03:27.413 [game.script.trigger] [trace] Trigger <0049_P_Normalise_Non_catholic> fired
16:03:27.413 [game.script.trigger] [trace] Trigger <0083b_Update_Allies> fired
16:03:27.413 [game.script.trigger] [trace] Trigger <0084b_Update_Enemies> fired
16:03:27.413 [game.script.trigger] [trace] Trigger <0085_Update_Religion> fired
16:03:27.413 [game.script.trigger] [trace] Trigger <0088_Update_Tall_Poppy3> fired
16:03:27.413 [game.script.trigger] [trace] Trigger <0096_Increase_Global_Standing_New_Turn> fired
16:03:27.413 [game.script.trigger] [trace] Trigger <0108_Update_Untrustworthy_Factions_Minor> fired
16:03:27.413 [game.script.trigger] [trace] Trigger <Egypt> fired
16:03:27.413 [game.script.trigger] [trace] Trigger <EgyptAI> fired
16:03:27.414 [game.script.trigger] [trace] Trigger <EgyptBig> fired
16:03:27.414 [game.script.trigger] [trace] Trigger <Global_DecreaseOverTime> fired
16:03:27.775 [game.script.trigger] [trace] Trigger <0061_T_Major_Assassination_Attempt> fired
16:03:27.775 [data.transgression] [info] Applied transgression TC_MAJOR_ASSASSINATION_ATTEMPT from transgressor faction 1856ADDE against faction 18593DB4
16:03:27.775 [system.io] [info] exists: missing mods/SS6.3/data/ui/middle_eastern/portraits/portraits/dead/085.tga
16:03:27.775 [system.io] [info] exists: found data/ui/middle_eastern/portraits/portraits/dead/085.tga (from: packs/data_2.pack)
16:03:27.775 [system.io] [info] exists: missing mods/SS6.3/data/ui/middle_eastern/portraits/portraits/dead/085.tga
16:03:27.775 [system.io] [info] exists: found data/ui/middle_eastern/portraits/portraits/dead/085.tga (from: packs/data_2.pack)
16:03:27.775 [system.io] [info] exists: missing mods/SS6.3/data/ui/middle_eastern/portraits/portraits/dead/085.tga
16:03:27.776 [system.io] [info] exists: found data/ui/middle_eastern/portraits/portraits/dead/085.tga (from: packs/data_2.pack)
16:03:27.776 [system.io] [info] exists: missing mods/SS6.3/data/ui/middle_eastern/portraits/portraits/dead/085.tga
16:03:27.776 [system.io] [info] exists: found data/ui/middle_eastern/portraits/portraits/dead/085.tga (from: packs/data_2.pack)
16:03:27.776 [game.script.trigger] [trace] Trigger <King_Employes_Assassins_Failure> fired
16:03:27.776 [game.script.trigger] [trace] Trigger <master_of_assassins_vnv_trigger> fired
16:03:27.776 [game.script.anc] [trace] Ancillary <master_of_assassins> not added - chance 5, random 100
16:03:27.777 [game.script.trigger] [trace] Trigger <assassination_target> fired
16:03:28.108 [system.rpt] [error] Medieval 2: Total War encountered an unspecified error and will now exit.


Happened during the Fatimids turn... Playing as England, Savage AI, no sub-mods, Late campaign around turn 20...