View Poll Results: Which concept of HotS you like more?

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  • 1. I like the new HotS concept from 1003-1205

    66 55.93%
  • 2. I prefer the old HotS concept from 1040-1205

    18 15.25%
  • 3. Both concepts are good, hard to decide.

    34 28.81%
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Thread: Horsemen Of The Steppe

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  1. #1
    VINC.XXIII's Avatar Retired
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    Default Re: Horsemen Of The Steppe

    "try myself in that job."
    I mod since 2 months, any human could make that, with some patience^^

  2. #2

    Default Re: Horsemen Of The Steppe

    Feel free to use all of my B.C work, which is pretty much everything found in BC 1.0 except for the map, music, traits the ERE units, the Ghulam units and Turkopoles.

    Good luck.

    Cheers
    "I don't want to sit around Windsor because ermm .. I just generally don't like England that much" - Prince Harry, 3rd in Line for the British Thrown



    For King or Country - The English civil wars.

  3. #3

    Default Re: Horsemen Of The Steppe

    Cool concept. One would need to be down with horse archery, I presume.

  4. #4

    Default Re: Horsemen Of The Steppe

    You could maybe work with the great conflicts together aswell, almost the same timeframe.

  5. #5

    Default Re: Horsemen Of The Steppe

    Again, a big thank you for all generous words of HotS supporters.

    Quote Originally Posted by AlphaDelta View Post
    Feel free to use all of my B.C work, which is pretty much everything found in BC 1.0 except for the map, music, traits the ERE units, the Ghulam units and Turkopoles.

    Thank you AlphaDelta for such generous gift. Your support means a lot to me. Also please remember, that if you like to create some middle east warriors again any time in the future, you will be always highly welcomed to cooperate with HotS project.

    Quote Originally Posted by Kyho View Post
    You could maybe work with the great conflicts together aswell, almost the same timeframe.

    Well not exactly the same time frame. I mean HotS history begin a bit earlier than TGC ends. Still I must admit that tons of materials (especially related with ERE, Hungary, Kiev, Petchenegs) could be of course shared by both projects. From the other hand in current point HotS project is not able to cooperate with such respected mod as TGC. HotS has just been started, we need to develop major ideas, create some stuff, prove that we are serious guys who know what to do and how to do. Than we will be valuable partner for TGC (and other projects as well). Right now we need to focus on HotS organization and work, work, work...

    I hope to start the real modding work in the incoming week. Map is first target and this is the kind of job I like to do and know how to do, so I hope you won't wait too long for nice stuff original by HotS
    Last edited by Silesian_Noble; January 30, 2011 at 03:59 PM.


  6. #6

    Default Re: Horsemen Of The Steppe

    Quote Originally Posted by Silesian_Noble View Post
    I hope to start the real modding work in the incoming week. Map is first target and this is the kind of job I like to do and know how to do, so I hope you won't wait too long for nice stuff original by HotS
    Good luck and looking forward to seeing the fruit of your labour.

  7. #7

    Default Re: Horsemen Of The Steppe

    Quote Originally Posted by Silesian_Noble View Post
    Well not exactly the same time frame. I mean HotS history begin a bit earlier than TGC ends. Still I must admit that tons of materials (especially related with ERE, Hungary, Kiev, Petchenegs) could be of course shared by both projects. From the other hand in current point HotS project is not able to cooperate with such respected mod as TGC.
    well, we at the TGC are not very hard to deal with. and at least the Roman roster being developed for TGC is intended to be "free for all", as it is part of the CBUR project.
    Hr. Alf han hugg til han var mod, Han sto i femten Ridderes Blod; Så tog han alle de Kogger ni Og sejlede dermed til Norge fri. Og der kom tidende til Rostock ind, Der blegned saa mangen Rosenkind. Der græd Enker og der græd Børn, Dem hadde gjort fattig den skadelige Ørn.
    Anders Sørensen Vedel

  8. #8

    Default Re: Horsemen Of The Steppe

    Good news is that a few guys are ready to help (in both research and modding) so I'm getting optimistic. But still I miss another HotS fanatic like me

    Quote Originally Posted by absinthia View Post
    well, we at the TGC are not very hard to deal with. and at least the Roman roster being developed for TGC is intended to be "free for all", as it is part of the CBUR project.
    Good to know that, absinthia I will contact CBUR team when the right time come (first I need to organise plenty stuff and built some team).


  9. #9
    Boztorgai_Khan's Avatar Domesticus
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    Default Re: Horsemen Of The Steppe

    Researching about this Factions can I help you:

    Shamanism:
    Qaghanate of Kimaks
    Khanate of Qumans
    Khanate of Qpichaks
    Khanate of Bashkirs
    Principality of Great Perm
    Khatante of Kyrgyz
    Khanate of Taiga
    Qaghanate of Kara Khitans
    Islam (it will be splitted into Sunni and Shia)
    Khante of Western Qarakhanids
    Khanate of Eastern Qarakhanids
    Khanate of Volga-Bulgars
    Shahdom of Khwarezm
    Great Sultanate of Seljuks
    Sultanate of Ghaznavids
    Yabgu of Oghuz
    Khanate of Pechenegs
    Buddhist
    Idiqut of Uighurs





    MOD's: >>> K-MTW2 & EW MOD & BC MOD <<< BoZToRGai KHaN

    Official Web Site: http://www.djeak.com/boztorgaikhan/ (Coming Soon..!!!)

    Website: http://www.cumankipchaksgroup.com/ (Coming Soon..!!!)


  10. #10

    Default Re: Horsemen Of The Steppe

    OK guys, I have few modders interested in supporting HotS project so I think this is a good time to announce researchers recruitment! Though to be honest a few researchers already signed in


    There is plenty stuff to be researched, for example:

    [URGENT: I found a skilled 2d artist that agreed to make those below]
    - coas for all factions
    - ideas for official logo


    Also:
    - family trees for all factions
    - historical events
    - settlements details (I hope to post the sketch of map with all settlements on it within a few weeks)
    - economy details (for example resources availability)
    - details about religions and cultures
    - new building ideas
    - Traits and Ancillaries ideas
    - gameplay ides
    - warfare / unit ideas
    - and many more...

    I invite every good man to cooperation for the benefit of HotS project
    Last edited by Silesian_Noble; February 01, 2011 at 02:03 PM.


  11. #11

    Default Re: Horsemen Of The Steppe

    the emirate of mosul ( the uqilids )

    culture = arabic

    religion = shia muslims

    capital = mosul

    rulers

    qurwash abn almuqalad

    crown prince

    barakah ben almuqalad


    units
    emir guards
    demonted emirs guards
    musibi nobel men
    furati horsmen
    uqili tribalmen
    arab sowrdsmen
    askar horse men
    kurdish infantry
    Baudouins
    ghulmans

    this is for the start
    Last edited by ALFAJI; February 02, 2011 at 07:58 PM.

  12. #12
    VINC.XXIII's Avatar Retired
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    Default Re: Horsemen Of The Steppe

    the emirate of mosul ( the uqilids )
    http://rpmedia.ask.com/ts?u=/wikiped...ail_lion_7.png

    The Ismail Lion, Resurrection said me that is the true symbol for this faction...But green or red, maybe not stylised as well with very complex calligraphy.
    Last edited by VINC.XXIII; February 02, 2011 at 01:09 PM.

  13. #13

    Default Re: Horsemen Of The Steppe

    Alfaji, thank you for the info. As for the proposed units - I will PM you

    Rus-Bey, thanks for the CoA. But I'm afraid that when the picture is downsize to coa frame it may become blury. Isn't there a bit simpler version of that CoA?


  14. #14
    Tatarasei's Avatar Laetus
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    Default Re: Horsemen Of The Steppe

    nice map nice to see steppe factions & asia map

  15. #15
    VINC.XXIII's Avatar Retired
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    Default Re: Horsemen Of The Steppe

    ABHORRO TUUM VIA NEGATIVA
    and yes Alfaji is so far more able to find good illustration of this Lion.
    Last edited by VINC.XXIII; February 03, 2011 at 09:55 PM.

  16. #16
    Tatarasei's Avatar Laetus
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    Default Re: Horsemen Of The Steppe

    Seljuk-Turks:



    Rulers of the Seljuq Dynasty

    The "Great Seljuqs" were heads of the family; in theory their authority extended over all the other Seljuq lines, although in practice this often was not the case. Turkish custom called for the senior member of the family to be the Great Seljuq, although usually the position was associated with the ruler of western Persia.

    Tugrul I (Tugrul Beg) 1037–1063
    Alp Arslan bin Chaghri 1063–1072
    Jalal ad-Dawlah Malik Shah I 1072–1092
    Nasir ad-Din Mahmud I 1092–1093
    Rukn ad-Din Barkiyaruq 1093–1104
    Mu'izz ad-Din Malik Shah II 1105
    Ghiyath ad-Din Muhammad/Mehmed I Tapar 1105–1118

    Muhammad's son Mahmud II succeeded him in western Persia, but Sanjar, the governor of Khurasan from 1097 and the senior member of the family, became the Great Seljuq sultan

    Mu'izz ad-Din Ahmed Sanjar 1118–1157

    From 1157, the Oghuz took control of much of Khurasan, with the remainder in the hands of former Seljuq emirs.

  17. #17

    Default Re: Horsemen Of The Steppe

    @Rus-Bey
    We have two great Arabian researchers on board - Alfaji and matmohair1, I'm pretty sure they will find suitable references for Arabian coas.

    @Tatarasei
    The info you presented is widely known. We need much more detailed info. For example list of other family members and some popular general Tugrul generals.

    @All
    Also speaking about coas. We need to know on what kind of items the coats were historically presented. I mean it was not always shields, but maybe special banners or other textiles? Or where there other symbols of the rulers? Like for nomads - bunchuk item or Tamga symbol. We need detailed info for all factions. Will you help?
    Last edited by Silesian_Noble; February 03, 2011 at 05:37 PM.


  18. #18

    Default Re: Horsemen Of The Steppe

    Hi, let me tell you an information about the pechenegs. They were not Muslim, they were shaman. they never became muslim as group. And Yabgu of Oghuz was not muslim too by 1040, they become muslim later. if the mod will start on 1040 then yabgu of oghuz must start as shaman. Seljuk beg (founder of seljuk empire) was paying tax to yabgu of oghuz normally but when the Selcuk beg become muslim he stopped paying the tax and he said "muslims do not pay tax to infidels" and this shows that they were not muslim by then. For the Pecheneg flag, i think didnt really have a country flag because they were never really a proper country so maybe u could use pecheneg tribal tamga(symbol,sign) for their flag. i tried posting it to here but i couldnt do it so if u wanna find that tamga just search as "pecenek damga" then u will find it easily.

  19. #19
    Tatarasei's Avatar Laetus
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    Default Re: Horsemen Of The Steppe

    Pecheneg's Tamga




    Oghuz Yabgu Tamga ( maybe this will best for Oghuzes ) Bow with 3 Arrow symbol of Oghuz Khan's Childs


    Or maybe a Wolf head symbol, they was most used by oghuzes clans as official symbol.

    Here is 3 what i can find it:

    1. pic



    ( just kidding )

    Here is 2:



    3:




    What do you guys think it ?
    Last edited by Tatarasei; February 05, 2011 at 11:27 AM.

  20. #20
    Tatarasei's Avatar Laetus
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    Default Re: Horsemen Of The Steppe

    Oguz Yabgu State (Oguz Il, meaning Oguz Land, Oguz Country), was a Turkish state, founded by Oguz Turks long before the 10th century, located geographically in an area between the east coasts of Hazar (Caspian) Sea and Aral Sea. The state was founded in Eni-Kent which was an Oguz yayla (summer village). Oguz Il extended from "Issyk Kul and Almalyk, in the south to Sairam, in the west the city of Yangikent, which stands at the mouth of the river Syr (Syr-darya), and to the Kara- Kum (desert)"

    The capital of the Oguz Il was variously spelled Eni-Kent, Djanikand, Yenikent, Yanikand, all meaning New City, and also in Arabic literature al-Kariya al-Hadisa and in Persian literature Deh-i Hay, presently it is a Central Asian ghost town Jankent. The Chinese sources that ascend to the 7th and 8th centuries, the Oguz confederation Tokuz Oguz (Chinese Gu-su, Кut for Oguz) is consistently shown in the vicinity of Issyk Kul - Talas, from the Issyk Kul area the center of the Oguz confederation shifted to the lower course of the Syr-darya under a pressure of the refugees of the Shary ("Yellow Kipchak") tribe. "In the 8th century. Oguzes were already on Syr-darya outside of the ten arrows Türkic Kaganate (Western Turkic Kaganate)"

    The state was reigned by the ruler of the Oguz Turks with the title of Yabgu which is similar with other Turkish ruling titles such as Khan, Giray, and Kagan/Hakan, but initially with a status below Kagan/Hakan. The army was commanded by Subaşı. "Sü" (su) means "Army" in Turkish and "başı" (bashi) is for "the head of" or "the ruler of".
    The Oguz Il state existed for 3 centuries. Another Turkic budun (people, tribe, laymen) Kimeks of the Kimek Kaganate ended the state by the 12th century. By that time, Selçuk Bey and his Kınık tribe (boy) headed to Persia to found their own Muslim state which in the future would become the Great Seljuq Empire.


    Seljuk (Turkish: Selçuk, Arabic: سلجوق; also Seldjuk, Seldjuq, Seljuq) (died ca. 1038) was the eponymous hero of the Seljuk Turks. He was the son of a certain Duqaq surnamed Timuryaligh -of the iron bow- and either the chief or an eminent member from the Kınık tribe of the Oghuz Turks. In about 985 the Seljuk clan split off from the bulk of the Tokuz-Oghuz, a confederacy of nine clans long settled between the Aral and Caspian Seas, and set up camp on the right bank of the lower Syr Darya (Jaxartes), in the direction of Jend, near Kzyl Orda in present day south-central Kazakhstan where they converted to Islam.

    The biblical names of his four sons -Mikâîl, Isrâîl (Arslan), Mûsâ, and Yûnus (Jonah)- suggest previous acquaintance with either Khazar Judaism or Nestorian Christianity. According to some sources, Seljuk began his career as an officer in the Khazar army.

    Under Mikail's sons Toghrul and Chaghri the Seljuks migrated into Khurasan. Ghaznavid attempts to stop Seljuks raiding the local Muslim populace led to the Battle of Dandanaqan on 23 May 1040. Victorious Seljuks became masters of Khurasan, expanding their power into Transoxiana and across Iran. By 1055 Toghrul had expanded his control all the way to Baghdad, setting himself up as the champion of the Abbasid caliph, who honored him with the title sultan. Earlier rulers may have used this title but the Seljuks seem to have been the first to inscribe it on their coins.

    Founder of Great Seljuk Empire.

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