It's a nice idea, and I know that cannons were filled with miscellaneous sharp things during that period, but it just doesn't work in M2.
The Timurids have arrived, and many of their stacks have two grand bombards in them. But they are useless. Yes, I know the AI is poor in siege, but I'm almost certain the problem lies in grapeshot. The AI isn't using normal cannon balls to attack my curtain walls, they're using grapeshot because the game sets that ability active at the start of the battle sometimes. So what happens then is the grand bombards march very close to the walls to use the short ranged grapeshot, and uselessly fires it at my walls, doing no damage. During this time they're picked off by archers and destroyed by cannon towers.
If the AI could only choose between cannon balls and flaming cannon balls, they would almost certainly use them correctly, like they do with catapults and trebuchet. I suggest that ability be removed from the next version of SS.




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