View Poll Results: Which concept of HotS you like more?

Voters
118. You may not vote on this poll
  • 1. I like the new HotS concept from 1003-1205

    66 55.93%
  • 2. I prefer the old HotS concept from 1040-1205

    18 15.25%
  • 3. Both concepts are good, hard to decide.

    34 28.81%
Page 11 of 31 FirstFirst ... 23456789101112131415161718192021 ... LastLast
Results 201 to 220 of 634

Thread: Horsemen Of The Steppe

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Boztorgai_Khan's Avatar Domesticus
    Join Date
    Apr 2007
    Location
    Zutphen - (Netherlands)
    Posts
    2,028

    Default Re: Horsemen Of The Steppe

    Quote Originally Posted by Silesian_Noble View Post
    The first picture of 7heads snake looks very interesting - do you know where is it from? I think it would be good choice for Kimek CoA. Same for wolf head as CoA of two kin factions of Qumans and Qipchaks.

    About the Tamga of Pecheneg - it looks very modest, I'm not sure whether this symbol is the best choice for Pecheneg CoA. I think we should investigate what CoA got Pecheneg in other mods, like Rus2 or TGC.

    And about claim that Qumans and Qipchaks are the same, I can compare them to Saxons and Bavarians - some may say they are the same - Germans, but in fact they were different tribes with distinct traditions.

    I have recently started work on map heights, I hope I will be soon ready to show you some screenshots of the map progress.
    That picture with 7-head Snake:

    http://www.travelblog.org/Photos/35560

    http://www.swaziplace.com/whatshappe...septstory.html

    Thats good news to know then Coa's for 3 factions ( Kimäks, Cumans and Kipchaks ) are finished. Can we stop with searching for that coa's.

    That Tamga is the True Tamga of the Pechenegs. What use the Guys from Rus2 and TGC's then ?
    Can you show that Pecheneg Coa ?

    I posted you Volga Bulgars Family Tree too check your PM

    I understand you mate But mostly guys here want see your Theory's / Sources what you have. Maybe can you posted here or send me in a PM ??? Then can we check your Theory's about that Cumans and Kipchaks were not same is.



    MOD's: >>> K-MTW2 & EW MOD & BC MOD <<< BoZToRGai KHaN

    Official Web Site: http://www.djeak.com/boztorgaikhan/ (Coming Soon..!!!)

    Website: http://www.cumankipchaksgroup.com/ (Coming Soon..!!!)


  2. #2

    Default Re: Horsemen Of The Steppe

    The work on map heights is going nicely forward. I hope to post some screens soon

    Quote Originally Posted by Boztorgai_Khan View Post
    I understand you mate But mostly guys here want see your Theory's / Sources what you have. Maybe can you posted here or send me in a PM ??? Then can we check your Theory's about that Cumans and Kipchaks were not same is.
    My source is "History of civilizations of CENTRAL ASIA" Volume IV, UNESCO publishing.

    Quote Originally Posted by ALFAJI View Post
    -qus=qift
    But the wiki site you linked says clearly, that Qus replaced Qift as the major trade center only in XIIIc. HotS project ends in early XIIIc so in this case Qift is better choice.
    Quote Originally Posted by ALFAJI View Post
    -asyut = aythab coz aythab was just a port
    It was not just a port. It was a city with a port Also wiki says it was a extremely important trade center and a major stop on the muslim pilgrims route.
    Quote Originally Posted by ALFAJI View Post
    --anbar = annah
    Another problematic change as this would cause a great settlement density around Bagdad and a huge empty hole along Euphrates.
    Quote Originally Posted by ALFAJI View Post
    -sinjar=tayma
    and sinjar is the most important coz its one of the major furati region citys and eom faction history in that region
    Such change would be not good for the gameplay too. Both those regions are located in different areas. If I remove Tayma, then Medina would be much isolated and this would be not good (it would be not very useful for Fatimids in that case). Also I'm not sure I want another region for Emirate of Mosul (they already have been given Samarra recently). I mean Abbasids/Buyid will be busy with Seljuks, Fatimids will be busy with ERE plus will be heavily hit by the Crusade about 100 turns after start (2turns = 1 year). I think 4 provinces for Mosul are enough especialy when they have lots of nice opportunies to expand at the expense of rebells (north to Fayd/Al Ahsa, west to Raqqa/Edessa, north to Tabriz/Ardebil/Dvin) and their neighbours will be busy with other foes.


  3. #3

    Default Re: Horsemen Of The Steppe

    Quote Originally Posted by Silesian_Noble View Post
    The first picture of 7heads snake looks very interesting - do you know where is it from? I think it would be good choice for Kimek CoA. Same for wolf head as CoA of two kin factions of Qumans and Qipchaks.

    About the Tamga of Pecheneg - it looks very modest, I'm not sure whether this symbol is the best choice for Pecheneg CoA. I think we should investigate what CoA got Pecheneg in other mods, like Rus2 or TGC.

    And about claim that Qumans and Qipchaks are the same, I can compare them to Saxons and Bavarians - some may say they are the same - Germans, but in fact they were different tribes with distinct traditions.

    I have recently started work on map heights, I hope I will be soon ready to show you some screenshots of the map progress.
    This is idea is maybe true,because the cumans are mixed with goths and slav peoples.But pechenges are maybe mixed with religious peoples.
    Then kipchaks are mixed other altaic people not khwarezm people or slav or germanic people.
    I think the mod is will be used Basielia Total War CoA for pechenges.
    Last edited by tibu17; April 14, 2011 at 10:27 AM.

  4. #4

    Default Re: Horsemen Of The Steppe

    isn't that tamgha of the Oghuz Pecheneg tribe ? I think original Pecheneg tribe should be use a different CoA

  5. #5
    Boztorgai_Khan's Avatar Domesticus
    Join Date
    Apr 2007
    Location
    Zutphen - (Netherlands)
    Posts
    2,028

    Default Re: Horsemen Of The Steppe

    Quote Originally Posted by Tureuki View Post
    isn't that tamgha of the Oghuz Pecheneg tribe ? I think original Pecheneg tribe should be use a different CoA
    Yes, And Have You Then That ? Show What's ?



    MOD's: >>> K-MTW2 & EW MOD & BC MOD <<< BoZToRGai KHaN

    Official Web Site: http://www.djeak.com/boztorgaikhan/ (Coming Soon..!!!)

    Website: http://www.cumankipchaksgroup.com/ (Coming Soon..!!!)


  6. #6

    Default Re: Horsemen Of The Steppe

    Good question

  7. #7
    Boztorgai_Khan's Avatar Domesticus
    Join Date
    Apr 2007
    Location
    Zutphen - (Netherlands)
    Posts
    2,028

    Default Re: Horsemen Of The Steppe

    Quote Originally Posted by Tureuki View Post
    Good question
    Hehe, I Research it then I hope that i can find it the True Good Coa for Pecheneg Khanate or Silesian_Noble use What from other Mods.



    MOD's: >>> K-MTW2 & EW MOD & BC MOD <<< BoZToRGai KHaN

    Official Web Site: http://www.djeak.com/boztorgaikhan/ (Coming Soon..!!!)

    Website: http://www.cumankipchaksgroup.com/ (Coming Soon..!!!)


  8. #8

    Default Re: Horsemen Of The Steppe

    Boz pechenges CoA's are good from basielia total war......

  9. #9

    Default Re: Horsemen Of The Steppe

    i'm back

    sn i see that this is the final suggestion after a bit of reserch

    -qus=qift
    -asyut = aythab coz aythab was just a port
    -anbar = annah
    -sinjar=tayma
    and sinjar is the most important coz its one of the major furati region citys and eom faction history in that region


    and i hope you accept them

  10. #10

    Default Re: Horsemen Of The Steppe

    as you see but i told you the important change in the map for the mosel faction is to add sinjar

  11. #11
    wudang_clown's Avatar Fire Is Inspirational
    Join Date
    Jan 2009
    Location
    Poland
    Posts
    7,357

    Default Re: Horsemen Of The Steppe

    Could we start a discussion about cultures in this mod?

    There can be only seven (7) cultures, so it should be decided carefully which factions to assigned to which culture.

    Something for a start:

    • Christian: Roman Empire, Kingdom of Hungary, G.P. of Kiev, P. of Great Perm, Kingdom of Georgia, Kingdom of Alania
    • Arabic: Caliphate of the Fatimids, Amirate of Mosul, Amirate of Arran, Caliphate of the Abbasids
    • Persian(-influenced): Shahdom of Khwarezm, Sultanate of the Ghurids, Sultanate of the Ghaznavids - and I'm not sure about Seljuks in 1040...
    • Western Turkic: Pechengs, Qumans, Volga Bulgars, Bashkirs, Oghuz, Seljuks (?)
    • Eastern Turkic: Qipchaks, Western and Eastern Qarakhanids, Uyghurs, Kimaks, Kirgiz


    I'm not sure about Khanate of Taiga. Kashmir would be rather of Hindu culture and Guge of Tibetan.

    Any ideas?

    Under the patronage of m_1512

  12. #12

    Default Re: Horsemen Of The Steppe

    That is a good start on the Cultures issue, thank you Wudang. I think it would be very good if we also list all the features that are bounded with the culture choice. To be honest I'm not completely sure what are the consequences for a faction when signed into certain culture. My guesses are:
    - general faces
    - strat map settlements icons
    - strat map figures
    - tech tree?
    - what else?

    Another note is that we have already swapped Emirate of Arran with Shahdom of Shirvan. Also I'm thinking about one more change with faction slot, but will present more details later.

    Back to the culture list, I was thinking about something like:
    1. Orthodox-Roman (Eastern Romans, Georgia, Alania)
    2. Catholic (Hungary, Crusade)
    3. Northern/Slavic-Ugro-Finnish (Kiev, Great Perm, Taiga?)
    4. Arabic (Fatimids, Mosul, Abbasids, not sure with Shirvan)
    5. Steppic/or Nomadic Turkish/or maybe Northern Turkish (Pecheneg, Qumans, Bashkirs, Volga-Bulgaria?, Qipchaks, Oghuz, Kimek, Kyrgyz, Kara Khitan)
    6. Persian/or Settled Turkish/ or maybe southern Turkish (Khwarezm, Eastern Qarakhanids, Western Qarakhanids, Uighurs, Seljuks?, Ghaznavids, Ghurids)
    7. Tibetan/Himalayan? (Guge, Kashmir)
    Last edited by Silesian_Noble; April 20, 2011 at 05:50 PM.


  13. #13
    wudang_clown's Avatar Fire Is Inspirational
    Join Date
    Jan 2009
    Location
    Poland
    Posts
    7,357

    Default Re: Horsemen Of The Steppe

    Discussion about ethnic origins of Bulgars and Volga Bulgars is undoubtedly interesting, but by prolonging it we are not closer determining what cultures to include in HotS.

    There will be 30 factions and only 7 cultures. There is no way, given cultural diversity of those factions, to introduce 100% accurate cultural division. I think we have to get used to the fact that some factions will be assigned to cultures they actually don't quite fit to for that reason or another.

    I understand that Bulgars' Turkic origin may be very problematic, but what possibilities of determining the truth we have, really? I mean, should we start a separate historical research right now and prolong the discussion until forever?

    If Volga Bulgars' nobility was Turkic, then the faction should be Turkic, in my opinion, because player is managing ruling family, not whole society. Notice that what we can really move on the strat map are mainly characters, family members, nobility. The rest - craftsmen, peasantry, etc. are only numbers on settlement scroll.

    I think that culture of ruling family should be primary one, and cultural elements of any other ethnicity may be represented via UI's, unit_info pictures, icons, music, event pictures, etc.
    Quote Originally Posted by Silesian_Noble View Post
    Back to the culture list, I was thinking about something like:
    1. Orthodox-Roman (Eastern Romans, Georgia, Alania)
    2. Catholic (Hungary, Crusade)
    3. Northern/Slavic-Ugro-Finnish (Kiev, Great Perm, Taiga?)
    I'm not really sure about this division - why Kiev isn't in Orthodox group? I think it's culturally closer to Constantinople than to that Taiga faction?

    Under the patronage of m_1512

  14. #14
    NikeBG's Avatar Sampsis
    Join Date
    Sep 2006
    Location
    Sofia, Bulgaria
    Posts
    3,193

    Default Re: Horsemen Of The Steppe

    Quote Originally Posted by wudang_clown View Post
    If Volga Bulgars' nobility was Turkic, then the faction should be Turkic, in my opinion, because player is managing ruling family, not whole society. Notice that what we can really move on the strat map are mainly characters, family members, nobility. The rest - craftsmen, peasantry, etc. are only numbers on settlement scroll.[/FONT]
    I agree. Except that the Volga Bulgar nobility was heavily Persianized and the faction fits better with the "Persian/settled Turkic" (btw, Turkish and Turkic are two very different things, I hope SN realizes it and that's just a typo) rather than "nomadic Turkic".

  15. #15

    Default Re: Horsemen Of The Steppe

    Quote Originally Posted by Silesian_Noble View Post

    Back to the culture list, I was thinking about something like:
    1. Orthodox-Roman (Eastern Romans, Georgia, Alania)
    2. Catholic (Hungary, Crusade)
    3. Northern/Slavic-Ugro-Finnish (Kiev, Great Perm, Taiga?)
    4. Arabic (Fatimids, Mosul, Abbasids, not sure with Shirvan)
    5. Steppic/or Nomadic Turkish/or maybe Northern Turkish (Pecheneg, Qumans, Bashkirs, Volga-Bulgaria?, Qipchaks, Oghuz, Kimek, Kyrgyz, Kara Khitan)
    6. Persian/or Settled Turkish/ or maybe southern Turkish (Khwarezm, Eastern Qarakhanids, Western Qarakhanids, Uighurs, Seljuks?, Ghaznavids, Ghurids)
    7. Tibetan/Himalayan? (Guge, Kashmir)
    There were 3 Shirvanshah dynasties throughout its existence.

    Mazyadids, Kasranids and Darbandis (Derbent). Mazyadids had more of Arabic culture, Kasranids adopted Persian culture while Darbandis had more of Turkic influence evident in names of the rulers (some of the rulers had "Beg" added to their names).

    Mazyadids ruled in 779-1027, Kasranids ruled in 1027-1382 and Darbandis in 1382-1538.

    Taking into account that this mod starts in 1040, the ruling dynasty would be the Kasranids, I.E dominated by Persian culture.
    Last edited by Atabeg; August 09, 2011 at 12:42 PM.

  16. #16

    Default Re: Horsemen Of The Steppe

    Turco-İslamic(Influenced from the İslamic cultures) or may be Turco-Persian
    Last edited by Tureuki; April 21, 2011 at 07:24 AM.

  17. #17
    NikeBG's Avatar Sampsis
    Join Date
    Sep 2006
    Location
    Sofia, Bulgaria
    Posts
    3,193

    Default Re: Horsemen Of The Steppe

    Volga Bulgaria isn't nomadic, at least not by 1040. At that time it was already a major mercantile state, trading with both Far East and West.

  18. #18

    Default Re: Horsemen Of The Steppe

    Quote Originally Posted by NikeBG View Post
    Volga Bulgaria isn't nomadic, at least not by 1040. At that time it was already a major mercantile state, trading with both Far East and West.
    But Northern Turkish is true for Volga Bulgars.

  19. #19
    Dark Attila's Avatar Foederatus
    Join Date
    Jul 2010
    Location
    "Scythia and Hunnia"
    Posts
    43

    Default Re: Horsemen Of The Steppe

    Silesian_Noble,

    Congrats on what looks to be like a great Mod in the making. I've always wanted to be able to play a campaign with the various 'Steppe Warriors' of Eurasia!

  20. #20
    NikeBG's Avatar Sampsis
    Join Date
    Sep 2006
    Location
    Sofia, Bulgaria
    Posts
    3,193

    Default Re: Horsemen Of The Steppe

    Partially. They had considerable Persian and Arabic influence in terms of language and literature, while the main Turkic influence appeared after the Mongol conquest (they had Turkic and Finno-Ugrian tribes living there even before though).

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •