Hey fellas;
I got a problem.I am trying to add the bc 2 units to my crusade based mod project and CTD even without seeing the game opening screen.
Here are the files ı edited
Hey fellas;
I got a problem.I am trying to add the bc 2 units to my crusade based mod project and CTD even without seeing the game opening screen.
Here are the files ı edited
-------------Leader of the AP mod-----------------
Anatolian Principalities
http://www.twcenter.net/forums/forumdisplay.php?f=1798
-------------Leader of the AP mod-----------------
Anatolian Principalities
http://www.twcenter.net/forums/forumdisplay.php?f=1798
If there are no obvious errors in your log then it will most likely be a battle_models problem. If you like you can show us the entries you have added, and use [code] tags so we can check the spaces.
Battle_models can be hard to work with if you haven't checked any tutorials. If you've added a load of model entries to it then take them all out and do it again one by one, checking as you go. If you can get one right then you can probably do the rest, but keep checking as you go unless you like repeating your work.
Last edited by Taiji; January 22, 2011 at 07:27 AM.
describe us what happening. As wrote Taji modelldb is the most frequent cause of problems but it could be something different.
For example if you cannot see units on the battlefield is very likely you've made mistake in EDU (armour_ug_models line) or if unit is mercenary you could not add mercenary_unit attribute.
I add bc 2 units to my mod project and the result the game does not start;
As you said the part ı add to battle_model is here
These are all added by me to my mod project battle_model fileCode:23 armenian_light_spearmen 1 3 59 unit_models/_units/armenia/armenia_light_spearmen_lod0.mesh 121 59 unit_models/_units/armenia/armenia_light_spearmen_lod1.mesh 1221 59 unit_models/_units/armenia/armenia_light_spearmen_lod2.mesh 6400 1 7 hungary 60 unit_models/_units/armenia/textures/armenia_lights_2.texture 67 unit_models/_units/armenia/textures/armenia_lights_normal_2.texture 54 unit_sprites/russia_Dismounted_Druchima_ug1_sprite.spr 1 7 hungary 70 unit_models/_units/armenia/textures/armenia_tear_shield_diff_1.texture 70 unit_models/_units/armenia/textures/armenia_tear_shield_norm_1.texture 0 1 4 None 10 MTW2_Spear 0 2 18 MTW2_Spear_primary 14 fs_test_shield 0 16 -0.090000004 0 0 -0.34999999 0.80000001 0.60000002 21 armenian_light_axemen 1 3 60 unit_models/_Units/EE_Peasant_Leather/woodsmen_ug1_lod0.mesh 121 60 unit_models/_Units/EE_Peasant_Leather/woodsmen_ug1_lod1.mesh 1225 60 unit_models/_Units/EE_Peasant_Leather/woodsmen_ug1_lod2.mesh 6400 1 7 hungary 67 unit_models/_units/armenia/textures/mtw2_EE_Peasant_armenia.texture 66 unit_models/_units/armenia/textures/mtw2_EE_Peasant_normal.texture 39 unit_sprites/poland_Woodsmen_sprite.spr 1 7 hungary 67 unit_models/AttachmentSets/Final European Light_poland_diff.texture 67 unit_models/AttachmentSets/Final European Light_poland_norm.texture 0 1 4 None 11 MTW2_2H_Axe 0 1 19 MTW2_2H_Axe_primary 0 16 -0.090000004 0 0 -0.34999999 0.80000001 0.60000002 27 armenian_medium_javinfantry 1 1 64 unit_models/_units/armenia/armenian_medium_Javinfantry_lod0.mesh 6400 1 7 hungary 70 unit_models/_units/armenia/textures/armenia_medium_javinfantry.texture 75 unit_models/_units/armenia/textures/armenia_medium_javinfantry_norm.texture 47 unit_sprites/mongols_Mongol_Infantry_sprite.spr 1 7 hungary 73 unit_models/_units/armenia/textures/final_armenia_medjavelin_diff.texture 73 unit_models/_units/armenia/textures/final_armenia_medjavelin_norm.texture 0 1 4 None 17 MTW2_Fast_Javelin 19 MTW2_Fast_Swordsman 2 20 MTW2_Javelin_primary 14 fs_test_shield 2 18 MTW2_Sword_Primary 14 fs_test_shield 16 -0.090000004 0 0 -0.34999999 0.80000001 0.60000002 24 armenian_medium_spearmen 1 3 60 unit_models/_units/armenia/armenia_medium_spearmen_lod0.mesh 121 60 unit_models/_units/armenia/armenia_medium_spearmen_lod1.mesh 1221 60 unit_models/_units/armenia/armenia_medium_spearmen_lod2.mesh 6400 1 7 hungary 60 unit_models/_units/armenia/textures/armenia_medium_1.texture 67 unit_models/_units/armenia/textures/armenia_medium_normal_1.texture 51 unit_sprites/poland_EE_Spear_Militia_ug2_sprite.spr 1 7 hungary 69 unit_models/_units/armenia/textures/armenia_round_shield_diff.texture 69 unit_models/_units/armenia/textures/armenia_round_shield_norm.texture 0 1 4 None 10 MTW2_Spear 0 2 18 MTW2_Spear_primary 14 fs_test_shield 0 16 -0.090000004 0 0 -0.34999999 0.80000001 0.60000002 25 armenian_dismounted_aspet 1 3 50 unit_models/_units/armenia/armenia_aspet_lod0.mesh 121 50 unit_models/_units/armenia/armenia_aspet_lod1.mesh 1225 50 unit_models/_units/armenia/armenia_aspet_lod2.mesh 6400 1 7 hungary 71 unit_models/_units/armenia/textures/me_leather_lamallea_armenia.texture 70 unit_models/_units/armenia/textures/me_leather_lamallea_normal.texture 57 unit_sprites/moors_Dismounted_Arab_Cavalry_ug1_sprite.spr 1 7 hungary 61 unit_models/_units/armenia/textures/armenia_kite_diff.texture 61 unit_models/_units/armenia/textures/armenia_kite_norm.texture 0 1 4 None 10 MTW2_Spear 0 2 18 MTW2_Spear_primary 14 fs_test_shield 0 16 -0.090000004 0 0 -0.34999999 0.80000001 0.60000002 23 armenian_heavy_infantry 1 3 61 unit_models/_units/armenia/armenia_medium_swordsmen_lod0.mesh 121 61 unit_models/_units/armenia/armenia_medium_swordsmen_lod1.mesh 1221 61 unit_models/_units/armenia/armenia_medium_swordsmen_lod2.mesh 6400 1 7 hungary 60 unit_models/_units/armenia/textures/armenia_medium_1.texture 67 unit_models/_units/armenia/textures/armenia_medium_normal_1.texture 51 unit_sprites/poland_EE_Spear_Militia_ug2_sprite.spr 1 7 hungary 63 unit_models/_units/armenia/textures/Heater_armenia_diff.texture 63 unit_models/_units/armenia/textures/heater_armenia_norm.texture 0 1 4 None 14 MTW2_Swordsman 0 2 18 MTW2_Sword_Primary 14 fs_test_shield 0 16 -0.090000004 0 0 -0.34999999 0.80000001 0.60000002 26 armenian_dismounted_javcav 1 3 58 unit_models/_units/armenia/armenia_medium_javcav_lod0.mesh 121 58 unit_models/_units/armenia/armenia_medium_javcav_lod1.mesh 1221 58 unit_models/_units/armenia/armenia_medium_javcav_lod2.mesh 6400 1 7 hungary 60 unit_models/_units/armenia/textures/armenia_medium_2.texture 67 unit_models/_units/armenia/textures/armenia_medium_normal_2.texture 51 unit_sprites/poland_EE_Spear_Militia_ug2_sprite.spr 1 7 hungary 70 unit_models/_units/armenia/textures/armenia_tear_shield_diff_1.texture 70 unit_models/_units/armenia/textures/armenia_tear_shield_norm_1.texture 0 1 4 None 17 MTW2_Fast_Javelin 19 MTW2_Fast_Swordsman 2 20 MTW2_Javelin_primary 14 fs_test_shield 2 a 18 MTW2_Sword_Primary 14 fs_test_shield 16 -0.090000004 0 0 -0.34999999 0.80000001 0.60000002 28 armenian_dismounted_nakharar 1 3 58 unit_models/_units/armenia/armenia_heavy_macemen_lod0.mesh 121 58 unit_models/_units/armenia/armenia_heavy_macemen_lod1.mesh 1221 1 7 hungary 59 unit_models/_units/armenia/textures/armenia_heavy_1.texture 66 unit_models/_units/armenia/textures/armenia_heavy_normal_1.texture 54 unit_sprites/russia_Dismounted_Druchima_ug1_sprite.spr 1 7 hungary 70 unit_models/_Units/ghazni/textures/ghazni_heavy_shields_diff_1.texture 70 unit_models/_Units/ghazni/textures/ghazni_heavy_shields_norm_1.texture 0 1 4 None 9 MTW2_Mace 0 2 17 MTW2_Mace_Primary 14 fs_test_shield 0 16 -0.090000004 0 0 -0.34999999 0.80000001 0.60000002 17 armenian_nakharar 1 3 58 unit_models/_units/armenia/armenia_heavy_lancers_lod0.mesh 121 58 unit_models/_units/armenia/armenia_heavy_lancers_lod1.mesh 1221 58 unit_models/_units/armenia/armenia_heavy_lancers_lod2.mesh 6400 1 7 hungary 59 unit_models/_units/armenia/textures/armenia_heavy_1.texture 66 unit_models/_units/armenia/textures/armenia_heavy_normal_1.texture 50 unit_sprites/hre_Dummy_EN_Plate_Knights_sprite.spr 1 7 hungary 70 unit_models/_Units/ghazni/textures/ghazni_heavy_shields_diff_1.texture 70 unit_models/_Units/ghazni/textures/ghazni_heavy_shields_norm_1.texture 0 1 5 Horse 13 MTW2_HR_Lance 12 MTW2_HR_Mace 2 21 MTW2_HR_Lance_Primary 14 fs_test_shield 2 17 MTW2_Mace_Primary 14 fs_test_shield 16 -0.090000004 0 0 -0.34999999 0.80000001 0.60000002 15 armenian_javcav 1 3 58 unit_models/_units/armenia/armenia_medium_javcav_lod0.mesh 121 58 unit_models/_units/armenia/armenia_medium_javcav_lod1.mesh 1221 58 unit_models/_units/armenia/armenia_medium_javcav_lod2.mesh 6400 1 7 hungary 60 unit_models/_units/armenia/textures/armenia_medium_2.texture 67 unit_models/_units/armenia/textures/armenia_medium_normal_2.texture 38 unit_sprites/merc_Turkomans_sprite.spr 1 7 hungary 70 unit_models/_units/armenia/textures/armenia_tear_shield_diff_1.texture 70 unit_models/_units/armenia/textures/armenia_tear_shield_norm_1.texture 0 1 5 Horse 15 MTW2_HR_Javelin 13 MTW2_HR_Sword 2 23 MTW2_HR_Javelin_Primary 14 fs_test_shield 2 18 MTW2_Sword_Primary 14 fs_test_shield 16 -0.090000004 0 0 -0.34999999 0.80000001 0.60000002 28 armenian_medium_horsearchers 1 3 59 unit_models/_units/armenia/armenia_medium_archers_lod0.mesh 121 59 unit_models/_units/armenia/armenia_medium_archers_lod1.mesh 1221 59 unit_models/_units/armenia/armenia_medium_archers_lod2.mesh 6400 1 7 hungary 60 unit_models/_units/armenia/textures/armenia_lights_1.texture 67 unit_models/_units/armenia/textures/armenia_lights_normal_1.texture 38 unit_sprites/merc_Turkomans_sprite.spr 1 7 hungary 69 unit_models/_units/armenia/textures/armenia_round_shield_diff.texture 69 unit_models/_units/armenia/textures/armenia_round_shield_norm.texture 0 1 5 Horse 11 MTW2_HR_Bow 13 MTW2_HR_Sword 2 19 MTW2_HR_Bow_Primary 14 fs_test_shield 2 18 MTW2_Sword_Primary 14 fs_test_shield 16 -0.090000004 0 0 -0.34999999 0.80000001 0.60000002 15 armenian_javcav 1 3 58 unit_models/_units/armenia/armenia_medium_javcav_lod0.mesh 121 58 unit_models/_units/armenia/armenia_medium_javcav_lod1.mesh 1221 58 unit_models/_units/armenia/armenia_medium_javcav_lod2.mesh 6400 1 7 hungary 60 unit_models/_units/armenia/textures/armenia_medium_2.texture 67 unit_models/_units/armenia/textures/armenia_medium_normal_2.texture 38 unit_sprites/merc_Turkomans_sprite.spr 1 7 hungary 70 unit_models/_units/armenia/textures/armenia_tear_shield_diff_1.texture 70 unit_models/_units/armenia/textures/armenia_tear_shield_norm_1.texture 0 1 5 Horse 15 MTW2_HR_Javelin 13 MTW2_HR_Sword 2 23 MTW2_HR_Javelin_Primary 14 fs_test_shield 2 18 MTW2_Sword_Primary 14 fs_test_shield 16 -0.090000004 0 0 -0.34999999 0.80000001 0.60000002 22 armenian_light_archers 1 3 70 unit_models/_Units/EE_Peasant_Leather/lithuanian_archers_ug1_lod0.mesh 121 70 unit_models/_Units/EE_Peasant_Leather/lithuanian_archers_ug1_lod1.mesh 1225 70 unit_models/_Units/EE_Peasant_Leather/lithuanian_archers_ug1_lod2.mesh 6400 1 7 hungary 67 unit_models/_units/armenia/textures/mtw2_EE_Peasant_armenia.texture 66 unit_models/_units/armenia/textures/mtw2_EE_Peasant_normal.texture 49 unit_sprites/poland_Lithuanian_Archers_sprite.spr 1 7 hungary 77 unit_models/_units/armenia/textures/armenian_small_square_shield_diff.texture 77 unit_models/_units/armenia/textures/armenian_small_square_shield_norm.texture 0 1 4 None 16 MTW2_Fast_Bowman 19 MTW2_Fast_Swordsman 2 19 MTW2_Bowman_Primary 14 fs_test_shield 2 18 MTW2_Sword_Primary 14 fs_test_shield 16 -0.090000004 0 0 -0.34999999 0.80000001 0.60000002 23 armenian_medium_archers 1 3 59 unit_models/_units/armenia/armenia_medium_archers_lod0.mesh 121 59 unit_models/_units/armenia/armenia_medium_archers_lod1.mesh 1221 59 unit_models/_units/armenia/armenia_medium_archers_lod2.mesh 6400 1 7 hungary 60 unit_models/_units/armenia/textures/armenia_lights_1.texture 67 unit_models/_units/armenia/textures/armenia_lights_normal_1.texture 54 unit_sprites/russia_Dismounted_Druchima_ug1_sprite.spr 1 7 hungary 69 unit_models/_units/armenia/textures/armenia_round_shield_diff.texture 69 unit_models/_units/armenia/textures/armenia_round_shield_norm.texture 0 1 4 None 16 MTW2_Fast_Bowman 19 MTW2_Fast_Swordsman 2 19 MTW2_Bowman_Primary 14 fs_test_shield 2 18 MTW2_Sword_Primary 14 fs_test_shield 16 -0.090000004 0 0 -0.34999999 0.80000001 0.60000002
-------------Leader of the AP mod-----------------
Anatolian Principalities
http://www.twcenter.net/forums/forumdisplay.php?f=1798
it's not a big problemIt's a syntax error. First you should check correspondence between number in front of each of lines. Second you schould corespondence between files (models, textures, sprites) and path to them.
If it's OK it could be much more hard to find and fix.
So i think the best way would be making it again but use to this not copied entry from mod you using. Use any entry from your own modeldb and change it carefuly and properly.
Check this line for armenian_light_spearmen:
16 -0.090000004 0 0 -0.34999999 0.80000001 0.60000002
i think there miss the pause in the end of the line.
check all of lines looking for missed or excessed pause. Normaly each of lines should end by one pause exept of textures lines ending by "0". Them need two pauses.
And next time do not add more then one unit before checking.
Last edited by attyla; January 22, 2011 at 10:42 AM.
I click on the exe. to run the game the screen goes black and then "pling" voice heard and ı am on the destkop.The interesting part there is no error on the log file
Actually ı am professional on the unit subject but ı had this interesting problem this one.I tried it one by one and this time ı took thhe warning of you exceed the number of recor in descr_unit.It is kind of weird![]()
Last edited by Ishan; January 22, 2011 at 11:04 AM. Reason: double post
-------------Leader of the AP mod-----------------
Anatolian Principalities
http://www.twcenter.net/forums/forumdisplay.php?f=1798
Last edited by Taiji; January 22, 2011 at 10:38 AM.
It is the professional of noobBy the time ı know what the words means
Here bro. I added just one unit and take the warning;
1I added the units from bc2 not 2 units ı aded 13 as you saidCode:8:45:10.203 [system.rpt] [always] CPU: SSE2 18:45:10.203 [system.rpt] [always] ==== system log start, build date: Aug 3 2007 version bld-medieval2-kingdoms-104 (45562) === 18:45:10.203 [system.io] [always] mounted pack packs/data_0.pack 18:45:10.203 [system.io] [always] mounted pack packs/data_1.pack 18:45:10.203 [system.io] [always] mounted pack packs/data_2.pack 18:45:10.218 [system.io] [always] mounted pack packs/data_3.pack 18:45:10.218 [system.io] [always] mounted pack packs/data_4.pack 18:45:10.218 [system.io] [always] mounted pack packs/localized.pack 18:45:10.218 [system.io] [always] mounted pack mods/crusades/packs/data.pack 18:45:10.218 [system.io] [always] mounted pack mods/crusades/packs/localized.pack 18:45:11.703 [data.missing] [error] mods/crusades/data/ui/shared.sdfile not found 18:45:11.703 [data.missing] [error] mods/crusades/data/ui/battle.sdfile not found 18:45:11.703 [data.missing] [error] mods/crusades/data/ui/strategy.sdfile not found 18:45:12.546 [data.invalid] [error] DATABASE_TABLE error found : max records exceeded from file mods/crusades/data/export_descr_unit.txt.
-------------Leader of the AP mod-----------------
Anatolian Principalities
http://www.twcenter.net/forums/forumdisplay.php?f=1798
Read the last line of your log. You have more than 500 units in the EDU.
My problem step to anather stat;
I did as you said and delete a unit which ı dont think to use and add my unit as you said and now the system log file is giving irrelevant message to me as an error.Also now when ı try to enter battle field it kick me out with ctd while loading bar almost reach to full .Help please
The unit ı add name is;
Code:type armenian nakharar dictionary armenian_nakharar ; armenian nakharar category cavalry class heavy voice_type Heavy accent East_European banner faction main_cavalry banner holy crusade_cavalry soldier armenian_nakharar, 20, 0, 1.1 mount heavy horse mount_effect elephant -4, camel -4 attributes sea_faring, hide_forest, can_withdraw, can_formed_charge, knight formation 3, 4.4, 3, 6, 2, square, wedge stat_health 1, 0 stat_pri 11, 15, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 stat_pri_attr no stat_sec 7, 8, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1 stat_sec_attr ap stat_pri_armour 10, 15, 4, metal stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground -2, -2, -3, -1 stat_mental 16, impetuous, highly_trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 1134, 638, 196, 107, 1134 armour_ug_levels 4 armour_ug_models armenian_nakharar ownership hungary era 0 hungary era 1 hungary era 2 hungary recruit_priority_offset 5
-------------Leader of the AP mod-----------------
Anatolian Principalities
http://www.twcenter.net/forums/forumdisplay.php?f=1798
schow us yous entry in model_strat for jerusalem
Last edited by attyla; January 23, 2011 at 04:24 AM.
-------------Leader of the AP mod-----------------
Anatolian Principalities
http://www.twcenter.net/forums/forumdisplay.php?f=1798
uh - sorry descr_strat and descr_regions of course
it is in the rar
-------------Leader of the AP mod-----------------
Anatolian Principalities
http://www.twcenter.net/forums/forumdisplay.php?f=1798
Hi, i think i will expand my tool http://www.twcenter.net/forums/showt...31#post8838531 for add unit in a mod, you should use it
Modder of "Bellum Crucis" and "De Bello Mundi"
-------------Leader of the AP mod-----------------
Anatolian Principalities
http://www.twcenter.net/forums/forumdisplay.php?f=1798
hę? what is jerusalem in your descr_sm_faction?
here it is the entry about jerusalem;
Code:faction jerusalem culture northern_european religion islam symbol models_strat/symbol_jerusalem.CAS rebel_symbol models_strat/symbol_rebels.CAS primary_colour red 140, green 112, blue 2 secondary_colour red 209, green 200, blue 205 loading_logo loading_screen/symbols/symbol128_england.tga standard_index 24 logo_index FACTION_LOGO_JERUSALEM small_logo_index SMALL_FACTION_LOGO_JERUSALEM triumph_value 5 custom_battle_availability yes can_sap no prefers_naval_invasions no can_have_princess no has_family_tree yes
-------------Leader of the AP mod-----------------
Anatolian Principalities
http://www.twcenter.net/forums/forumdisplay.php?f=1798