Game ending repeatable CTD

Thread: Game ending repeatable CTD

  1. Reiksfart's Avatar

    Reiksfart said:

    Default Game ending repeatable CTD

    Playing as Khorne. Turn 66. Crashes every time during Middenland's turn.

    1.41 with English translation.

    15:15:09.005 [ai.ltgd] [info] <15> LTGD: (islam) invade decision: invade = invade_immediate, invade_priority = 25199, want_offer_protect = 0, alliance_against = 0, can_force_invade = 1
    15:15:09.005 [ai.ltgd] [info] <15> LTGD: number of invasion targets: '6
    15:15:09.005 [ai.ltgd] [info] <15> LTGD: considering a naval invasion
    15:15:09.005 [ai.ltgd] [info] <15> LTGD: target region for naval invasion: 25, rating: 1045
    15:15:09.005 [ai.ltgd] [info] <15> LTGD: target region for naval invasion: 25, rating: 1140
    15:15:09.005 [ai.ltgd] [info] <15> LTGD: target region for naval invasion: 25, rating: 1160
    15:15:09.005 [ai.ltgd] [info] <15> LTGD: naval invasion planned, from province 31 to province 25 (rating 1160).
    15:15:09.007 [game.script.exec] [trace] exec <generate_random_counter> at line 36821 in mods/Call_of_Warhammer/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    15:15:09.007 [game.script.exec] [trace] exec <if> at line 36823 in mods/Call_of_Warhammer/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    15:15:09.007 [game.script.exec] [trace] exec <spawn_army> at line 36828 in mods/Call_of_Warhammer/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    15:15:09.007 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/ui/southern_european/portraits/portraits/young/catholic_generals/012.tga
    15:15:09.007 [system.io] [info] exists: missing data/ui/southern_european/portraits/portraits/young/catholic_generals/012.tga
    15:15:09.033 [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/southern_european/portraits/portraits/young/generals/012.tga (from: E:\SEGA\Medieval II Total War)
    15:15:09.033 [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/southern_european/portraits/portraits/young/generals/012.tga (from: E:\SEGA\Medieval II Total War)
    15:15:09.034 [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/southern_european/portraits/portraits/young/generals/012.tga (from: E:\SEGA\Medieval II Total War)
    15:15:09.034 [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/southern_european/portraits/portraits/young/generals/012.tga (from: E:\SEGA\Medieval II Total War)
    15:15:09.034 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/ui/southern_european/portraits/portraits/young/catholic_generals/012.tga
    15:15:09.034 [system.io] [info] exists: missing data/ui/southern_european/portraits/portraits/young/catholic_generals/012.tga
    15:15:09.034 [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/southern_european/portraits/portraits/young/generals/012.tga (from: E:\SEGA\Medieval II Total War)
    15:15:09.034 [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/southern_european/portraits/portraits/young/generals/012.tga (from: E:\SEGA\Medieval II Total War)
    15:15:09.034 [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/southern_european/portraits/portraits/young/generals/012.tga (from: E:\SEGA\Medieval II Total War)
    15:15:09.034 [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/southern_european/portraits/portraits/young/generals/012.tga (from: E:\SEGA\Medieval II Total War)
    15:15:09.035 [game.script.exec] [trace] exec <historic_event> at line 36829 in mods/Call_of_Warhammer/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    15:15:09.056 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/ui/southern_european/eventpics/GRANDMASTERBULL_ELECTED.tga
    15:15:09.056 [system.io] [info] exists: missing data/ui/southern_european/eventpics/GRANDMASTERBULL_ELECTED.tga.dds
    15:15:09.056 [system.io] [info] exists: missing data/ui/southern_european/eventpics/GRANDMASTERBULL_ELECTED.tga
    15:15:09.056 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/ui/southern_european/eventpics/GRANDMASTERBULL_ELECTED.tga.dds
    15:15:09.056 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/ui/southern_european/eventpics/GRANDMASTERBULL_ELECTED.tga
    15:15:09.056 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/ui/southern_european/eventpics/GRANDMASTERBULL_ELECTED.tga
    15:15:09.057 [system.io] [info] exists: missing data/ui/southern_european/eventpics/GRANDMASTERBULL_ELECTED.tga.dds
    15:15:09.057 [system.io] [info] exists: missing data/ui/southern_european/eventpics/GRANDMASTERBULL_ELECTED.tga
    15:15:09.057 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/ui/southern_european/eventpics/GRANDMASTERBULL_ELECTED.tga.dds
    15:15:09.057 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/ui/southern_european/eventpics/GRANDMASTERBULL_ELECTED.tga
    15:15:09.059 [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/southern_european/eventpics/historic_event.tga (from: E:\SEGA\Medieval II Total War)
    15:15:09.059 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/ui/southern_european/eventpics/historic_event.tga.dds
    15:15:09.059 [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/southern_european/eventpics/historic_event.tga (from: E:\SEGA\Medieval II Total War)
    15:15:09.084 [system.rpt] [error] Unspecified error. The game will now exit.
     
  2. Werebear's Avatar

    Werebear said:

    Default Re: Game ending repeatable CTD

    plz use console " ~ " before end turn and look what event become before CTD, describe it


    also plz upload you historic_events file
    Last edited by Werebear; January 22, 2011 at 03:17 AM.
     
  3. Reiksfart's Avatar

    Reiksfart said:

    Default Re: Game ending repeatable CTD

    I would, but I circumvented the crash with the fog of war and following A.I movements trick. Had to do that for two turns, then it was ok. If it happens again I'll post everything you need.