View Poll Results: Which concept of HotS you like more?

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  • 1. I like the new HotS concept from 1003-1205

    66 55.93%
  • 2. I prefer the old HotS concept from 1040-1205

    18 15.25%
  • 3. Both concepts are good, hard to decide.

    34 28.81%
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Thread: Horsemen Of The Steppe

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  1. #1

    Default Re: Horsemen Of The Steppe

    I'm so impressed with this mod, I'm going to look forward to this mod.



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  2. #2
    Boztorgai_Khan's Avatar Domesticus
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    Default Re: Horsemen Of The Steppe

    +REP Nice Idea I Supported You



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  3. #3
    Grymloq's Avatar Domesticus
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    Default Re: Horsemen Of The Steppe

    very interesting! and what original idea! good luck

  4. #4
    2Shy's Avatar Campidoctor
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    Default Re: Horsemen Of The Steppe

    This mode looks great! Best luck !

  5. #5
    VINC.XXIII's Avatar Retired
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    Default Re: Horsemen Of The Steppe

    hum...certainly I will test it when releasing will be...great focus and map anyway

  6. #6
    Constantius's Avatar Primicerius
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    Default Re: Horsemen Of The Steppe

    What a fantastic project, best of luck, not including your beloved Poland?........It was a rhetorical question, before anyone says anything, clearly Poland is off map. Also western balkans, do you intend to put 'rebel' Serbs/Croats in that area? Anyway again looks amazing, good luck
    Last edited by Constantius; January 27, 2011 at 04:48 AM.


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  7. #7
    Hrobatos's Avatar Praeses
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    Default Re: Horsemen Of The Steppe

    perhaps Bulgars? or Vlach

  8. #8
    Bagatyr's Avatar Campidoctor
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    Default Re: Horsemen Of The Steppe

    Quote Originally Posted by Hrobatos View Post
    perhaps Bulgars? or Vlach
    ??? What vlahs ?There is no such think there ...Bulgaria is part from Estern Rome and can't be a faction .
    And Silesian Volga Bulgaria is not khanate .Use balgar danube name Sarakt in sted or muslim title .




  9. #9
    Hrobatos's Avatar Praeses
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    Default Re: Horsemen Of The Steppe

    I meant as AOR units for that rebbel region in central Balkans

  10. #10

    Default Re: Horsemen Of The Steppe

    Quote Originally Posted by constantius View Post
    Also western balkans,

    The map range does not include western Balkans area. The only provinces that could be considered as Balkan would probably be Srem (under Hungarians), Nisse (under Bulgarian rebels who revolted against ERE in 1040y) and Thesalonica (under ERE).
    Quote Originally Posted by constantius View Post
    do you intend to put 'rebel' Serbs/Croats in that area? Anyway again looks amazing, good luck

    I'm afraid not. But I consider making an event about Croat - Hungarian union in 1102 which would trigger recruitment of 1-2 Croat units in Hungarian roster.
    Quote Originally Posted by Hrobatos View Post
    perhaps Bulgars? or Vlach

    Yeah I did think about adding Bulgarian faction in 1040 as in that year western Bulgaria rebelled against ERE. But then I thought the rebellion lived shortly and had little chance to survive. I considered also to make Bulgars emerging faction in 1185y, but I came to conclusion that it was to late to be useful for the gameplay. Also there are many mods with Bulgaria so I chose more unique faction instead.
    Quote Originally Posted by Bagatyr View Post
    ??? What vlahs ?There is no such think there ...Bulgaria is part from Estern Rome and can't be a faction .

    In 1040 not all Bulgaria was under ERE control, this is why I intend to make Nisse a province of rebels.
    Quote Originally Posted by Bagatyr View Post
    And Silesian Volga Bulgaria is not khanate .Use balgar danube name Sarakt in sted or muslim title .

    The title of Volga-Bulgars state will certainly be researched. Do you have any source saying something about that issue?
    Quote Originally Posted by Hrobatos View Post
    I meant as AOR units for that rebbel region in central Balkans

    A good AoR system will certainly be needed and there will be room in it for Danube-Bulgarian units.

    I'm glad so many people like the idea but what the project really needs is some good modders that would help me to make that great mod. I hope to start the work on the map files next week, maybe when you modders see some progress you will be more willing to join
    Last edited by Silesian_Noble; January 27, 2011 at 01:26 PM.


  11. #11
    Nizam's Avatar Ordinarius
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    Default Re: Horsemen Of The Steppe

    Hey Silesian, seems awsome thx for mod.

    And you can use my Turkish Male & Famale Name Collection

    Here: http://www.twcenter.net/forums/showthread.php?t=95644

    Ottoman Total Overhaul received the 2nd favorite Overhaul/Compilation Mod - 2016 award!
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  12. #12
    VINC.XXIII's Avatar Retired
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    Default Re: Horsemen Of The Steppe

    "some good modders"
    as you said many sources are open, I would be very interested(if you want...) to contribute by irregular ways about the texturing of some units...
    BC and Rusichi make your project potientially... easy to done(just with a lot of hours in MS3d and gimp/photoshop)

  13. #13

    Default Re: Horsemen Of The Steppe

    Quote Originally Posted by Nizam View Post
    And you can use my Turkish Male & Famale Name Collection

    Are those names suitable for all Turks or for Turks from certain area&period?
    Quote Originally Posted by Rus-Bey View Post
    as you said many sources are open, I would be very interested(if you want...) to contribute by irregular ways about the texturing of some units...

    Thank you mate, I'm noting your name down and will certainly use your hand in unit creation I will PM you soon with some questions and details.
    Quote Originally Posted by Rus-Bey View Post
    BC and Rusichi make your project potientially... easy to done(just with a lot of hours in MS3d and gimp/photoshop)

    Yes I think about 3/4 of all units could be borrowed from other projects or made by relatively easy adjustment (little texturing, switching weaponry/helmets). Though about 1/4 units would be quite unique and would require serious modelling/texturing work.


  14. #14
    Constantius's Avatar Primicerius
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    Default Re: Horsemen Of The Steppe

    don't forget Rus2 same time period ish, smaller map, but dam nice units that could be utilised


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  15. #15
    Hrobatos's Avatar Praeses
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    Default Re: Horsemen Of The Steppe

    as much as I know Rusichi team is dead now, and since they arent active there is no really way to get permission to use Rusichi materials... since there is no one to grant permission

  16. #16

    Default Re: Horsemen Of The Steppe

    Quote Originally Posted by constantius View Post
    don't forget Rus2 same time period ish, smaller map, but dam nice units that could be utilised

    I guess you didn't read the project entry carefully I did mention about the Rus2 mod there, they have some factions (for example Alans) that would suit to HotS as Rus2 represent similar time frame.
    Quote Originally Posted by Hrobatos View Post
    as much as I know Rusichi team is dead now, and since they arent active there is no really way to get permission to use Rusichi materials... since there is no one to grant permission

    The good thing is that we don't need to ask them for permission because Rusichi team informed earlier that they allow everybody to use their work as long as proper credits are given. This is great attitude of them and of course it will be pure pleasure to me to honour them with credits. Rusichi made plenty nice units that would suit to HotS, like Taiga warriors, Alanian, Volga-Bulgarian, Quman, Kievian etc. It will make HotS mod completion much easier.


  17. #17
    Constantius's Avatar Primicerius
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    Default Re: Horsemen Of The Steppe

    Quote Originally Posted by Silesian_Noble View Post
    I guess you didn't read the project entry carefully I did mention about the Rus2 mod there, they have some factions (for example Alans) that would suit to HotS as Rus2 represent similar time frame.

    .
    I guess not but still all is good


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  18. #18
    Hrobatos's Avatar Praeses
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    Default Re: Horsemen Of The Steppe

    the good thing is that we don't need to ask them for permission because Rusichi team informed earlier that they allow everybody to use their work as long as proper credits are given.

    those are great news! didnt knew that

  19. #19
    VINC.XXIII's Avatar Retired
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    Default Re: Horsemen Of The Steppe

    Just I had seen some previews about Rus2, I'm not expert in Art...but Rusichi appear to me some more led than Rus2 . For a possible base about the mesh(slavics and altaics), Rusichi would be more "esthetic".
    Last edited by VINC.XXIII; January 28, 2011 at 02:49 PM.

  20. #20

    Default Re: Horsemen Of The Steppe

    Quote Originally Posted by Rus-Bey View Post
    Just I had seen some previews about Rus2, I'm not expert in Art...but Rusichi appear to me some more led than Rus2 . For a possible base about the mesh(slavics and altaics), Rusichi would be more "esthetic".
    That is of course true but I believe some interesting stuff from Rus2 could be utilised in HotS. I assume there need to be done a great research about what could be borrowed (if received proper permission) from existing mods and what should be done from scratch. This refer mostly to units of course.

    Speaking of units creation, I must confess I always wanted to try myself in that job. I'm going to train myself in photoshop (which I already know a bit) and milkshape and than start making the units by myself. I have got some friends skilled in that profession that I think could share some useful tips with me and help me with the beginner problems. But all this after I make the map so the scripting could be started, this is the priority for now.


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