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  1. #1

    Default Trait via wifes age

    I was wondering if the game recognizes a family members wifes age, I'm looking to trigger some traits through it

    Thanks for any info

  2. #2
    Civis
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    Default Re: Trait via wifes age

    No, I don't see any in the docudemons.

  3. #3

    Icon1 Re: Trait via wifes age

    Quote Originally Posted by luciferleigh View Post
    I was wondering if the game recognizes a family members wifes age, I'm looking to trigger some traits through it

    Thanks for any info
    No. But you could give traits based on how long the character has being married:
    Code:
    ;------------------------------------------
    Trigger ?
        WhenToTest CharacterTurnEnd
    
        Condition IsMarried
    
        Affects ?  1  Chance  100

  4. #4

    Default Re: Trait via wifes age

    so basically, id have to trigger a new trait for every turn hes been married?

    what i was thinking is that, the older a wife is the higher the chance of having bastards, specially if theyre past the age of conception, basically since the game doesnt allow for divorces or multiple wives, problem is most mods have characters come of age at 14/16, but then youd have to factor in the max age of conception...

    anyway, thx again for the replies, another quirk shot down i guess xD

  5. #5
    Gigantus's Avatar I am not special - I am a limited edition.
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    Default Re: Trait via wifes age

    You can test for a spouse's attributes and traits as well as for a character's age. The latter will require an event where you test for the wife (not sure if that is possible).

    If you can give a wife a trait via the family condition test, then you give an 'age' trait which could be tested via spouse trait. Somewhat like this:

    WhenToTest CharacterTurnEnd
    Condition agent = family
    and age > 40
    and age < 50
    Affects AgeFourtyPlus 1 chance 100










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