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January 21, 2011, 12:30 PM
#1
The AI
How would I go about taking away the AI.
For example, I don't want the AI to leave its territory for a certain amount of turns.
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January 21, 2011, 12:35 PM
#2
Laetus
Re: The AI
Wouldn't modifying/customizing the script that's used in the New World work?
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January 21, 2011, 12:56 PM
#3
Re: The AI
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Identifier: freeze_faction_ai
Parameters: faction
Description: Freezes specified faction ai.
Sample use: freeze_faction_ai aztecs
Class: FREEZE_FACTION_AI
Implemented: Yes
Author: Grig
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January 21, 2011, 05:11 PM
#4
Re: The AI
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January 21, 2011, 05:32 PM
#5
Re: The AI
Glad to help
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