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Thread: Is there a 2TPY mod for SS 6.4?

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  1. #1

    Default Is there a 2TPY mod for SS 6.4?

    Dear,

    Previously, I played SS 6.3 coupled with Meneth's Submod compilation which already includes a 2TPY feature and satisfied I am with the mod, except a few things about the supposedly-toggleable Live-Long-And-Prosper (the issue I had with this LLP is, now, not what I aim to ask in this topic so let me skip it).

    Thing is, I prefer the 6.4 version to the 6.3 version, but I don't know if Meneth's standalone 2TPY mod is compatible with 6.4 or not. There is this method of altering descr_strat.txt file which will make a 2TPY feasible and crash-free, but will imbalance some turn-related feature of SS 6.4, something I do not wish for.

    So here I am, asking whether there is a 2TPY mod that balances some turn-related features like Structure Building Time, Taxes Per Turn, Recruitment Time,... In simpler words, I'm looking for some mod like Meneth's standalone 2TPY compatible with SS 6.4

  2. #2
    newt's Avatar Primicerius
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    Default Re: Is there a 2TPY mod for SS 6.4?


  3. #3

    Default Re: Is there a 2TPY mod for SS 6.4?

    There seems to be something odd with Meneth's SMC, I'm afraid. Even when I choose not to use LLP, my generals still come of age at 5 instead of 14, and get a Master degree at 9 or so, become a genius at 15. That's not the worst of it, which is they get traits like alcoholic before they even reach 10 and able to lead an army of thousands before their puberty

  4. #4
    Meneth's Avatar I mod, therefore I am
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    Default Re: Is there a 2TPY mod for SS 6.4?

    Quote Originally Posted by Fatecheater View Post
    There seems to be something odd with Meneth's SMC, I'm afraid. Even when I choose not to use LLP, my generals still come of age at 5 instead of 14, and get a Master degree at 9 or so, become a genius at 15. That's not the worst of it, which is they get traits like alcoholic before they even reach 10 and able to lead an army of thousands before their puberty
    That was fixed several versions ago.

  5. #5
    newt's Avatar Primicerius
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    Default Re: Is there a 2TPY mod for SS 6.4?

    post in his bug thread.

  6. #6

    Default Re: Is there a 2TPY mod for SS 6.4?

    Oh dear... so I'll take it that the Submod Compilation, with latest patch, can be used with SS 6.4? If yes, that would be nice, since the compilation's tweaks are more historically accurate in terms of settlements and characters (like the "von Hohenstaufen" replaced by the "Salier" and such).

  7. #7
    Meneth's Avatar I mod, therefore I am
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    Default Re: Is there a 2TPY mod for SS 6.4?

    Yup, the latest version of the Compilation (and the 3 patches and 1 base version before it) works with 6.4.
    The current base version (6.0) has no patch yet. It was released only some hours ago, though.

  8. #8

    Default Re: Is there a 2TPY mod for SS 6.4?

    Thanks for your quick reply, Meneth, really

    I'm reading through it currently, and most possibly have my game run with it in a couple of minutes from now. I would love to say "+rep for you" like most satisfied people, but I just don't see the button...

  9. #9

  10. #10

    Default Re: Is there a 2TPY mod for SS 6.4?

    there is! MSC 6.0

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